Player Matchup

Nox
Nox
FluffinFloof
Nox
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,158 Elo+
Party 1
Cliodhna
Cliodhna
PatchOHoulihan
Cliodhna
Level 13
God Stats
3W - 5L
1,245 SR
Queue Stats
3W - 6L
1,158 Elo+
Party 1
Fenrir
Fenrir
RaverCrab
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,349 Elo+
Party 1
Team Averages
Level 92
1,415 SR
1,221 Elo+

VS

Team Averages
Level 130
1,551 SR
1,457 Elo+
Arachne
Arachne
F8ed Phoenix
Arachne
Level 120
God Stats
39W - 29L
1,605 SR
Queue Stats
96W - 80L
1,509 Elo+
Solo
Nut
Nut
Yue86
Nut
Level 127
God Stats
18W - 15L
1,547 SR
Queue Stats
65W - 61L
1,431 Elo+
Party 2
Ra
Ra
evlmonquin
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
9,963
712
6,476
9,662
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
4
0 / 0 / 1
7,117
508
0
0
0
Fenrir
RaverCrab
Fenrir
18
6 / 2 / 2
10,378
741
16,821
20,059
21,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
F8ed Phoenix
Arachne
15
2 / 2 / 2
10,737
767
6,410
14,917
11,852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
Yue86
Nut
14
0 / 3 / 4
10,059
719
7,369
12,448
5,554
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 1
10,703
765
9,209
10,074
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
4
4
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
F8ed Phoenix
Arachne
2
2
2
1.5
L
2
2
5
2.25
L
Cliodhna
0
0
1
0.5
L
Fenrir
RaverCrab
Fenrir
6
2
2
3.5
W
Nut
Yue86
Nut
0
3
4
0.67
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,297
Damage
22,988
29,721
Taken
37,439
26,753
Mitigated
22,182
2,296
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
F8ed Phoenix
Arachne
6,410
5,534
0
3,711
14,917
11,852
640
2,294
12,623
0
31,542
L
6,476
671
0
0
9,662
5,063
0
2,057
7,605
37,239
0
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
RaverCrab
Fenrir
16,821
3,174
0
2,296
20,059
21,690
0
6,482
13,274
0
59,371
W
Nut
Yue86
Nut
7,369
4,027
0
3,074
12,448
5,554
408
2,030
10,418
0
46,173
W
9,209
891
1,384
3,322
10,074
4,776
926
2,236
7,838
40,661
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
31,499
142
Minions Killed
158
0
Camps Cleared
0
507,639
Distance Traveled
758,838
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,737
767
28
2
0
256,107
0
L
Nox
9,963
712
71
5
0
229,130
0
L
Cliodhna
7,117
508
0
0
0
0
0
L
Fenrir
10,378
741
71
5
0
278,509
0
W
Nut
10,059
719
68
5
0
241,119
0
W
Ra
10,703
765
62
4
0
261,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role