Player Matchup

Merlin
Merlin
EmperorCrog
Merlin
Level 16
God Stats
5W - 1L
1,789 SR
Queue Stats
14W - 9L
1,491 Elo+
Party 2
Bastet
Bastet
JGLite
Bastet
Level 12
God Stats
4W - 1L
1,707 SR
Queue Stats
8W - 6L
1,361 Elo+
Party 2
Ganesha
Ganesha
SwoloCup
Ganesha
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 93L
1,483 Elo+
Solo
Thanatos
Thanatos
WallerWuigi
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
griƒƒith
Xbalanque
Level 154
God Stats
1W - 0L
1,327 SR
Queue Stats
18W - 10L
1,499 Elo+
Party 2
Team Averages
Level 46
1,565 SR
1,467 Elo+

VS

Team Averages
Level 43
1,376 SR
1,460 Elo+
Kukulkan
Kukulkan
Cendir77
Kukulkan
Level 7
God Stats
2W - 2L
1,616 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Nut
Nut
Deowyn
Nut
Level 45
God Stats
13W - 12L
1,460 SR
Queue Stats
19W - 19L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Dripp Galaxy
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 209L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
IvvinX
Gilgamesh
Level 30
God Stats
1W - 3L
1,206 SR
Queue Stats
177W - 194L
1,461 Elo+
Party 3
Awilix
Awilix
Yasu Saito
Awilix
Level 66
God Stats
0W - 6L
1,096 SR
Queue Stats
157W - 170L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
10 / 0 / 17
12,453
1,245
27,013
6,075
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
JGLite
Bastet
17
4 / 2 / 19
10,800
1,080
15,626
13,559
7,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
SwoloCup
Ganesha
18
0 / 0 / 28
12,042
1,204
8,201
9,461
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
WallerWuigi
Thanatos
17
5 / 7 / 17
10,671
1,067
7,904
10,502
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
griƒƒith
Xbalanque
18
14 / 1 / 15
13,087
1,309
36,585
13,250
8,316
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

292

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cendir77
Kukulkan
15
1 / 8 / 3
9,470
947
13,560
14,187
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
Deowyn
Nut
15
3 / 10 / 6
10,231
1,023
12,559
24,166
9,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Dripp Galaxy
Sylvanus
15
0 / 3 / 4
10,131
1,013
5,436
22,956
21,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
IvvinX
Gilgamesh
16
2 / 5 / 5
10,238
1,024
7,338
22,496
18,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Yasu Saito
Awilix
15
4 / 7 / 2
10,196
1,020
8,170
17,722
6,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
33
Kills
10
10
Deaths
33
96
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cendir77
Kukulkan
1
8
3
0.31
L
Nut
Deowyn
Nut
3
10
6
0.6
L
Sylvanus
Dripp Galaxy
Sylvanus
0
3
4
0.67
W
Merlin
10
0
17
18.5
L
Gilgamesh
IvvinX
Gilgamesh
2
5
5
0.9
W
Bastet
JGLite
Bastet
4
2
19
6.75
W
Ganesha
SwoloCup
Ganesha
0
0
28
14
W
Thanatos
WallerWuigi
Thanatos
5
7
17
1.93
L
Awilix
Yasu Saito
Awilix
4
7
2
0.71
W
Xbalanque
griƒƒith
Xbalanque
14
1
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,329
Damage
47,063
52,847
Taken
101,527
38,219
Mitigated
61,366
14,343
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cendir77
Kukulkan
13,560
1,725
0
6
14,187
5,449
0
2,498
11,689
41,635
0
L
Nut
Deowyn
Nut
12,559
10,271
0
2,696
24,166
9,199
0
5,763
18,403
0
26,720
L
Sylvanus
Dripp Galaxy
Sylvanus
5,436
1,050
3,226
3,391
22,956
21,964
0
8,788
14,168
14,853
0
W
Merlin
27,013
2,866
0
250
6,075
3,391
0
3,701
2,374
48,116
1,874
L
Gilgamesh
IvvinX
Gilgamesh
7,338
2,121
0
169
22,496
18,622
0
12,153
10,343
0
17,546
W
Bastet
JGLite
Bastet
15,626
5,048
0
3,068
13,559
7,829
0
3,759
9,665
0
31,129
W
Ganesha
SwoloCup
Ganesha
8,201
646
0
2,022
9,461
13,563
0
3,439
6,022
12,268
0
W
Thanatos
WallerWuigi
Thanatos
7,904
1,774
0
3,496
10,502
5,120
0
3,741
6,761
0
12,732
L
Awilix
Yasu Saito
Awilix
8,170
4,190
0
0
17,722
6,132
0
5,550
12,172
0
13,411
W
Xbalanque
griƒƒith
Xbalanque
36,585
24,773
0
5,507
13,250
8,316
0
4,356
8,894
0
66,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,053
Gold Earned
50,266
211
Minions Killed
156
7
Camps Cleared
6
941,536
Distance Traveled
815,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,470
947
62
6
1
126,925
0
L
Nut
10,231
1,023
45
5
2
138,762
0
L
Sylvanus
10,131
1,013
24
2
1
167,454
0
W
Merlin
12,453
1,245
60
6
1
189,227
0
L
Gilgamesh
10,238
1,024
18
2
0
178,449
0
W
Bastet
10,800
1,080
45
5
3
232,895
0
W
Ganesha
12,042
1,204
6
1
0
190,020
0
W
Thanatos
10,671
1,067
24
2
1
151,536
0
L
Awilix
10,196
1,020
7
1
2
203,670
0
W
Xbalanque
13,087
1,309
76
8
2
177,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role