Player Matchup

Cthulhu
Cthulhu
DecidingArc11
Cthulhu
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
385W - 353L
1,578 Elo+
Party 2
Scylla
Scylla
GudNeim
Scylla
Level 146
God Stats
3W - 3L
1,602 SR
Queue Stats
31W - 22L
1,602 Elo+
Solo
Athena
Athena
Riadoka
Athena
Level 87
God Stats
22W - 18L
1,558 SR
Queue Stats
39W - 35L
1,488 Elo+
Party 1
Neith
Neith
funfun1999
Neith
Level 159
God Stats
3W - 0L
1,824 SR
Queue Stats
31W - 26L
1,488 Elo+
Party 1
Da Ji
Da Ji
jboys1970
Da Ji
Level 159
God Stats
12W - 9L
1,647 SR
Queue Stats
432W - 449L
1,561 Elo+
Party 2
Team Averages
Level 134
1,626 SR
1,543 Elo+

VS

Team Averages
Level 154
1,526 SR
1,529 Elo+
Janus
Janus
 
Janus
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BAZOOKAQQ8
Horus
Level 102
God Stats
13W - 12L
1,723 SR
Queue Stats
160W - 151L
1,489 Elo+
Solo
Danzaburou
Danzaburou
IRON_WOLF_ITA
Danzaburou
Level 157
God Stats
13W - 14L
1,571 SR
Queue Stats
137W - 134L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
JRSv2
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 27L
1,629 Elo+
Solo
Thanatos
Thanatos
SEC Pixelkiller
Thanatos
Level 169
God Stats
4W - 9L
1,334 SR
Queue Stats
420W - 427L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
2 / 0 / 0
4,243
849
2,345
3,616
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
GudNeim
Scylla
7
0 / 0 / 1
3,806
761
1,903
1,568
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Riadoka
Athena
4
0 / 0 / 0
3,103
621
1,179
3,832
1,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
5
0 / 0 / 0
3,326
665
1,320
2,735
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
jboys1970
Da Ji
7
0 / 0 / 1
3,455
691
528
3,290
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,273
655
783
2,604
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
1
0 / 0 / 0
952
190
0
0
0
Danzaburou
IRON_WOLF_ITA
Danzaburou
5
0 / 0 / 0
2,995
599
1,378
1,864
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
JRSv2
Zhong Kui
6
0 / 2 / 0
3,631
726
1,825
4,854
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
7
0 / 0 / 0
3,233
647
3,181
4,174
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Horus
0
0
0
0
W
Cthulhu
2
0
0
2
W
Scylla
GudNeim
Scylla
0
0
1
0.5
L
Danzaburou
IRON_WOLF_ITA
Danzaburou
0
0
0
0
L
Zhong Kui
JRSv2
Zhong Kui
0
2
0
0
W
Athena
Riadoka
Athena
0
0
0
0
L
Thanatos
0
0
0
0
W
Neith
0
0
0
0
W
Da Ji
jboys1970
Da Ji
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,275
Damage
7,167
15,041
Taken
13,496
5,827
Mitigated
5,848
6,404
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
783
40
0
722
2,604
788
0
1,342
1,128
18,475
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
2,345
207
0
1,750
3,616
1,646
0
1,339
2,044
19,101
0
W
Scylla
GudNeim
Scylla
1,903
440
0
500
1,568
448
0
714
840
18,343
831
L
Danzaburou
IRON_WOLF_ITA
Danzaburou
1,378
505
0
863
1,864
575
0
407
1,457
0
13,786
L
Zhong Kui
JRSv2
Zhong Kui
1,825
572
0
2,351
4,854
2,910
0
2,187
2,100
16,025
1,344
W
Athena
Riadoka
Athena
1,179
498
0
974
3,832
1,832
0
0
3,832
7,211
0
L
Thanatos
3,181
587
0
3,135
4,174
1,575
0
742
3,432
0
18,627
W
Neith
1,320
371
0
1,003
2,735
867
0
0
2,735
0
19,003
W
Da Ji
jboys1970
Da Ji
528
174
0
2,177
3,290
1,034
0
137
3,153
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,933
Gold Earned
14,084
177
Minions Killed
128
0
Camps Cleared
0
535,733
Distance Traveled
386,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,273
655
33
7
0
103,475
0
L
Horus
952
190
0
0
0
0
0
W
Cthulhu
4,243
849
44
9
0
97,833
0
W
Scylla
3,806
761
41
8
0
103,034
0
L
Danzaburou
2,995
599
15
3
0
86,161
2
L
Zhong Kui
3,631
726
45
9
0
82,407
0
W
Athena
3,103
621
14
3
0
108,066
0
L
Thanatos
3,233
647
35
7
0
114,454
0
W
Neith
3,326
665
32
6
0
92,561
0
W
Da Ji
3,455
691
46
9
0
134,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role