Player Matchup

Ares
Ares
Banchy_PR
Ares
Level 68
God Stats
13W - 10L
1,531 SR
Queue Stats
89W - 87L
1,435 Elo+
Solo
Achilles
Achilles
BrooklynBaby223
Achilles
Level 56
God Stats
0W - 2L
1,262 SR
Queue Stats
155W - 163L
1,351 Elo+
Solo
Anubis
Anubis
MukeLamone
Anubis
Level 67
God Stats
13W - 12L
1,565 SR
Queue Stats
21W - 28L
1,222 Elo+
Party 2
Jing Wei
Jing Wei
RogueFacter
Jing Wei
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,247 Elo+
Party 2
Nemesis
Nemesis
lXl R3D lXl
Nemesis
Level 67
God Stats
1W - 2L
1,261 SR
Queue Stats
137W - 146L
1,412 Elo+
Solo
Team Averages
Level 71
1,424 SR
1,334 Elo+

VS

Team Averages
Level 70
1,579 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FuzzyNuts05
Anubis
Level 65
God Stats
7W - 2L
1,836 SR
Queue Stats
123W - 108L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
Goraf
Baron Samedi
Level 88
God Stats
3W - 1L
1,751 SR
Queue Stats
42W - 45L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Young_eden_traps
Danzaburou
Level 76
God Stats
4W - 2L
1,305 SR
Queue Stats
36W - 25L
1,513 Elo+
Solo
Cthulhu
Cthulhu
its7aith_
Cthulhu
Level 65
God Stats
8W - 4L
1,500 SR
Queue Stats
122W - 116L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 0 / 0
5,346
535
5,323
5,529
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Achilles
7
0 / 2 / 0
4,816
482
3,071
8,630
6,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MukeLamone
Anubis
8
0 / 5 / 0
4,833
483
1,803
6,354
3,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
RogueFacter
Jing Wei
7
0 / 3 / 0
4,407
441
2,325
5,020
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
lXl R3D lXl
Nemesis
9
0 / 2 / 0
4,976
498
2,109
8,121
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,279
528
2,577
8,133
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
4 / 0 / 5
6,093
609
4,291
4,826
1,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Goraf
Baron Samedi
10
5 / 2 / 0
6,285
629
4,049
4,744
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Young_eden_traps
Danzaburou
8
2 / 0 / 0
4,892
489
3,182
4,587
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
its7aith_
Cthulhu
8
1 / 0 / 4
5,182
518
4,952
5,215
4,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
L
Ares
0
0
0
0
L
Achilles
0
2
0
0
W
Anubis
4
0
5
6.5
W
Baron Samedi
Goraf
Baron Samedi
5
2
0
2.5
L
Anubis
MukeLamone
Anubis
0
5
0
0
L
Jing Wei
RogueFacter
Jing Wei
0
3
0
0
W
Danzaburou
Young_eden_traps
Danzaburou
2
0
0
2
W
Cthulhu
its7aith_
Cthulhu
1
0
4
3
L
Nemesis
lXl R3D lXl
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,631
Damage
19,051
33,654
Taken
27,505
17,765
Mitigated
15,281
7,743
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,577
1,203
0
2,244
8,133
5,404
0
4,375
3,168
0
22,828
L
Ares
5,323
789
0
2,292
5,529
4,335
0
0
5,134
26,282
2,373
L
Achilles
3,071
478
0
3,173
8,630
6,126
0
3,158
5,472
0
13,099
W
Anubis
4,291
61
0
1,611
4,826
1,939
352
536
4,290
29,321
622
W
Baron Samedi
Goraf
Baron Samedi
4,049
730
87
1,016
4,744
1,855
764
1,267
3,477
31,034
968
L
Anubis
MukeLamone
Anubis
1,803
50
0
635
6,354
3,071
0
4,388
1,966
26,113
0
L
Jing Wei
RogueFacter
Jing Wei
2,325
2,084
0
999
5,020
1,596
0
2,079
2,941
0
21,661
W
Danzaburou
Young_eden_traps
Danzaburou
3,182
1,075
0
1,449
4,587
1,444
538
0
4,587
0
19,299
W
Cthulhu
its7aith_
Cthulhu
4,952
508
227
1,500
5,215
4,639
203
0
5,215
22,553
264
L
Nemesis
lXl R3D lXl
Nemesis
2,109
599
0
644
8,121
2,637
0
3,389
4,732
0
38,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
27,731
177
Minions Killed
189
0
Camps Cleared
0
944,389
Distance Traveled
918,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,279
528
41
4
0
182,406
0
L
Ares
5,346
535
30
3
0
168,405
0
L
Achilles
4,816
482
16
2
0
212,807
0
W
Anubis
6,093
609
48
5
0
183,416
0
W
Baron Samedi
6,285
629
39
4
0
176,964
0
L
Anubis
4,833
483
29
3
0
161,485
0
L
Jing Wei
4,407
441
38
4
0
187,692
0
W
Danzaburou
4,892
489
32
3
0
188,225
0
W
Cthulhu
5,182
518
29
3
0
187,841
0
L
Nemesis
4,976
498
64
6
0
214,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role