Player Matchup

Hercules
Hercules
DefaultMode
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
LilDepression
Danzaburou
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,790 Elo+
Party 2
Ares
Ares
LilHappiness
Ares
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 4L
1,826 Elo+
Party 2
Jormungandr
Jormungandr
Pispiojo
Jormungandr
Level 60
God Stats
1W - 3L
1,145 SR
Queue Stats
203W - 189L
1,454 Elo+
Party 3
Olorun
Olorun
atomslg
Olorun
Level 17
God Stats
5W - 7L
1,161 SR
Queue Stats
65W - 77L
1,417 Elo+
Party 3
Team Averages
Level 33
1,361 SR
1,628 Elo+

VS

Team Averages
Level 46
1,536 SR
1,494 Elo+
Zeus
Zeus
Doofydaman
Zeus
Level 34
God Stats
2W - 3L
1,494 SR
Queue Stats
20W - 39L
1,415 Elo+
Solo
Shiva
Shiva
InfidelSlayer1
Shiva
Level 41
God Stats
33W - 31L
1,585 SR
Queue Stats
223W - 237L
1,545 Elo+
Solo
Charon
Charon
Steve115
Charon
Level 49
God Stats
2W - 2L
1,733 SR
Queue Stats
37W - 29L
1,595 Elo+
Party 1
Merlin
Merlin
TooLowKey
Merlin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 46L
1,299 Elo+
Party 1
Erlang Shen
Erlang Shen
foreveralone7w7
Erlang Shen
Level 40
God Stats
0W - 3L
1,368 SR
Queue Stats
93W - 84L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DefaultMode
Hercules
11
4 / 0 / 4
6,980
1,396
8,348
6,553
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
LilDepression
Danzaburou
11
1 / 0 / 8
6,174
1,235
6,166
4,957
4,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 7
6,836
1,367
6,433
7,299
3,696
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Pispiojo
Jormungandr
12
2 / 0 / 7
6,445
1,289
3,364
4,991
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
atomslg
Olorun
11
1 / 3 / 4
6,082
1,216
2,622
5,201
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

398

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,322
1,064
3,216
3,252
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,274
1,055
2,315
2,825
1,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
Steve115
Charon
10
0 / 2 / 3
5,649
1,130
5,443
8,272
4,964
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
TooLowKey
Merlin
10
1 / 4 / 2
5,902
1,180
7,520
6,576
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
foreveralone7w7
Erlang Shen
11
2 / 2 / 1
6,242
1,248
6,288
8,882
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
11
Kills
3
3
Deaths
11
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
DefaultMode
Hercules
4
0
4
6
L
0
2
1
0.25
L
0
1
1
0.5
W
Danzaburou
LilDepression
Danzaburou
1
0
8
5
W
3
0
7
6.5
W
Jormungandr
Pispiojo
Jormungandr
2
0
7
5.5
L
Charon
Steve115
Charon
0
2
3
0.75
L
Merlin
TooLowKey
Merlin
1
4
2
0.5
W
Olorun
atomslg
Olorun
1
3
4
1
L
Erlang Shen
foreveralone7w7
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
24,782
29,001
Taken
29,807
17,137
Mitigated
19,495
5,709
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DefaultMode
Hercules
8,348
3,674
0
966
6,553
3,140
0
3,542
2,329
0
13,638
L
3,216
224
0
0
3,252
1,131
0
1,006
2,210
6,443
0
L
2,315
369
28
424
2,825
1,837
0
866
1,863
0
5,292
W
Danzaburou
LilDepression
Danzaburou
6,166
2,207
0
2,037
4,957
4,465
0
1,976
2,573
0
15,034
W
6,433
345
0
1,421
7,299
3,696
0
4,839
1,921
8,795
2,623
W
Jormungandr
Pispiojo
Jormungandr
3,364
1,059
0
628
4,991
3,797
0
2,496
1,981
13,978
0
L
Charon
Steve115
Charon
5,443
1,220
0
0
8,272
4,964
0
3,619
4,518
11,395
0
L
Merlin
TooLowKey
Merlin
7,520
646
0
0
6,576
2,746
0
2,556
3,981
14,806
0
W
Olorun
atomslg
Olorun
2,622
1,725
225
432
5,201
2,039
0
1,697
3,167
10,021
0
L
Erlang Shen
foreveralone7w7
Erlang Shen
6,288
3,275
0
1,571
8,882
8,817
0
3,306
5,458
0
12,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
28,389
81
Minions Killed
78
6
Camps Cleared
3
519,617
Distance Traveled
382,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,980
1,396
10
2
2
113,601
0
L
Zeus
5,322
1,064
11
2
1
54,295
0
L
Shiva
5,274
1,055
2
0
0
44,259
0
W
Danzaburou
6,174
1,235
24
5
1
104,509
0
W
Ares
6,836
1,367
11
2
1
111,184
0
W
Jormungandr
6,445
1,289
12
2
1
107,089
0
L
Charon
5,649
1,130
14
3
0
85,586
0
L
Merlin
5,902
1,180
30
6
0
89,034
0
W
Olorun
6,082
1,216
24
5
1
83,234
0
L
Erlang Shen
6,242
1,248
21
4
2
109,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role