Player Matchup

Ra
Ra
Der_ZigoSRB
Ra
Level 88
God Stats
3W - 2L
1,667 SR
Queue Stats
55W - 52L
1,522 Elo+
Solo
Sobek
Sobek
Mystíc
Sobek
Level 127
God Stats
3W - 8L
1,346 SR
Queue Stats
14W - 20L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
PIuckyJ
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,455 Elo+
Solo
Poseidon
Poseidon
VioletteTeal
Poseidon
Level 118
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 7L
1,427 Elo+
Party 3
Hachiman
Hachiman
jidlaph
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,427 Elo+
Party 3
Team Averages
Level 91
1,434 SR
1,437 Elo+

VS

Team Averages
Level 97
1,564 SR
1,588 Elo+
Bellona
Bellona
DarwinM411
Bellona
Level 68
God Stats
18W - 12L
1,794 SR
Queue Stats
71W - 52L
1,635 Elo+
Party 1
Chaac
Chaac
Fawakaa
Chaac
Level 156
God Stats
3W - 6L
1,411 SR
Queue Stats
431W - 398L
1,484 Elo+
Party 2
Bacchus
Bacchus
Jee-Bey35
Bacchus
Level 65
God Stats
30W - 15L
1,607 SR
Queue Stats
192W - 203L
1,529 Elo+
Solo
Neith
Neith
SandraMusic
Neith
Level 67
God Stats
8W - 3L
1,823 SR
Queue Stats
15W - 8L
1,800 Elo+
Party 1
Odin
Odin
U-bun-tu
Odin
Level 127
God Stats
2W - 4L
1,183 SR
Queue Stats
214W - 219L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,450
466
5,314
10,124
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mystíc
Sobek
10
0 / 2 / 0
6,150
384
3,486
12,719
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
PIuckyJ
Ao Kuang
15
2 / 0 / 0
7,936
496
7,525
17,435
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
VioletteTeal
Poseidon
11
0 / 8 / 1
6,729
421
2,509
9,347
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
jidlaph
Hachiman
10
0 / 9 / 0
6,057
379
2,773
13,047
4,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarwinM411
Bellona
14
2 / 1 / 4
8,084
505
6,594
13,458
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Fawakaa
Chaac
17
9 / 0 / 2
10,520
658
11,314
8,526
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jee-Bey35
Bacchus
13
2 / 1 / 10
9,030
564
6,546
12,687
12,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
8 / 0 / 3
9,128
571
11,732
7,552
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
5 / 0 / 4
10,817
676
8,747
12,015
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
26
26
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarwinM411
Bellona
2
1
4
4
L
0
7
0
0
W
Chaac
Fawakaa
Chaac
9
0
2
10
W
Bacchus
Jee-Bey35
Bacchus
2
1
10
7
L
Sobek
Mystíc
Sobek
0
2
0
0
L
Ao Kuang
PIuckyJ
Ao Kuang
2
0
0
2
W
8
0
3
9.5
W
Odin
5
0
4
7
L
Poseidon
VioletteTeal
Poseidon
0
8
1
0.06
L
Hachiman
jidlaph
Hachiman
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
44,933
62,672
Taken
54,238
31,611
Mitigated
38,192
14,876
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarwinM411
Bellona
6,594
2,720
95
3,463
13,458
7,532
407
6,311
6,993
0
54,911
L
5,314
240
204
2,027
10,124
4,077
0
0
10,124
53,252
424
W
Chaac
Fawakaa
Chaac
11,314
1,001
0
2,671
8,526
7,018
0
2,034
6,492
0
95,394
W
Bacchus
Jee-Bey35
Bacchus
6,546
789
2,286
2,868
12,687
12,159
918
3,066
9,621
24,385
1,503
L
Sobek
Mystíc
Sobek
3,486
385
0
3,100
12,719
11,993
0
1,189
11,530
22,100
0
L
Ao Kuang
PIuckyJ
Ao Kuang
7,525
1,732
0
8,434
17,435
8,147
0
1,082
16,353
71,010
0
W
11,732
6,170
118
3,591
7,552
3,083
3,885
2,312
5,240
0
72,232
W
Odin
8,747
1,481
0
2,876
12,015
8,400
0
3,981
7,482
0
84,811
L
Poseidon
VioletteTeal
Poseidon
2,509
543
0
500
9,347
2,737
0
780
8,567
44,553
0
L
Hachiman
jidlaph
Hachiman
2,773
1,441
0
611
13,047
4,657
0
3,410
9,637
0
25,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
47,579
368
Minions Killed
537
0
Camps Cleared
0
1,484,339
Distance Traveled
1,609,621
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,084
505
80
5
0
382,050
0
L
Ra
7,450
466
106
7
0
296,288
0
W
Chaac
10,520
658
164
10
0
356,726
0
W
Bacchus
9,030
564
36
2
0
292,413
8
L
Sobek
6,150
384
23
1
0
281,379
0
L
Ao Kuang
7,936
496
115
7
0
357,439
0
W
Neith
9,128
571
104
7
0
265,052
0
W
Odin
10,817
676
153
10
0
313,380
4
L
Poseidon
6,729
421
78
5
0
293,410
0
L
Hachiman
6,057
379
46
3
0
255,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role