Player Matchup

Vulcan
Vulcan
Johntagne
Vulcan
Level 144
God Stats
3W - 6L
1,479 SR
Queue Stats
122W - 98L
1,569 Elo+
Party 1
Neith
Neith
SlinkyOcean5044
Neith
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
Toxicbill-
Baron Samedi
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
526W - 498L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
a1esaurusrex
Tsukuyomi
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 97L
1,567 Elo+
Party 1
Chaac
Chaac
panchoperez99
Chaac
Level 122
God Stats
2W - 2L
1,528 SR
Queue Stats
16W - 11L
1,589 Elo+
Party 2
Team Averages
Level 133
1,501 SR
1,548 Elo+

VS

Team Averages
Level 126
1,424 SR
1,520 Elo+
Chang'e
Chang'e
Albachuela
Chang'e
Level 128
God Stats
6W - 5L
1,261 SR
Queue Stats
282W - 283L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
BuTheCreator
Cthulhu
Level 127
God Stats
58W - 45L
1,506 SR
Queue Stats
289W - 276L
1,516 Elo+
Solo
Artemis
Artemis
Jp6680
Artemis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 124L
1,473 Elo+
Solo
Athena
Athena
antperez84
Athena
Level 109
God Stats
1W - 1L
1,303 SR
Queue Stats
137W - 134L
1,555 Elo+
Party 3
Arachne
Arachne
capitanmontoya
Arachne
Level 137
God Stats
5W - 3L
1,548 SR
Queue Stats
17W - 10L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Johntagne
Vulcan
15
2 / 1 / 1
9,287
489
15,686
8,967
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 1
9,951
524
7,466
12,084
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Toxicbill-
Baron Samedi
14
3 / 5 / 3
8,329
438
8,192
15,084
11,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
a1esaurusrex
Tsukuyomi
16
2 / 3 / 2
9,229
486
8,550
17,458
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
0 / 3 / 0
9,421
496
7,008
21,419
16,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Albachuela
Chang'e
16
4 / 3 / 2
9,762
514
13,045
15,575
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BuTheCreator
Cthulhu
18
0 / 0 / 4
11,271
593
13,190
11,786
14,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Jp6680
Artemis
18
2 / 3 / 2
10,862
572
12,518
13,275
6,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
antperez84
Athena
14
1 / 1 / 8
9,059
477
7,914
15,615
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
7 / 1 / 4
10,770
567
9,099
20,986
9,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
14
14
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Albachuela
Chang'e
4
3
2
1.67
W
Cthulhu
BuTheCreator
Cthulhu
0
0
4
2
L
Vulcan
Johntagne
Vulcan
2
1
1
2.5
W
Artemis
Jp6680
Artemis
2
3
2
1
L
1
2
1
0.75
L
Baron Samedi
Toxicbill-
Baron Samedi
3
5
3
0.9
L
Tsukuyomi
a1esaurusrex
Tsukuyomi
2
3
2
1
W
Athena
antperez84
Athena
1
1
8
5
W
7
1
4
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
55,766
75,012
Taken
77,237
42,819
Mitigated
51,297
30,315
Healing
36,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Albachuela
Chang'e
13,045
547
2,920
6,839
15,575
6,018
0
8,173
7,203
85,890
964
W
Cthulhu
BuTheCreator
Cthulhu
13,190
936
0
2,314
11,786
14,546
434
995
10,735
86,723
2,753
L
Vulcan
Johntagne
Vulcan
15,686
9,500
0
1,151
8,967
3,321
128
5,878
3,089
84,342
2,090
W
Artemis
Jp6680
Artemis
12,518
3,936
0
4,442
13,275
6,714
0
3,124
10,109
0
106,801
L
7,466
2,413
0
4,303
12,084
4,829
0
2,318
9,762
0
90,795
L
Baron Samedi
Toxicbill-
Baron Samedi
8,192
675
748
4,955
15,084
11,169
0
6,879
8,205
29,802
0
L
Tsukuyomi
a1esaurusrex
Tsukuyomi
8,550
2,135
0
9,620
17,458
7,432
0
5,132
12,300
0
83,625
W
Athena
antperez84
Athena
7,914
1,710
0
3,177
15,615
14,042
15
7,356
7,833
29,115
0
W
9,099
6,039
0
16,880
20,986
9,977
0
3,661
17,173
0
100,535
L
7,008
968
0
9,538
21,419
16,068
0
12,147
8,022
0
84,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
51,724
624
Minions Killed
654
0
Camps Cleared
0
1,907,143
Distance Traveled
1,973,981
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,762
514
142
7
0
409,633
0
W
Cthulhu
11,271
593
169
9
0
375,095
4
L
Vulcan
9,287
489
160
8
0
431,715
4
W
Artemis
10,862
572
156
8
0
337,158
1
L
Neith
9,951
524
165
9
0
340,335
0
L
Baron Samedi
8,329
438
28
1
0
294,606
0
L
Tsukuyomi
9,229
486
132
7
0
429,527
0
W
Athena
9,059
477
41
2
0
440,291
2
W
Arachne
10,770
567
146
8
0
411,804
2
L
Chaac
9,421
496
139
7
0
410,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role