Player Matchup

Ao Kuang
Ao Kuang
AuditoreGameplay
Ao Kuang
Level 40
God Stats
5W - 7L
1,210 SR
Queue Stats
29W - 48L
1,317 Elo+
Party 2
Ymir
Ymir
Casquinha2
Ymir
Level 12
God Stats
15W - 19L
1,445 SR
Queue Stats
17W - 31L
1,287 Elo+
Party 2
Neith
Neith
MrBarbaluto
Neith
Level 68
God Stats
2W - 6L
1,395 SR
Queue Stats
5W - 9L
1,261 Elo+
Solo
Ra
Ra
bagend
Ra
Level 64
God Stats
119W - 125L
1,494 SR
Queue Stats
902W - 885L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
undue_museum0
Tsukuyomi
Level 88
God Stats
15W - 11L
1,703 SR
Queue Stats
549W - 544L
1,448 Elo+
Solo
Team Averages
Level 54
1,449 SR
1,341 Elo+

VS

Team Averages
Level 53
1,396 SR
1,340 Elo+
Neith
Neith
Albertoferia8
Neith
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,158 Elo+
Party 1
Xing Tian
Xing Tian
METEGOLES19
Xing Tian
Level 41
God Stats
5W - 7L
1,568 SR
Queue Stats
284W - 271L
1,372 Elo+
Party 1
Chaac
Chaac
PscetchNSkarz
Chaac
Level 112
God Stats
1W - 0L
1,240 SR
Queue Stats
239W - 253L
1,496 Elo+
Solo
Fenrir
Fenrir
Snepstinien
Fenrir
Level 59
God Stats
10W - 8L
1,272 SR
Queue Stats
149W - 159L
1,435 Elo+
Solo
Izanami
Izanami
tr3p4n4d0r
Izanami
Level 35
God Stats
11W - 13L
1,402 SR
Queue Stats
246W - 242L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,649
536
15,514
17,160
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 3 / 4
8,009
445
6,343
16,034
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 2
8,300
461
10,425
12,222
4,682
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 5 / 1
9,573
532
6,674
14,394
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
undue_museum0
Tsukuyomi
8
3 / 2 / 0
7,286
405
3,481
5,552
2,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 2
10,505
584
12,088
9,837
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
METEGOLES19
Xing Tian
13
0 / 2 / 4
8,079
449
4,760
17,025
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 3
10,460
581
6,667
13,033
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
17
5 / 4 / 3
9,893
550
8,794
18,756
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
tr3p4n4d0r
Izanami
16
4 / 1 / 0
9,680
538
9,397
9,535
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
16
16
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
8
3
3
3.17
L
0
3
4
0.67
W
Xing Tian
METEGOLES19
Xing Tian
0
2
4
1
L
1
3
2
0.67
W
3
5
3
0.9
W
Fenrir
5
4
3
1.63
L
Ra
1
5
1
0.3
W
Izanami
tr3p4n4d0r
Izanami
4
1
0
4
L
Tsukuyomi
undue_museum0
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
41,706
65,362
Taken
68,186
35,251
Mitigated
41,391
18,672
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,088
3,962
0
4,160
9,837
4,191
31
6,759
3,018
0
97,417
L
15,514
5,542
0
5,155
17,160
7,009
0
1,033
16,127
49,515
13,170
L
6,343
1,375
0
3,997
16,034
14,266
0
2,727
13,307
35,492
0
W
Xing Tian
METEGOLES19
Xing Tian
4,760
137
0
1,352
17,025
16,163
150
4,881
12,144
20,187
1,346
L
10,425
3,353
0
2,330
12,222
4,682
521
1,789
10,433
0
61,093
W
6,667
2,032
0
1,404
13,033
8,378
673
5,225
7,384
0
65,973
W
Fenrir
8,794
1,902
0
7,650
18,756
8,533
0
7,539
11,217
0
89,134
L
Ra
6,674
989
168
5,492
14,394
6,666
158
44
14,350
91,799
673
W
Izanami
tr3p4n4d0r
Izanami
9,397
5,714
0
2,190
9,535
4,126
2,548
3,114
6,421
0
85,743
L
Tsukuyomi
undue_museum0
Tsukuyomi
3,481
910
0
1,530
5,552
2,628
0
0
5,552
0
22,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
48,617
383
Minions Killed
550
0
Camps Cleared
0
1,393,289
Distance Traveled
1,722,734
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,505
584
145
8
0
328,863
0
L
Ao Kuang
9,649
536
78
4
0
318,741
7
L
Ymir
8,009
445
35
2
0
304,832
3
W
Xing Tian
8,079
449
16
1
0
373,759
0
L
Neith
8,300
461
99
6
0
317,305
0
W
Chaac
10,460
581
114
6
0
323,270
0
W
Fenrir
9,893
550
122
7
0
366,131
0
L
Ra
9,573
532
131
7
0
314,535
0
W
Izanami
9,680
538
153
9
0
330,711
0
L
Tsukuyomi
7,286
405
40
2
0
137,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role