Player Matchup

Cthulhu
Cthulhu
Jas-D-ALPHA-1133
Cthulhu
Level 53
God Stats
9W - 5L
1,742 SR
Queue Stats
29W - 44L
1,396 Elo+
Solo
Ymir
Ymir
Pasty_Soup
Ymir
Level 42
God Stats
1W - 3L
1,603 SR
Queue Stats
10W - 14L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
PurpleHazy87
Zhong Kui
Level 89
God Stats
8W - 7L
1,552 SR
Queue Stats
81W - 64L
1,495 Elo+
Solo
Nut
Nut
Watergate2
Nut
Level 47
God Stats
10W - 9L
1,547 SR
Queue Stats
36W - 43L
1,458 Elo+
Solo
Thor
Thor
juliiitoo
Thor
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 72L
1,170 Elo+
Solo
Team Averages
Level 52
1,589 SR
1,387 Elo+

VS

Team Averages
Level 46
1,577 SR
1,503 Elo+
Fenrir
Fenrir
DarxeusFB
Fenrir
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,458 Elo+
Solo
Apollo
Apollo
IamGankZ
Apollo
Level 59
God Stats
4W - 4L
1,801 SR
Queue Stats
176W - 130L
1,583 Elo+
Party 1
Hades
Hades
Peuws
Hades
Level 28
God Stats
4W - 3L
1,713 SR
Queue Stats
49W - 36L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
TobiasED14
Aphrodite
Level 54
God Stats
3W - 4L
1,371 SR
Queue Stats
58W - 68L
1,406 Elo+
Solo
Chaac
Chaac
wtfguy
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,289
516
13,218
18,031
17,123
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 2
8,249
458
7,934
15,706
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
PurpleHazy87
Zhong Kui
15
1 / 3 / 3
9,927
552
13,979
16,938
13,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 3
7,668
426
15,931
18,104
7,835
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
0 / 4 / 1
7,337
408
5,009
17,438
8,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarxeusFB
Fenrir
17
7 / 0 / 4
10,288
572
12,478
17,424
9,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
IamGankZ
Apollo
15
4 / 2 / 7
8,895
494
20,329
17,772
8,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
Peuws
Hades
15
2 / 1 / 7
9,189
511
6,004
11,502
5,588
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
TobiasED14
Aphrodite
14
2 / 3 / 7
9,016
501
6,410
22,200
17,981
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
wtfguy
Chaac
17
2 / 1 / 6
9,848
547
14,344
19,585
18,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
17
17
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DarxeusFB
Fenrir
7
0
4
9
W
Apollo
IamGankZ
Apollo
4
2
7
3.75
L
2
4
1
0.63
L
2
0
2
3
W
Hades
Peuws
Hades
2
1
7
5.5
L
Zhong Kui
PurpleHazy87
Zhong Kui
1
3
3
0.83
W
Aphrodite
TobiasED14
Aphrodite
2
3
7
1.83
L
2
6
3
0.58
L
Thor
0
4
1
0.13
W
Chaac
wtfguy
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,071
Damage
59,565
86,217
Taken
88,483
62,474
Mitigated
60,346
18,580
Healing
42,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DarxeusFB
Fenrir
12,478
2,992
0
10,264
17,424
9,118
0
4,125
13,223
0
96,517
W
Apollo
IamGankZ
Apollo
20,329
14,043
0
3,725
17,772
8,860
1,764
6,180
11,444
0
85,597
L
13,218
921
1,254
1,928
18,031
17,123
0
3,810
14,221
68,299
879
L
7,934
2,614
0
2,541
15,706
16,364
168
4,089
11,617
31,433
0
W
Hades
Peuws
Hades
6,004
930
1,102
4,206
11,502
5,588
46
7,982
3,430
40,494
1,653
L
Zhong Kui
PurpleHazy87
Zhong Kui
13,979
1,677
0
8,561
16,938
13,146
1,256
1,488
15,450
77,880
3,645
W
Aphrodite
TobiasED14
Aphrodite
6,410
1,030
4,566
10,558
22,200
17,981
256
7,059
14,953
25,569
2,119
L
15,931
9,985
0
3,619
18,104
7,835
0
1,432
16,672
0
59,934
L
Thor
5,009
709
0
677
17,438
8,006
0
1,014
16,424
0
47,726
W
Chaac
wtfguy
Chaac
14,344
4,626
0
8,347
19,585
18,799
159
8,656
10,577
1,620
73,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,470
Gold Earned
47,236
413
Minions Killed
453
0
Camps Cleared
0
1,632,553
Distance Traveled
1,687,474
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,288
572
130
7
0
391,911
0
W
Apollo
8,895
494
98
5
0
314,315
2
L
Cthulhu
9,289
516
79
4
0
343,935
0
L
Ymir
8,249
458
31
2
0
316,127
10
W
Hades
9,189
511
77
4
0
315,222
0
L
Zhong Kui
9,927
552
154
9
0
282,721
0
W
Aphrodite
9,016
501
38
2
0
319,292
0
L
Nut
7,668
426
78
4
0
311,749
0
L
Thor
7,337
408
71
4
0
378,021
0
W
Chaac
9,848
547
110
6
0
346,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role