Player Matchup

Hades
Hades
JVLEN
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 115L
1,298 Elo+
Party 1
Arachne
Arachne
MC1191
Arachne
Level 109
God Stats
44W - 56L
1,319 SR
Queue Stats
133W - 137L
1,376 Elo+
Solo
Sylvanus
Sylvanus
RABID_CARE_BEAR
Sylvanus
Level 105
God Stats
4W - 3L
1,711 SR
Queue Stats
38W - 37L
1,190 Elo+
Solo
Janus
Janus
TZYRZY
Janus
Level 26
God Stats
5W - 8L
1,498 SR
Queue Stats
75W - 98L
1,293 Elo+
Party 1
Apollo
Apollo
legroneee
Apollo
Level 97
God Stats
3W - 4L
1,688 SR
Queue Stats
24W - 38L
1,414 Elo+
Solo
Team Averages
Level 75
1,543 SR
1,314 Elo+

VS

Team Averages
Level 67
1,544 SR
1,395 Elo+
Cernunnos
Cernunnos
BlondCreator716
Cernunnos
Level 54
God Stats
5W - 5L
1,694 SR
Queue Stats
197W - 221L
1,362 Elo+
Solo
Atlas
Atlas
GladGLic
Atlas
Level 59
God Stats
2W - 0L
1,690 SR
Queue Stats
12W - 10L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
Novant
Gilgamesh
Level 83
God Stats
3W - 5L
1,451 SR
Queue Stats
26W - 30L
1,362 Elo+
Solo
Bellona
Bellona
Pycies
Bellona
Level 49
God Stats
116W - 101L
1,471 SR
Queue Stats
169W - 171L
1,380 Elo+
Party 2
Zeus
Zeus
Ryne3687
Zeus
Level 89
God Stats
6W - 6L
1,414 SR
Queue Stats
178W - 183L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JVLEN
Hades
12
0 / 4 / 1
6,857
457
5,101
13,674
7,595
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
MC1191
Arachne
14
1 / 4 / 2
7,397
493
4,849
15,812
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
12
2 / 3 / 3
7,440
496
4,964
15,070
9,971
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
TZYRZY
Janus
12
1 / 7 / 0
7,131
475
5,681
11,342
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
legroneee
Apollo
11
3 / 4 / 1
7,251
483
6,675
12,358
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlondCreator716
Cernunnos
14
0 / 0 / 5
7,616
508
6,548
7,837
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
GladGLic
Atlas
12
0 / 6 / 10
7,670
511
5,952
12,258
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Novant
Gilgamesh
15
7 / 0 / 5
8,681
579
6,702
13,595
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Pycies
Bellona
15
6 / 1 / 2
9,458
631
10,431
11,922
11,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
16
9 / 1 / 2
9,330
622
8,811
6,640
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
22
22
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BlondCreator716
Cernunnos
0
0
5
2.5
W
Atlas
GladGLic
Atlas
0
6
10
0.83
L
Hades
JVLEN
Hades
0
4
1
0.13
L
Arachne
MC1191
Arachne
1
4
2
0.5
W
Gilgamesh
Novant
Gilgamesh
7
0
5
9.5
W
Bellona
Pycies
Bellona
6
1
2
7
L
Sylvanus
2
3
3
1.17
W
Zeus
9
1
2
10
L
Janus
TZYRZY
Janus
1
7
0
0.14
L
Apollo
legroneee
Apollo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
38,444
68,256
Taken
52,252
34,770
Mitigated
32,661
20,278
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BlondCreator716
Cernunnos
6,548
2,732
0
1,520
7,837
2,645
0
2,127
5,710
0
54,468
W
Atlas
GladGLic
Atlas
5,952
2,666
193
1,391
12,258
9,109
679
4,311
7,829
17,891
690
L
Hades
JVLEN
Hades
5,101
1,116
0
4,193
13,674
7,595
0
658
12,990
41,275
0
L
Arachne
MC1191
Arachne
4,849
3,962
0
4,602
15,812
7,919
0
2,357
13,363
0
65,221
W
Gilgamesh
Novant
Gilgamesh
6,702
2,698
0
4,853
13,595
7,228
378
3,685
9,694
0
60,154
W
Bellona
Pycies
Bellona
10,431
2,963
0
5,874
11,922
11,034
2,199
4,529
7,313
0
72,404
L
Sylvanus
4,964
1,611
2,050
5,795
15,070
9,971
272
3,570
11,416
33,451
0
W
Zeus
8,811
1,318
0
1,945
6,640
2,645
355
640
5,960
59,106
3,385
L
Janus
TZYRZY
Janus
5,681
1,299
0
1,656
11,342
4,285
0
4,588
6,430
48,701
192
L
Apollo
legroneee
Apollo
6,675
4,849
0
1,982
12,358
5,000
1,075
2,808
9,504
0
41,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
42,755
348
Minions Killed
412
0
Camps Cleared
0
1,350,396
Distance Traveled
1,398,326
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,616
508
90
6
0
277,280
0
W
Atlas
7,670
511
12
1
0
270,089
0
L
Hades
6,857
457
63
4
0
245,844
2
L
Arachne
7,397
493
112
7
0
337,728
0
W
Gilgamesh
8,681
579
79
5
0
317,205
0
W
Bellona
9,458
631
121
8
0
236,594
5
L
Sylvanus
7,440
496
29
2
0
252,957
0
W
Zeus
9,330
622
110
7
0
297,158
5
L
Janus
7,131
475
80
5
0
256,825
0
L
Apollo
7,251
483
64
4
0
257,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role