Player Matchup

Yemoja
Yemoja
ArrowDoctor
Yemoja
Level 149
God Stats
5W - 11L
1,448 SR
Queue Stats
136W - 134L
1,395 Elo+
Solo
Scylla
Scylla
Pitchey24
Scylla
Level 45
God Stats
2W - 1L
1,470 SR
Queue Stats
18W - 25L
1,216 Elo+
Party 1
Medusa
Medusa
Vergriiss
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,229 Elo+
Party 1
Team Averages
Level 73
1,473 SR
1,280 Elo+

VS

Team Averages
Level 73
1,437 SR
1,456 Elo+
Kumbhakarna
Kumbhakarna
Sniper_Kill_XD
Kumbhakarna
Level 107
God Stats
7W - 11L
1,513 SR
Queue Stats
112W - 111L
1,464 Elo+
Solo
Izanami
Izanami
diana-cinnamon
Izanami
Level 45
God Stats
0W - 4L
1,299 SR
Queue Stats
6W - 12L
1,391 Elo+
Solo
Merlin
Merlin
snaatchnsteal2
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 7
7,761
706
6,813
8,345
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Pitchey24
Scylla
13
2 / 0 / 3
7,751
705
5,526
6,597
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vergriiss
Medusa
14
5 / 0 / 0
8,322
757
8,170
8,850
3,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sniper_Kill_XD
Kumbhakarna
12
0 / 2 / 0
6,724
611
5,434
12,365
10,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 1
6,796
618
2,986
7,690
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 0
7,277
662
7,774
6,222
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
7
3.5
W
Scylla
Pitchey24
Scylla
2
0
3
3.5
L
Kumbhakarna
Sniper_Kill_XD
Kumbhakarna
0
2
0
0
W
Medusa
Vergriiss
Medusa
5
0
0
5
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
16,194
23,792
Taken
26,277
11,777
Mitigated
15,736
3,939
Healing
1,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,813
1,485
667
1,996
8,345
5,594
0
4,348
3,969
16,577
1,504
W
Scylla
Pitchey24
Scylla
5,526
536
0
0
6,597
2,371
415
3,165
3,108
23,999
1,008
L
Kumbhakarna
Sniper_Kill_XD
Kumbhakarna
5,434
589
0
0
12,365
10,414
0
4,427
7,423
22,745
684
W
Medusa
Vergriiss
Medusa
8,170
4,494
0
1,276
8,850
3,812
797
4,635
3,863
0
32,723
L
2,986
2,251
0
854
7,690
2,784
0
2,966
4,530
0
25,400
L
7,774
140
0
330
6,222
2,538
0
2,755
2,920
31,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
20,797
139
Minions Killed
133
0
Camps Cleared
0
600,915
Distance Traveled
585,813
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,761
706
23
2
0
188,211
0
W
Scylla
7,751
705
55
5
0
209,019
0
L
Kumbhakarna
6,724
611
52
5
0
207,241
0
W
Medusa
8,322
757
61
6
0
203,685
0
L
Izanami
6,796
618
40
4
0
166,547
0
L
Merlin
7,277
662
41
4
0
212,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role