Player Matchup

Janus
Janus
OR3L
Janus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
Zero420mlg
Ne Zha
Level 162
God Stats
4W - 9L
1,453 SR
Queue Stats
60W - 63L
1,520 Elo+
Party 1
Hercules
Hercules
crissebas
Hercules
Level 63
God Stats
2W - 2L
1,654 SR
Queue Stats
45W - 55L
1,474 Elo+
Party 1
Team Averages
Level 126
1,536 SR
1,488 Elo+

VS

Team Averages
Level 91
1,585 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NewFal
Da Ji
Level 108
God Stats
2W - 1L
1,754 SR
Queue Stats
9W - 8L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OR3L
Janus
14
3 / 3 / 3
8,427
843
9,102
6,369
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zero420mlg
Ne Zha
6
0 / 3 / 1
6,024
602
556
3,701
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
crissebas
Hercules
13
2 / 3 / 1
7,389
739
6,774
12,737
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 1 / 6
8,306
831
7,546
5,804
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
13
3 / 0 / 5
7,716
772
7,852
12,886
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Da Ji
NewFal
Da Ji
12
3 / 5 / 4
7,799
780
3,920
7,478
3,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
9
9
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
6
6
W
Xing Tian
 
Xing Tian
3
0
5
5.5
W
Da Ji
NewFal
Da Ji
3
5
4
1
L
Janus
OR3L
Janus
3
3
3
1.5
L
Ne Zha
Zero420mlg
Ne Zha
0
3
1
0.17
L
Hercules
crissebas
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,432
Damage
19,318
22,807
Taken
26,168
16,068
Mitigated
17,123
2,361
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,546
707
0
440
5,804
2,273
23
1,597
3,924
35,719
0
W
Xing Tian
 
Xing Tian
7,852
645
0
3,023
12,886
11,433
0
3,712
8,118
20,133
4,240
W
Da Ji
NewFal
Da Ji
3,920
1,125
0
435
7,478
3,417
0
3,043
4,119
0
20,802
L
Janus
OR3L
Janus
9,102
553
0
488
6,369
2,652
249
3,388
2,961
39,613
0
L
Ne Zha
Zero420mlg
Ne Zha
556
226
0
0
3,701
1,597
0
3,130
543
0
2,780
L
Hercules
crissebas
Hercules
6,774
1,253
0
1,873
12,737
11,819
22
7,583
5,085
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
23,821
109
Minions Killed
133
0
Camps Cleared
0
481,731
Distance Traveled
554,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,306
831
58
6
0
176,505
0
W
Xing Tian
7,716
772
41
4
0
217,180
0
W
Da Ji
7,799
780
34
3
0
160,951
1
L
Janus
8,427
843
86
9
0
171,582
0
L
Ne Zha
6,024
602
5
1
0
99,047
0
L
Hercules
7,389
739
18
2
0
211,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role