Player Matchup

Poseidon
Poseidon
DR CONTROL
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,444 Elo+
Party 1
Serqet
Serqet
TheAp3xPredat0r
Serqet
Level 158
God Stats
1W - 1L
1,312 SR
Queue Stats
55W - 53L
1,484 Elo+
Party 1
Cerberus
Cerberus
blebs007
Cerberus
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 178L
1,473 Elo+
Party 1
Yemoja
Yemoja
drumstix678
Yemoja
Level 114
God Stats
2W - 0L
1,702 SR
Queue Stats
229W - 233L
1,473 Elo+
Party 1
Tiamat
Tiamat
santabunny27
Tiamat
Level 128
God Stats
9W - 4L
1,618 SR
Queue Stats
308W - 312L
1,474 Elo+
Party 1
Team Averages
Level 94
1,526 SR
1,469 Elo+

VS

Team Averages
Level 68
1,500 SR
1,517 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
LTShrimpWien
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,449 Elo+
Party 2
Thor
Thor
Rohn John 420
Thor
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 48L
1,491 Elo+
Party 2
Atlas
Atlas
YourInnerGinger
Atlas
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,625 Elo+
Solo
Hel
Hel
db Durban
Hel
Level 85
God Stats
1W - 6L
1,500 SR
Queue Stats
363W - 381L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DR CONTROL
Poseidon
10
3 / 2 / 3
6,171
882
1,234
4,438
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 5
5,389
770
1,707
4,308
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
blebs007
Cerberus
12
1 / 1 / 6
6,586
941
4,117
6,151
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
9
0 / 0 / 3
5,732
819
318
3,687
2,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
10
3 / 1 / 4
6,001
857
2,017
3,369
1,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 0
5,235
748
1,267
3,154
1,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Apollo
6
0 / 1 / 0
5,146
735
1,107
1,321
419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 3 / 1
7,293
1,042
2,565
6,497
2,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 2
7,643
1,092
4,904
8,963
5,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 0
5,052
722
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
7
Kills
3
6
Deaths
7
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Poseidon
DR CONTROL
Poseidon
3
2
3
2.25
L
Apollo
0
1
0
0
L
1
3
1
0.5
W
0
2
5
1.25
L
2
1
2
3
W
Cerberus
blebs007
Cerberus
1
1
6
4
L
0
0
0
0
W
Yemoja
0
0
3
1.5
W
Tiamat
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,393
Damage
9,843
21,953
Taken
19,935
13,557
Mitigated
10,229
9,520
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,267
52
0
24
3,154
1,625
0
1,385
1,769
1,812
0
W
Poseidon
DR CONTROL
Poseidon
1,234
336
0
442
4,438
1,649
74
1,204
3,234
3,379
0
L
Apollo
1,107
598
54
108
1,321
419
0
830
491
0
1,476
L
2,565
336
590
747
6,497
2,509
1,424
1,776
4,613
0
15,692
W
1,707
79
877
261
4,308
2,195
139
361
3,947
0
2,658
L
4,904
553
39
3,539
8,963
5,676
180
1,678
7,123
10,110
3,325
W
Cerberus
blebs007
Cerberus
4,117
362
561
2,814
6,151
5,984
195
515
5,636
9,439
5,432
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
318
79
2,129
1,066
3,687
2,138
160
1,065
2,622
1,003
0
W
Tiamat
2,017
337
762
608
3,369
1,591
190
691
2,678
4,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
30,369
47
Minions Killed
52
0
Camps Cleared
0
631,998
Distance Traveled
318,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,235
748
1
0
0
40,526
0
W
Poseidon
6,171
882
8
1
0
121,624
0
L
Apollo
5,146
735
0
0
0
31,587
0
L
Thor
7,293
1,042
38
5
0
112,319
0
W
Serqet
5,389
770
3
0
0
128,844
0
L
Atlas
7,643
1,092
13
2
0
133,972
0
W
Cerberus
6,586
941
33
5
0
123,381
0
L
Hel
5,052
722
0
0
0
0
0
W
Yemoja
5,732
819
0
0
0
150,847
0
W
Tiamat
6,001
857
3
0
0
107,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role