Player Matchup

Sol
Sol
Darth45789
Sol
Level 135
God Stats
1W - 2L
1,149 SR
Queue Stats
115W - 107L
1,483 Elo+
Party 2
Amaterasu
Amaterasu
DrakeDragons101
Amaterasu
Level 125
God Stats
6W - 9L
1,251 SR
Queue Stats
145W - 162L
1,444 Elo+
Party 2
Surtr
Surtr
Rxem v
Surtr
Level 106
God Stats
11W - 2L
1,800 SR
Queue Stats
186W - 183L
1,513 Elo+
Party 1
Horus
Horus
Spirít
Horus
Level 129
God Stats
2W - 2L
1,182 SR
Queue Stats
239W - 210L
1,529 Elo+
Party 1
Eset
Eset
joaquinweon
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,423 Elo+
Solo
Team Averages
Level 125
1,376 SR
1,478 Elo+

VS

Team Averages
Level 112
1,579 SR
1,559 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lord_Hamilton170
Thanatos
Level 88
God Stats
7W - 7L
1,449 SR
Queue Stats
132W - 114L
1,527 Elo+
Party 3
Sobek
Sobek
bigheadtays
Sobek
Level 108
God Stats
0W - 2L
1,439 SR
Queue Stats
98W - 66L
1,554 Elo+
Party 3
Mulan
Mulan
cmpeachey
Mulan
Level 107
God Stats
1W - 1L
1,772 SR
Queue Stats
85W - 66L
1,670 Elo+
Solo
Nu Wa
Nu Wa
lnSaNe_-Savage
Nu Wa
Level 129
God Stats
36W - 17L
1,735 SR
Queue Stats
73W - 61L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
4,353
871
2,047
1,743
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
DrakeDragons101
Amaterasu
6
0 / 0 / 1
3,352
670
1,445
5,504
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
Rxem v
Surtr
7
2 / 0 / 0
4,137
827
2,694
4,555
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Horus
Spirít
Horus
6
1 / 2 / 3
4,038
808
1,779
5,100
3,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,684
737
624
1,822
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
2 / 2 / 0
3,335
667
1,551
3,376
776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 1 / 0
2,634
527
78
1,355
379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,597
519
313
2,681
1,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
cmpeachey
Mulan
6
0 / 2 / 0
3,281
656
1,499
4,230
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,431
686
1,803
1,612
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
0
1
W
3
0
0
3
W
Amaterasu
DrakeDragons101
Amaterasu
0
0
1
0.5
L
0
1
0
0
W
Surtr
Rxem v
Surtr
2
0
0
2
W
Horus
Spirít
Horus
1
2
3
1.25
L
0
1
0
0
L
Mulan
cmpeachey
Mulan
0
2
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,589
Damage
5,244
18,724
Taken
13,254
9,497
Mitigated
4,710
7,012
Healing
3,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,551
875
0
1,043
3,376
776
0
782
2,594
0
13,359
W
2,047
1,661
0
547
1,743
537
876
93
1,616
21,244
2,518
W
Amaterasu
DrakeDragons101
Amaterasu
1,445
864
0
1,628
5,504
2,386
0
473
5,007
0
17,898
L
78
0
0
455
1,355
379
0
282
1,073
0
4,154
W
Surtr
Rxem v
Surtr
2,694
1,334
0
2,245
4,555
2,977
20
85
4,187
188
21,480
W
Horus
Spirít
Horus
1,779
902
231
1,861
5,100
3,139
0
115
4,985
0
9,547
L
313
0
0
314
2,681
1,237
0
961
1,720
2,442
0
L
Mulan
cmpeachey
Mulan
1,499
349
0
1,662
4,230
1,878
0
79
3,828
0
16,313
W
624
91
0
500
1,822
458
0
1,028
564
20,306
1,133
L
1,803
409
0
225
1,612
440
0
615
997
14,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,564
Gold Earned
15,278
161
Minions Killed
105
0
Camps Cleared
0
490,900
Distance Traveled
337,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,335
667
21
4
0
80,060
0
W
Sol
4,353
871
38
8
0
92,116
0
W
Amaterasu
3,352
670
28
6
0
108,062
0
L
Thanatos
2,634
527
12
2
0
28,006
0
W
Surtr
4,137
827
38
8
0
86,297
0
W
Horus
4,038
808
12
2
0
115,550
0
L
Sobek
2,597
519
5
1
0
44,255
0
L
Mulan
3,281
656
34
7
0
91,676
0
W
Eset
3,684
737
45
9
0
88,875
0
L
Nu Wa
3,431
686
33
7
0
93,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role