Player Matchup

Horus
Horus
DrWigglesWorth
Horus
Level 107
God Stats
12W - 11L
1,739 SR
Queue Stats
116W - 130L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
LimpChrispin
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
MarieWallee
Danzaburou
Level 124
God Stats
12W - 8L
1,596 SR
Queue Stats
125W - 96L
1,546 Elo+
Solo
Discordia
Discordia
SilenceLuna
Discordia
Level 69
God Stats
1W - 3L
1,858 SR
Queue Stats
81W - 101L
1,523 Elo+
Party 2
Mulan
Mulan
crippledninja93
Mulan
Level 33
God Stats
21W - 9L
1,683 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 2
Team Averages
Level 79
1,675 SR
1,523 Elo+

VS

Team Averages
Level 132
1,479 SR
1,488 Elo+
Thor
Thor
MR-ONIBI
Thor
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 56L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
MagicalAkuma
Ix Chel
Level 106
God Stats
1W - 1L
1,264 SR
Queue Stats
55W - 39L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Palminox
Cu Chulainn
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 274L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
PolyPlayz
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tha-Bundy
Ah Muzen Cab
Level 125
God Stats
11W - 5L
1,632 SR
Queue Stats
109W - 95L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
8,871
493
11,446
21,799
13,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LimpChrispin
Cthulhu
12
4 / 5 / 4
8,419
468
12,694
22,160
20,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
MarieWallee
Danzaburou
16
1 / 4 / 3
9,613
534
13,275
17,858
8,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SilenceLuna
Discordia
14
0 / 4 / 3
7,595
422
9,899
12,694
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,702
483
9,776
21,732
17,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 4 / 8
9,255
514
9,670
18,714
9,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
MagicalAkuma
Ix Chel
18
10 / 1 / 5
11,547
642
25,191
12,714
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Palminox
Cu Chulainn
17
1 / 1 / 6
10,601
589
14,315
17,015
16,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
PolyPlayz
Baron Samedi
14
3 / 5 / 10
9,661
537
10,260
20,300
21,562
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Tha-Bundy
Ah Muzen Cab
17
2 / 1 / 9
10,270
571
17,410
14,990
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
20
20
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Cthulhu
LimpChrispin
Cthulhu
4
5
4
1.2
W
Thor
4
4
8
2
W
Ix Chel
MagicalAkuma
Ix Chel
10
1
5
12.5
L
Danzaburou
MarieWallee
Danzaburou
1
4
3
0.63
W
Cu Chulainn
Palminox
Cu Chulainn
1
1
6
4
W
Baron Samedi
PolyPlayz
Baron Samedi
3
5
10
1.6
L
Discordia
SilenceLuna
Discordia
0
4
3
0.38
W
Ah Muzen Cab
Tha-Bundy
Ah Muzen Cab
2
1
9
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
76,846
96,243
Taken
83,733
65,309
Mitigated
61,030
17,968
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,446
4,569
650
2,239
21,799
13,528
0
9,846
11,551
0
67,925
L
Cthulhu
LimpChrispin
Cthulhu
12,694
1,456
288
1,539
22,160
20,660
0
8,766
12,944
38,025
0
W
Thor
9,670
2,665
0
1,704
18,714
9,272
0
3,440
15,274
0
74,316
W
Ix Chel
MagicalAkuma
Ix Chel
25,191
3,945
3,293
6,519
12,714
6,181
662
5,206
7,508
92,227
2,694
L
Danzaburou
MarieWallee
Danzaburou
13,275
5,708
0
7,121
17,858
8,232
1,035
4,557
13,183
0
98,741
W
Cu Chulainn
Palminox
Cu Chulainn
14,315
993
0
2,478
17,015
16,950
44
1,684
15,331
11,601
85,825
W
Baron Samedi
PolyPlayz
Baron Samedi
10,260
1,458
2,370
7,206
20,300
21,562
50
8,334
11,966
26,727
411
L
Discordia
SilenceLuna
Discordia
9,899
732
0
600
12,694
5,033
0
7,817
4,550
53,826
214
W
Ah Muzen Cab
Tha-Bundy
Ah Muzen Cab
17,410
7,269
0
2,045
14,990
7,065
1,547
4,541
10,449
0
101,055
L
9,776
1,037
0
5,531
21,732
17,856
0
4,161
17,247
68
73,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
51,334
498
Minions Killed
541
0
Camps Cleared
0
1,663,893
Distance Traveled
1,776,600
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,871
493
96
5
0
378,585
0
L
Cthulhu
8,419
468
61
3
0
339,922
3
W
Thor
9,255
514
86
5
0
368,422
0
W
Ix Chel
11,547
642
148
8
0
343,647
1
L
Danzaburou
9,613
534
154
9
0
311,330
0
W
Cu Chulainn
10,601
589
120
7
0
361,482
6
W
Baron Samedi
9,661
537
23
1
0
337,973
2
L
Discordia
7,595
422
71
4
0
331,564
0
W
Ah Muzen Cab
10,270
571
164
9
0
365,076
1
L
Mulan
8,702
483
116
6
0
302,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role