Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fxatty
Chaac
Level 18
God Stats
2W - 0L
1,535 SR
Queue Stats
16W - 18L
1,340 Elo+
Party 1
Odin
Odin
Kahlafia
Odin
Level 148
God Stats
3W - 2L
1,616 SR
Queue Stats
66W - 65L
1,441 Elo+
Party 1
The Morrigan
The Morrigan
Toasty_614
The Morrigan
Level 69
God Stats
5W - 7L
1,303 SR
Queue Stats
296W - 305L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
XD wrld8307
Kumbhakarna
Level 67
God Stats
3W - 1L
1,824 SR
Queue Stats
320W - 304L
1,485 Elo+
Solo
Team Averages
Level 89
1,556 SR
1,438 Elo+

VS

Team Averages
Level 76
1,729 SR
1,454 Elo+
Kukulkan
Kukulkan
Andres_X999
Kukulkan
Level 69
God Stats
3W - 1L
1,764 SR
Queue Stats
267W - 243L
1,418 Elo+
Party 2
Bellona
Bellona
RAFMAN26
Bellona
Level 52
God Stats
24W - 23L
1,427 SR
Queue Stats
117W - 114L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
Water-_-Bugs
Zhong Kui
Level 44
God Stats
9W - 10L
1,761 SR
Queue Stats
229W - 209L
1,434 Elo+
Party 2
Artemis
Artemis
isamar21
Artemis
Level 149
God Stats
23W - 19L
1,988 SR
Queue Stats
167W - 152L
1,540 Elo+
Solo
Arachne
Arachne
kiltarios
Arachne
Level 65
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 16L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 4
6,440
537
5,787
6,879
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
Fxatty
Chaac
12
2 / 0 / 0
7,373
614
9,672
11,325
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
3 / 1 / 1
6,050
504
6,436
7,328
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Toasty_614
The Morrigan
12
1 / 0 / 1
6,800
567
2,654
4,242
1,444
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
XD wrld8307
Kumbhakarna
10
1 / 2 / 3
6,404
534
3,617
11,911
6,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andres_X999
Kukulkan
12
0 / 1 / 0
6,668
556
3,080
5,459
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RAFMAN26
Bellona
9
0 / 1 / 0
5,320
443
5,744
12,206
12,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Water-_-Bugs
Zhong Kui
9
1 / 4 / 1
5,410
451
4,243
9,534
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
isamar21
Artemis
9
2 / 2 / 1
5,650
471
6,984
6,996
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
kiltarios
Arachne
10
0 / 1 / 2
5,711
476
2,577
10,387
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
Kukulkan
Andres_X999
Kukulkan
0
1
0
0
W
Chaac
Fxatty
Chaac
2
0
0
2
W
Odin
3
1
1
3.5
L
Bellona
RAFMAN26
Bellona
0
1
0
0
W
The Morrigan
Toasty_614
The Morrigan
1
0
1
1.5
L
Zhong Kui
Water-_-Bugs
Zhong Kui
1
4
1
0.38
W
Kumbhakarna
XD wrld8307
Kumbhakarna
1
2
3
1.25
L
Artemis
isamar21
Artemis
2
2
1
1.25
L
Arachne
kiltarios
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
22,628
41,685
Taken
44,582
21,979
Mitigated
29,648
12,485
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,787
1,482
0
2,959
6,879
2,509
572
1,000
5,879
0
39,724
L
Kukulkan
Andres_X999
Kukulkan
3,080
235
0
720
5,459
2,193
680
2,498
2,961
52,780
2,278
W
Chaac
Fxatty
Chaac
9,672
2,298
0
4,534
11,325
8,417
54
0
10,595
0
53,856
W
Odin
6,436
1,447
0
490
7,328
3,276
0
762
6,524
0
40,016
L
Bellona
RAFMAN26
Bellona
5,744
1,583
0
2,698
12,206
12,887
0
0
12,206
0
34,232
W
The Morrigan
Toasty_614
The Morrigan
2,654
670
0
1,002
4,242
1,444
0
2,312
1,930
44,256
3,161
L
Zhong Kui
Water-_-Bugs
Zhong Kui
4,243
746
0
1,673
9,534
6,966
255
1,929
7,605
26,741
4,313
W
Kumbhakarna
XD wrld8307
Kumbhakarna
3,617
284
0
3,500
11,911
6,333
275
3,073
8,838
29,560
1,262
L
Artemis
isamar21
Artemis
6,984
2,813
217
1,861
6,996
2,775
0
1,185
5,811
0
31,019
L
Arachne
kiltarios
Arachne
2,577
2,126
0
2,577
10,387
4,827
0
282
10,105
0
41,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
28,759
330
Minions Killed
315
0
Camps Cleared
0
1,141,951
Distance Traveled
1,092,760
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,440
537
63
5
0
202,667
1
L
Kukulkan
6,668
556
107
9
0
217,800
1
W
Chaac
7,373
614
85
7
0
234,959
0
W
Odin
6,050
504
65
5
0
258,402
0
L
Bellona
5,320
443
53
4
0
227,927
0
W
The Morrigan
6,800
567
73
6
0
221,516
2
L
Zhong Kui
5,410
451
40
3
0
217,080
1
W
Kumbhakarna
6,404
534
44
4
0
224,407
2
L
Artemis
5,650
471
43
4
0
196,252
0
L
Arachne
5,711
476
72
6
0
233,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role