Player Matchup

Mercury
Mercury
CCB_Bear
Mercury
Level 17
God Stats
5W - 2L
1,579 SR
Queue Stats
15W - 12L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Hit A Tho
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 133L
1,365 Elo+
Party 2
Nut
Nut
Mclovinnn8126
Nut
Level 7
God Stats
11W - 10L
1,462 SR
Queue Stats
27W - 32L
1,143 Elo+
Party 2
Ao Kuang
Ao Kuang
dejerro
Ao Kuang
Level 37
God Stats
10W - 3L
1,924 SR
Queue Stats
114W - 80L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
seanboy0618
The Morrigan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,217 Elo+
Solo
Team Averages
Level 50
1,593 SR
1,348 Elo+

VS

Team Averages
Level 48
1,462 SR
1,472 Elo+
Nut
Nut
Ayymalariio
Nut
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,725 Elo+
Party 3
Nike
Nike
Bastian240908
Nike
Level 22
God Stats
19W - 13L
1,564 SR
Queue Stats
23W - 36L
1,303 Elo+
Party 4
Geb
Geb
Bitloumi
Geb
Level 93
God Stats
6W - 7L
1,535 SR
Queue Stats
129W - 103L
1,514 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DaRy1109NiC
Morgan Le Fay
Level 84
God Stats
1W - 5L
1,209 SR
Queue Stats
48W - 82L
1,288 Elo+
Party 4
Thor
Thor
IAMTHEORANGEGUY
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CCB_Bear
Mercury
12
3 / 0 / 0
6,332
576
2,261
7,095
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Hit A Tho
Jormungandr
10
0 / 2 / 0
5,767
524
6,704
11,604
8,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 1 / 0
5,036
458
1,718
3,996
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
dejerro
Ao Kuang
13
5 / 1 / 1
7,800
709
6,383
8,729
2,849
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
seanboy0618
The Morrigan
11
3 / 2 / 2
6,690
608
4,874
4,560
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,104
555
6,375
6,653
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,458
496
3,824
8,608
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 3
5,712
519
4,402
11,507
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
DaRy1109NiC
Morgan Le Fay
8
2 / 6 / 0
5,372
488
3,007
7,965
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,703
337
0
224
56
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
11
Kills
6
6
Deaths
11
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
L
1
4
0
0.25
L
0
1
3
1.5
W
Mercury
CCB_Bear
Mercury
3
0
0
3
L
Morgan Le Fay
DaRy1109NiC
Morgan Le Fay
2
6
0
0.33
W
Jormungandr
Hit A Tho
Jormungandr
0
2
0
0
L
0
0
0
0
W
0
1
0
0
W
Ao Kuang
dejerro
Ao Kuang
5
1
1
5.5
W
The Morrigan
seanboy0618
The Morrigan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
17,608
35,984
Taken
34,957
17,595
Mitigated
19,003
10,301
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
4,742
0
2,147
6,653
2,786
0
2,336
4,317
0
42,360
L
3,824
1,074
0
649
8,608
4,272
0
5,235
3,373
0
27,249
L
4,402
1,055
0
3,528
11,507
8,900
0
5,381
6,082
25,959
0
W
Mercury
CCB_Bear
Mercury
2,261
837
0
561
7,095
3,076
0
665
6,430
0
43,127
L
Morgan Le Fay
DaRy1109NiC
Morgan Le Fay
3,007
517
0
112
7,965
2,989
0
2,795
4,632
29,439
0
W
Jormungandr
Hit A Tho
Jormungandr
6,704
2,457
110
2,926
11,604
8,759
0
2,109
9,495
39,827
409
L
0
0
0
158
224
56
0
0
224
0
1,070
W
1,718
392
0
198
3,996
1,341
0
1,595
2,401
0
14,685
W
Ao Kuang
dejerro
Ao Kuang
6,383
1,344
0
5,696
8,729
2,849
752
256
8,035
49,128
4,222
W
The Morrigan
seanboy0618
The Morrigan
4,874
2,010
0
810
4,560
1,570
683
2,784
1,776
29,418
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
26,349
297
Minions Killed
191
0
Camps Cleared
0
1,179,313
Distance Traveled
877,337
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,104
555
78
7
0
194,682
0
L
Nike
5,458
496
46
4
0
211,288
0
L
Geb
5,712
519
20
2
0
234,198
2
W
Mercury
6,332
576
81
7
0
286,350
0
L
Morgan Le Fay
5,372
488
43
4
0
200,014
0
W
Jormungandr
5,767
524
54
5
0
205,078
0
L
Thor
3,703
337
4
0
0
37,155
0
W
Nut
5,036
458
18
2
0
242,614
0
W
Ao Kuang
7,800
709
82
7
0
232,801
2
W
The Morrigan
6,690
608
62
6
0
212,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role