Player Matchup

Chernobog
Chernobog
Ideal Goddess
Chernobog
Level 67
God Stats
33W - 37L
1,551 SR
Queue Stats
197W - 183L
1,525 Elo+
Party 3
Vulcan
Vulcan
KUTMSmaug
Vulcan
Level 46
God Stats
6W - 2L
1,688 SR
Queue Stats
76W - 78L
1,466 Elo+
Party 2
Sobek
Sobek
Lilnawf901
Sobek
Level 64
God Stats
5W - 2L
1,706 SR
Queue Stats
468W - 461L
1,519 Elo+
Party 3
Hades
Hades
Stepbrochad
Hades
Level 95
God Stats
36W - 33L
1,539 SR
Queue Stats
188W - 181L
1,454 Elo+
Party 2
Thor
Thor
VamanaMamas
Thor
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
178W - 165L
1,471 Elo+
Party 2
Team Averages
Level 71
1,597 SR
1,487 Elo+

VS

Team Averages
Level 60
1,616 SR
1,523 Elo+
Izanami
Izanami
DonaldDuck1234
Izanami
Level 29
God Stats
10W - 10L
1,572 SR
Queue Stats
49W - 51L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Gunkbutterbuns
Sun Wukong
Level 56
God Stats
49W - 42L
1,611 SR
Queue Stats
96W - 89L
1,580 Elo+
Solo
Eset
Eset
McButtKiss
Eset
Level 65
God Stats
1W - 1L
1,795 SR
Queue Stats
120W - 111L
1,496 Elo+
Party 1
Thor
Thor
RyloTheBig
Thor
Level 66
God Stats
11W - 7L
1,581 SR
Queue Stats
124W - 110L
1,509 Elo+
Party 1
Chaac
Chaac
SPEXZZ_-yt
Chaac
Level 85
God Stats
7W - 5L
1,523 SR
Queue Stats
156W - 133L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ideal Goddess
Chernobog
17
7 / 0 / 9
10,408
651
11,288
10,722
4,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
KUTMSmaug
Vulcan
15
3 / 2 / 3
8,619
539
6,447
9,755
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
15
3 / 1 / 3
9,061
566
7,008
12,358
11,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 4 / 5
8,947
559
14,489
15,385
10,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 8
8,477
530
8,723
15,260
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,448
466
5,916
14,499
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Gunkbutterbuns
Sun Wukong
12
2 / 4 / 0
7,773
486
7,935
11,267
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 0
8,490
531
9,064
9,391
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 7 / 0
7,624
477
4,907
17,675
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
12
0 / 4 / 3
6,731
421
11,026
16,502
14,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
27
Kills
8
8
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Sun Wukong
Gunkbutterbuns
Sun Wukong
2
4
0
0.5
W
Chernobog
Ideal Goddess
Chernobog
7
0
9
11.5
W
Vulcan
KUTMSmaug
Vulcan
3
2
3
2.25
W
Sobek
3
1
3
4.5
L
2
4
0
0.5
L
3
7
0
0.43
L
Chaac
0
4
3
0.38
W
8
4
5
2.63
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,955
Damage
38,848
63,480
Taken
69,334
37,279
Mitigated
36,465
21,735
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,916
3,986
0
2,151
14,499
4,071
0
3,659
10,840
0
48,616
L
Sun Wukong
Gunkbutterbuns
Sun Wukong
7,935
2,210
0
3,123
11,267
8,578
0
5,738
4,590
0
48,188
W
Chernobog
Ideal Goddess
Chernobog
11,288
7,844
0
5,722
10,722
4,722
628
0
10,722
0
84,727
W
Vulcan
KUTMSmaug
Vulcan
6,447
1,989
0
1,362
9,755
3,474
0
5,778
3,221
58,324
0
W
Sobek
7,008
810
0
6,767
12,358
11,499
138
0
11,562
52,318
2,351
L
9,064
1,056
130
1,823
9,391
2,832
398
6,450
2,555
55,705
1,607
L
4,907
734
0
5,756
17,675
6,476
0
3,049
14,514
0
61,640
L
Chaac
11,026
1,492
81
3,093
16,502
14,508
0
7,230
9,150
0
47,496
W
14,489
1,591
686
6,247
15,385
10,699
0
1,222
14,048
50,694
216
W
8,723
2,363
0
951
15,260
6,885
0
949
14,183
0
55,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
38,066
495
Minions Killed
441
0
Camps Cleared
0
1,559,608
Distance Traveled
1,389,605
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,448
466
80
5
0
273,511
0
L
Sun Wukong
7,773
486
85
5
0
245,965
2
W
Chernobog
10,408
651
142
9
0
341,832
0
W
Vulcan
8,619
539
99
6
0
305,198
0
W
Sobek
9,061
566
109
7
0
300,877
0
L
Eset
8,490
531
120
8
0
278,341
0
L
Thor
7,624
477
91
6
0
292,325
1
L
Chaac
6,731
421
65
4
0
299,463
3
W
Hades
8,947
559
70
4
0
283,086
1
W
Thor
8,477
530
75
5
0
328,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role