Player Matchup

Odin
Odin
AncientOx
Odin
Level 158
God Stats
57W - 37L
1,675 SR
Queue Stats
210W - 191L
1,524 Elo+
Solo
Chiron
Chiron
ElNick69
Chiron
Level 67
God Stats
0W - 1L
1,738 SR
Queue Stats
68W - 55L
1,524 Elo+
Party 1
Poseidon
Poseidon
Oprah Is My Dad
Poseidon
Level 137
God Stats
2W - 2L
1,667 SR
Queue Stats
86W - 83L
1,547 Elo+
Party 3
Cliodhna
Cliodhna
Proudsouthrnvet
Cliodhna
Level 155
God Stats
1W - 2L
1,750 SR
Queue Stats
143W - 120L
1,551 Elo+
Party 3
Ares
Ares
davidsmanager
Ares
Level 63
God Stats
11W - 10L
1,578 SR
Queue Stats
70W - 63L
1,478 Elo+
Party 1
Team Averages
Level 116
1,681 SR
1,524 Elo+

VS

Team Averages
Level 101
1,558 SR
1,471 Elo+
Apollo
Apollo
Cleopa1ra
Apollo
Level 143
God Stats
12W - 15L
1,447 SR
Queue Stats
214W - 173L
1,571 Elo+
Party 2
Charon
Charon
ExtraInverse
Charon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 2
Fenrir
Fenrir
VIPR-Reed
Fenrir
Level 65
God Stats
20W - 14L
1,605 SR
Queue Stats
48W - 58L
1,524 Elo+
Party 4
Artio
Artio
Ywuria
Artio
Level 119
God Stats
26W - 15L
1,679 SR
Queue Stats
112W - 94L
1,517 Elo+
Solo
Kukulkan
Kukulkan
temp-422977
Kukulkan
Level 79
God Stats
20W - 17L
1,559 SR
Queue Stats
76W - 74L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 3 / 0
5,708
476
4,915
8,236
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
ElNick69
Chiron
10
0 / 2 / 0
5,914
493
3,376
8,339
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
11
0 / 3 / 2
6,138
512
4,680
7,453
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
11
3 / 2 / 0
6,052
504
6,871
13,250
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
5,681
473
3,001
9,452
7,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cleopa1ra
Apollo
14
4 / 0 / 1
7,703
642
4,575
6,302
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
10
0 / 0 / 4
6,630
553
3,150
7,597
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
VIPR-Reed
Fenrir
10
2 / 3 / 3
6,184
515
5,343
10,671
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Ywuria
Artio
14
5 / 1 / 1
8,702
725
9,074
12,521
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
temp-422977
Kukulkan
12
1 / 0 / 5
6,984
582
4,185
3,584
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
1
3
0
0.33
W
Apollo
Cleopa1ra
Apollo
4
0
1
4.5
L
Chiron
ElNick69
Chiron
0
2
0
0
W
Charon
0
0
4
2
L
Poseidon
0
3
2
0.33
L
Cliodhna
3
2
0
1.5
W
Fenrir
VIPR-Reed
Fenrir
2
3
3
1.17
W
Artio
Ywuria
Artio
5
1
1
5.5
L
0
2
0
0
W
Kukulkan
temp-422977
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,843
Damage
26,327
46,730
Taken
40,675
21,554
Mitigated
22,440
13,868
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,915
1,593
0
2,133
8,236
3,406
0
4,439
3,797
0
29,165
W
Apollo
Cleopa1ra
Apollo
4,575
3,094
0
1,958
6,302
2,565
460
137
6,165
0
62,504
L
Chiron
ElNick69
Chiron
3,376
1,263
383
1,389
8,339
3,083
738
543
7,757
0
48,246
W
Charon
3,150
643
0
2,726
7,597
5,300
112
2,369
5,228
19,969
0
L
Poseidon
4,680
686
0
2,000
7,453
2,447
0
3,476
3,612
44,854
0
L
Cliodhna
6,871
1,455
0
5,435
13,250
4,791
0
3,158
10,052
0
53,521
W
Fenrir
VIPR-Reed
Fenrir
5,343
1,219
0
3,990
10,671
3,668
0
1,673
8,998
0
38,484
W
Artio
Ywuria
Artio
9,074
1,436
300
6,394
12,521
9,635
0
1,935
10,586
57,942
3,715
L
3,001
452
0
2,528
9,452
7,827
0
3,869
5,471
18,795
622
W
Kukulkan
temp-422977
Kukulkan
4,185
244
0
750
3,584
1,272
0
1,359
2,225
46,336
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
36,203
317
Minions Killed
387
0
Camps Cleared
0
1,150,918
Distance Traveled
1,261,522
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,708
476
50
4
0
126,431
0
W
Apollo
7,703
642
111
9
0
257,400
2
L
Chiron
5,914
493
83
7
0
229,918
1
W
Charon
6,630
553
22
2
0
253,829
3
L
Poseidon
6,138
512
87
7
0
243,714
1
L
Cliodhna
6,052
504
83
7
0
279,948
0
W
Fenrir
6,184
515
51
4
0
266,968
0
W
Artio
8,702
725
111
9
0
229,649
0
L
Ares
5,681
473
14
1
0
270,907
0
W
Kukulkan
6,984
582
92
8
0
253,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role