Player Matchup

Eset
Eset
CMG5150
Eset
Level 61
God Stats
1W - 4L
1,111 SR
Queue Stats
102W - 105L
1,536 Elo+
Solo
Hercules
Hercules
FlacidMacaroon
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,487 Elo+
Solo
Jormungandr
Jormungandr
FoxFireIndigo
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Lirya
Sun Wukong
Level 155
God Stats
2W - 3L
1,249 SR
Queue Stats
70W - 62L
1,458 Elo+
Party 1
Kali
Kali
LoveThiccTraps
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,514 Elo+
Party 1
Team Averages
Level 78
1,372 SR
1,491 Elo+

VS

Team Averages
Level 85
1,428 SR
1,441 Elo+
Charon
Charon
Haze_Wrld999
Charon
Level 48
God Stats
1W - 0L
1,232 SR
Queue Stats
11W - 12L
1,399 Elo+
Party 2
Cupid
Cupid
Hi Im Rafiki
Cupid
Level 142
God Stats
3W - 4L
1,183 SR
Queue Stats
199W - 183L
1,523 Elo+
Solo
Janus
Janus
Sebotas
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,367 Elo+
Solo
Nox
Nox
Yonko_Weezy
Nox
Level 64
God Stats
1W - 0L
1,467 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
thefinalchance
Xbalanque
Level 69
God Stats
2W - 0L
1,759 SR
Queue Stats
48W - 60L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CMG5150
Eset
1
0 / 0 / 0
3,212
268
0
0
0
Hercules
17
3 / 6 / 4
9,143
762
10,834
28,454
29,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
FoxFireIndigo
Jormungandr
17
2 / 7 / 8
9,931
828
10,736
18,502
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Lirya
Sun Wukong
19
10 / 7 / 3
11,227
936
16,052
19,221
22,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 10 / 6
8,567
714
6,750
16,923
8,800
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
17
4 / 3 / 16
11,132
928
9,131
12,197
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
7 / 3 / 17
11,084
924
21,997
12,375
7,342
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Sebotas
Janus
18
6 / 2 / 17
10,852
904
14,270
6,961
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 16
9,611
801
6,897
10,417
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
thefinalchance
Xbalanque
19
11 / 4 / 11
12,011
1,001
22,185
12,854
7,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
17
Kills
30
30
Deaths
17
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Eset
CMG5150
Eset
0
0
0
0
L
Hercules
3
6
4
0.83
L
Jormungandr
FoxFireIndigo
Jormungandr
2
7
8
0.86
W
Charon
4
3
16
4
W
7
3
17
5.17
L
Sun Wukong
Lirya
Sun Wukong
10
7
3
1.64
L
2
10
6
0.5
W
Janus
Sebotas
Janus
6
2
17
7.25
W
2
5
16
2
W
Xbalanque
thefinalchance
Xbalanque
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,372
Damage
74,480
83,100
Taken
54,804
86,703
Mitigated
34,771
18,842
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
CMG5150
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
10,834
3,896
0
10,571
28,454
29,811
0
8,571
19,563
0
14,810
L
Jormungandr
FoxFireIndigo
Jormungandr
10,736
1,971
875
1,814
18,502
25,687
0
5,895
12,316
27,736
486
W
Charon
9,131
2,539
1,147
2,456
12,197
11,849
308
1,099
11,098
16,096
646
W
21,997
12,031
4,722
4,932
12,375
7,342
1,934
2,258
10,117
0
32,668
L
Sun Wukong
Lirya
Sun Wukong
16,052
3,902
398
2,816
19,221
22,405
0
6,668
12,201
0
29,123
L
6,750
3,595
478
1,890
16,923
8,800
0
6,976
9,681
0
14,900
W
Janus
Sebotas
Janus
14,270
1,062
839
1,011
6,961
3,177
746
616
6,345
26,956
902
W
6,897
1,805
526
1,552
10,417
5,280
90
3,600
6,817
16,760
0
W
Xbalanque
thefinalchance
Xbalanque
22,185
11,084
1,183
1,929
12,854
7,123
864
2,677
10,177
0
38,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
54,690
86
Minions Killed
140
0
Camps Cleared
0
806,549
Distance Traveled
1,129,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,212
268
0
0
0
0
0
L
Hercules
9,143
762
15
1
0
202,204
0
L
Jormungandr
9,931
828
34
3
0
207,442
0
W
Charon
11,132
928
14
1
0
212,988
0
W
Cupid
11,084
924
24
2
0
218,901
0
L
Sun Wukong
11,227
936
26
2
0
209,848
0
L
Kali
8,567
714
11
1
0
187,055
0
W
Janus
10,852
904
46
4
0
263,374
0
W
Nox
9,611
801
20
2
0
205,218
0
W
Xbalanque
12,011
1,001
36
3
0
229,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role