Player Matchup

Chaac
Chaac
HElMDAIIR
Chaac
Level 140
God Stats
3W - 2L
1,709 SR
Queue Stats
112W - 100L
1,531 Elo+
Solo
Tiamat
Tiamat
Marius Elazrial
Tiamat
Level 107
God Stats
7W - 15L
1,224 SR
Queue Stats
53W - 85L
1,306 Elo+
Solo
Neith
Neith
Rardo05
Neith
Level 66
God Stats
31W - 31L
1,479 SR
Queue Stats
239W - 247L
1,479 Elo+
Solo
Nu Wa
Nu Wa
WinchesterBroz
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
epicasasin3426
Sun Wukong
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 95
1,482 SR
1,446 Elo+

VS

Team Averages
Level 117
1,470 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Ajja192
Hera
Level 156
God Stats
2W - 3L
1,652 SR
Queue Stats
189W - 207L
1,464 Elo+
Party 1
Chiron
Chiron
EpicTroller0
Chiron
Level 117
God Stats
2W - 0L
1,480 SR
Queue Stats
17W - 10L
1,584 Elo+
Solo
Ares
Ares
St3althBlad3
Ares
Level 74
God Stats
3W - 6L
1,263 SR
Queue Stats
64W - 65L
1,493 Elo+
Party 2
King Arthur
King Arthur
fukasukamahnut
King Arthur
Level 83
God Stats
2W - 1L
1,457 SR
Queue Stats
83W - 94L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HElMDAIIR
Chaac
9
0 / 0 / 0
3,641
728
0
0
0
11
0 / 3 / 0
5,834
1,167
1,856
6,035
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Rardo05
Neith
10
0 / 1 / 0
5,762
1,152
2,628
3,839
1,765
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 0
5,638
1,128
5,683
1,341
643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
epicasasin3426
Sun Wukong
10
0 / 1 / 0
5,477
1,095
3,604
6,632
6,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

356

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 2
6,024
1,205
1,808
2,398
1,189
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
Ajja192
Hera
11
0 / 0 / 4
5,841
1,168
2,397
1,112
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
0 / 0 / 4
5,876
1,175
3,276
2,256
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
7,300
1,460
4,960
6,199
6,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
fukasukamahnut
King Arthur
11
1 / 0 / 4
5,968
1,194
3,315
4,749
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
5
5
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
2
2
W
Hera
Ajja192
Hera
0
0
4
2
W
Chiron
0
0
4
2
L
Chaac
HElMDAIIR
Chaac
0
0
0
0
L
0
3
0
0
L
Neith
Rardo05
Neith
0
1
0
0
W
3
0
2
4
L
0
0
0
0
L
Sun Wukong
epicasasin3426
Sun Wukong
0
1
0
0
W
King Arthur
fukasukamahnut
King Arthur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,771
Damage
15,756
17,847
Taken
16,714
12,543
Mitigated
12,952
2,363
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,808
60
104
197
2,398
1,189
0
538
1,860
0
14,684
W
Hera
Ajja192
Hera
2,397
544
0
0
1,112
460
0
757
355
13,863
0
W
Chiron
3,276
1,181
648
500
2,256
977
0
747
1,509
0
16,542
L
Chaac
HElMDAIIR
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
1,856
233
285
1,097
6,035
3,940
0
3,577
2,458
15,879
0
L
Neith
Rardo05
Neith
2,628
1,228
0
736
3,839
1,765
0
1,085
2,754
0
16,772
W
4,960
302
0
2,490
6,199
6,259
0
2,727
3,472
8,000
1,458
L
5,683
1,105
0
0
1,341
643
0
627
714
17,380
0
L
Sun Wukong
epicasasin3426
Sun Wukong
3,604
525
0
245
6,632
6,195
0
2,320
4,312
0
5,192
W
King Arthur
fukasukamahnut
King Arthur
3,315
236
0
0
4,749
4,067
0
2,770
1,979
1,238
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
31,009
102
Minions Killed
127
3
Camps Cleared
5
389,095
Distance Traveled
539,195
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,024
1,205
32
6
1
111,300
0
W
Hera
5,841
1,168
48
10
0
108,577
0
W
Chiron
5,876
1,175
24
5
3
103,131
0
L
Chaac
3,641
728
0
0
0
0
0
L
Tiamat
5,834
1,167
40
8
2
97,382
3
L
Neith
5,762
1,152
37
7
0
85,296
0
W
Ares
7,300
1,460
4
1
1
99,431
0
L
Nu Wa
5,638
1,128
19
4
1
103,788
0
L
Sun Wukong
5,477
1,095
6
1
0
102,629
0
W
King Arthur
5,968
1,194
19
4
0
116,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role