Player Matchup

Cupid
Cupid
AyoraBear
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,567 Elo+
Party 1
Loki
Loki
Disciple117
Loki
Level 146
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 5L
1,471 Elo+
Party 1
Chaac
Chaac
Khorre
Chaac
Level 109
God Stats
19W - 24L
1,267 SR
Queue Stats
408W - 412L
1,506 Elo+
Solo
Janus
Janus
Numeron12
Janus
Level 147
God Stats
10W - 27L
1,280 SR
Queue Stats
105W - 114L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Sheepy765
Nu Wa
Level 12
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 2L
1,567 Elo+
Party 1
Team Averages
Level 86
1,340 SR
1,510 Elo+

VS

Team Averages
Level 96
1,452 SR
1,582 Elo+
Kumbhakarna
Kumbhakarna
FrozenNV86
Kumbhakarna
Level 109
God Stats
172W - 81L
1,640 SR
Queue Stats
212W - 102L
1,655 Elo+
Solo
Nox
Nox
Geek_Gaymer
Nox
Level 85
God Stats
86W - 51L
1,610 SR
Queue Stats
826W - 346L
1,717 Elo+
Solo
Artemis
Artemis
PhenomenalBoy
Artemis
Level 77
God Stats
2W - 1L
1,298 SR
Queue Stats
386W - 363L
1,528 Elo+
Solo
Nu Wa
Nu Wa
ak47yaguar
Nu Wa
Level 143
God Stats
3W - 8L
1,234 SR
Queue Stats
97W - 117L
1,506 Elo+
Party 2
Thanatos
Thanatos
bolwoixyi
Thanatos
Level 65
God Stats
24W - 25L
1,476 SR
Queue Stats
60W - 72L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AyoraBear
Cupid
13
0 / 5 / 0
7,803
975
3,112
10,221
2,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,740
968
2,675
2,016
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
Khorre
Chaac
14
0 / 2 / 1
8,189
1,024
10,461
15,681
17,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Numeron12
Janus
13
0 / 6 / 0
7,985
998
10,137
10,231
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Sheepy765
Nu Wa
13
0 / 6 / 0
7,993
999
6,307
9,216
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FrozenNV86
Kumbhakarna
15
2 / 0 / 11
9,808
1,226
2,967
8,044
6,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 1 / 10
8,943
1,118
7,871
5,545
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
15
2 / 0 / 12
9,404
1,176
11,340
6,294
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
5 / 0 / 13
9,437
1,180
13,365
7,613
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
bolwoixyi
Thanatos
15
8 / 0 / 7
9,980
1,248
8,542
9,156
4,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
1
Kills
19
19
Deaths
1
1
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
AyoraBear
Cupid
0
5
0
0
L
1
0
0
1
W
Kumbhakarna
FrozenNV86
Kumbhakarna
2
0
11
7.5
W
2
1
10
7
L
Chaac
Khorre
Chaac
0
2
1
0.25
L
Janus
Numeron12
Janus
0
6
0
0
W
Artemis
2
0
12
8
L
Nu Wa
Sheepy765
Nu Wa
0
6
0
0
W
Nu Wa
5
0
13
11.5
W
Thanatos
bolwoixyi
Thanatos
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,692
Damage
44,085
47,365
Taken
36,652
26,839
Mitigated
19,678
2,874
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AyoraBear
Cupid
3,112
874
427
905
10,221
2,524
0
7,579
2,642
0
13,600
L
2,675
339
0
0
2,016
626
0
972
1,044
0
9,011
W
Kumbhakarna
FrozenNV86
Kumbhakarna
2,967
132
1,852
3,628
8,044
6,861
0
3,435
4,387
17,521
0
W
7,871
102
0
0
5,545
2,378
0
2,214
3,193
28,512
0
L
Chaac
Khorre
Chaac
10,461
998
0
1,542
15,681
17,730
0
5,632
10,049
0
24,232
L
Janus
Numeron12
Janus
10,137
357
0
0
10,231
3,496
0
5,213
5,018
36,372
0
W
Artemis
11,340
6,178
0
2,040
6,294
2,699
0
3,300
2,774
0
33,319
L
Nu Wa
Sheepy765
Nu Wa
6,307
3,819
0
0
9,216
2,463
0
4,807
4,409
18,133
141
W
Nu Wa
13,365
1,403
90
763
7,613
3,213
0
2,514
4,991
27,239
0
W
Thanatos
bolwoixyi
Thanatos
8,542
3,117
0
4,563
9,156
4,527
0
3,874
5,004
0
21,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
47,572
150
Minions Killed
189
4
Camps Cleared
10
675,112
Distance Traveled
851,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,803
975
17
2
1
151,997
0
L
Loki
7,740
968
16
2
1
83,084
0
W
Kumbhakarna
9,808
1,226
22
3
0
182,467
0
W
Nox
8,943
1,118
58
7
3
164,230
0
L
Chaac
8,189
1,024
28
4
2
159,194
0
L
Janus
7,985
998
72
9
0
152,192
0
W
Artemis
9,404
1,176
55
7
0
151,449
0
L
Nu Wa
7,993
999
17
2
0
128,645
0
W
Nu Wa
9,437
1,180
33
4
3
161,335
0
W
Thanatos
9,980
1,248
21
3
4
192,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role