Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Altrox726
Horus
Level 102
God Stats
152W - 46L
1,713 SR
Queue Stats
173W - 64L
1,608 Elo+
Party 1
Izanami
Izanami
Francistien
Izanami
Level 108
God Stats
4W - 1L
1,723 SR
Queue Stats
70W - 66L
1,499 Elo+
Party 2
Zeus
Zeus
MulkyMulk
Zeus
Level 158
God Stats
9W - 2L
1,500 SR
Queue Stats
183W - 60L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
ZippyBadger
Sylvanus
Level 11
God Stats
33W - 8L
1,686 SR
Queue Stats
146W - 46L
1,608 Elo+
Party 1
Team Averages
Level 79
1,624 SR
1,565 Elo+

VS

Team Averages
Level 60
1,472 SR
1,450 Elo+
Nut
Nut
AAKxRenegade
Nut
Level 29
God Stats
4W - 4L
1,635 SR
Queue Stats
62W - 47L
1,546 Elo+
Party 3
Discordia
Discordia
GingBlessed
Discordia
Level 46
God Stats
1W - 2L
1,307 SR
Queue Stats
97W - 81L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
HGUNSON
Kukulkan
Level 30
God Stats
18W - 20L
1,403 SR
Queue Stats
18W - 20L
1,338 Elo+
Solo
Surtr
Surtr
darthramon
Surtr
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,428 Elo+
Solo
Ymir
Ymir
iSmiteUoften
Ymir
Level 158
God Stats
11W - 9L
1,514 SR
Queue Stats
389W - 397L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
2 / 0 / 8
9,184
1,020
2,969
10,696
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Altrox726
Horus
16
2 / 1 / 14
9,819
1,091
8,075
14,374
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Francistien
Izanami
16
3 / 0 / 11
10,343
1,149
7,645
4,533
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
9 / 0 / 5
10,855
1,206
25,095
6,915
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ZippyBadger
Sylvanus
15
1 / 0 / 13
10,287
1,143
3,729
5,322
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

323

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,561
729
0
0
0
Discordia
GingBlessed
Discordia
14
0 / 3 / 1
8,832
981
8,313
14,159
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
HGUNSON
Kukulkan
14
0 / 5 / 0
9,242
1,027
13,284
10,801
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
0 / 8 / 0
8,593
955
8,503
19,898
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 1 / 0
8,198
911
1,528
5,187
3,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
17
Kills
0
1
Deaths
17
51
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
8
6
L
0
0
1
0.5
W
Horus
Altrox726
Horus
2
1
14
9
W
Izanami
Francistien
Izanami
3
0
11
8.5
L
Discordia
GingBlessed
Discordia
0
3
1
0.17
L
Kukulkan
HGUNSON
Kukulkan
0
5
0
0
W
Zeus
9
0
5
11.5
W
Sylvanus
ZippyBadger
Sylvanus
1
0
13
7.5
L
Surtr
0
8
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
31,628
41,840
Taken
50,045
26,948
Mitigated
21,238
11,965
Healing
958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,969
1,589
0
1,272
10,696
6,057
0
6,411
4,285
0
7,873
L
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Altrox726
Horus
8,075
2,042
2,505
4,926
14,374
9,955
0
6,428
5,084
0
17,506
W
Izanami
Francistien
Izanami
7,645
5,123
0
1,072
4,533
2,461
0
2,366
2,167
0
46,175
L
Discordia
GingBlessed
Discordia
8,313
449
0
0
14,159
3,121
0
9,923
4,038
23,901
0
L
Kukulkan
HGUNSON
Kukulkan
13,284
235
0
0
10,801
3,478
0
6,712
3,849
55,801
1,308
W
Zeus
25,095
3,388
0
0
6,915
3,147
0
3,169
3,020
51,920
558
W
Sylvanus
ZippyBadger
Sylvanus
3,729
823
1,001
1,189
5,322
5,328
0
4,355
967
6,433
0
L
Surtr
8,503
2,750
0
958
19,898
11,619
0
8,054
10,699
218
19,662
L
1,528
0
0
0
5,187
3,020
0
4,032
1,068
4,890
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
41,426
223
Minions Killed
179
9
Camps Cleared
4
938,811
Distance Traveled
603,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,184
1,020
24
3
1
209,390
0
L
Nut
6,561
729
0
0
0
0
0
W
Horus
9,819
1,091
19
2
0
205,096
0
W
Izanami
10,343
1,149
114
13
2
172,519
0
L
Discordia
8,832
981
49
5
1
154,993
0
L
Kukulkan
9,242
1,027
101
11
1
180,587
0
W
Zeus
10,855
1,206
60
7
6
174,798
0
W
Sylvanus
10,287
1,143
6
1
0
177,008
0
L
Surtr
8,593
955
27
3
2
118,169
0
L
Ymir
8,198
911
2
0
0
150,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role