Player Matchup

Cerberus
Cerberus
ExtraColDZerO
Cerberus
Level 108
God Stats
4W - 2L
1,407 SR
Queue Stats
401W - 421L
1,432 Elo+
Party 1
Ullr
Ullr
Eye of Ra
Ullr
Level 148
God Stats
3W - 2L
1,490 SR
Queue Stats
76W - 60L
1,525 Elo+
Solo
Nut
Nut
IzzzyTheDino
Nut
Level 129
God Stats
12W - 12L
1,511 SR
Queue Stats
447W - 463L
1,443 Elo+
Party 1
He Bo
He Bo
KillmyEgo
He Bo
Level 169
God Stats
9W - 3L
1,714 SR
Queue Stats
58W - 54L
1,538 Elo+
Party 2
Chang'e
Chang'e
jalentheruler
Chang'e
Level 119
God Stats
37W - 21L
1,666 SR
Queue Stats
69W - 60L
1,565 Elo+
Party 2
Team Averages
Level 135
1,558 SR
1,501 Elo+

VS

Team Averages
Level 122
1,540 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CalzoneTheGod
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,557 Elo+
Party 3
Ishtar
Ishtar
SlaadM
Ishtar
Level 118
God Stats
5W - 6L
1,500 SR
Queue Stats
799W - 778L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
SquidgyIowa160
Ao Kuang
Level 125
God Stats
4W - 4L
1,643 SR
Queue Stats
42W - 43L
1,514 Elo+
Party 3
Nox
Nox
Thiagus055
Nox
Level 124
God Stats
10W - 6L
1,557 SR
Queue Stats
217W - 206L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExtraColDZerO
Cerberus
10
2 / 4 / 5
6,116
612
4,072
9,855
6,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
12
0 / 0 / 3
6,437
644
3,066
4,729
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 3
6,872
687
5,957
5,481
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
KillmyEgo
He Bo
13
8 / 0 / 0
7,048
705
6,310
6,548
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
13
2 / 0 / 3
7,051
705
6,368
7,658
2,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 4 / 0
5,794
579
6,128
9,370
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
CalzoneTheGod
Sylvanus
9
3 / 4 / 2
5,531
553
4,477
9,195
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
SlaadM
Ishtar
9
2 / 3 / 2
5,426
543
4,974
6,965
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
0 / 3 / 1
4,998
500
1,726
8,746
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
5,783
578
1,151
5,515
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
Sylvanus
CalzoneTheGod
Sylvanus
3
4
2
1
W
Cerberus
ExtraColDZerO
Cerberus
2
4
5
1.13
W
Ullr
0
0
3
1.5
W
3
1
3
4.5
W
He Bo
KillmyEgo
He Bo
8
0
0
8
L
Ishtar
SlaadM
Ishtar
2
3
2
1
L
Ao Kuang
0
3
1
0.17
L
0
2
0
0
W
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,773
Damage
18,456
34,271
Taken
39,791
15,848
Mitigated
19,945
13,711
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,128
790
40
750
9,370
5,378
0
6,726
2,644
42,829
0
L
Sylvanus
CalzoneTheGod
Sylvanus
4,477
1,927
200
1,935
9,195
5,935
0
2,851
6,344
19,947
8,908
W
Cerberus
ExtraColDZerO
Cerberus
4,072
374
0
1,681
9,855
6,810
0
2,295
7,560
23,638
793
W
Ullr
3,066
1,242
0
1,657
4,729
1,874
0
2,101
2,628
0
50,840
W
5,957
4,667
0
1,148
5,481
2,113
314
1,618
3,863
0
51,874
W
He Bo
KillmyEgo
He Bo
6,310
244
0
3,815
6,548
2,219
0
1,376
5,028
55,260
0
L
Ishtar
SlaadM
Ishtar
4,974
3,276
0
1,009
6,965
2,514
0
2,498
4,467
0
29,357
L
Ao Kuang
1,726
566
0
1,252
8,746
3,578
0
2,625
6,121
31,605
3,794
L
1,151
543
0
941
5,515
2,540
0
1,718
3,797
46,275
0
W
Chang'e
6,368
1,280
200
5,210
7,658
2,832
167
4,754
2,230
52,423
4,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
27,532
423
Minions Killed
321
0
Camps Cleared
0
1,033,231
Distance Traveled
977,185
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,794
579
80
8
0
203,642
4
L
Sylvanus
5,531
553
46
5
0
152,758
2
W
Cerberus
6,116
612
49
5
0
212,529
0
W
Ullr
6,437
644
88
9
0
194,477
0
W
Nut
6,872
687
93
9
0
206,850
0
W
He Bo
7,048
705
93
9
0
232,798
2
L
Ishtar
5,426
543
39
4
0
193,872
0
L
Ao Kuang
4,998
500
61
6
0
217,976
0
L
Nox
5,783
578
95
10
0
208,937
0
W
Chang'e
7,051
705
100
10
0
186,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role