Player Matchup

Achilles
Achilles
Ace7711
Achilles
Level 40
God Stats
2W - 2L
1,169 SR
Queue Stats
76W - 116L
1,454 Elo+
Solo
Neith
Neith
DantePoseido
Neith
Level 15
God Stats
22W - 23L
1,435 SR
Queue Stats
26W - 37L
1,461 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LuaGhost
Kumbhakarna
Level 50
God Stats
16W - 10L
1,714 SR
Queue Stats
87W - 79L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
MrAitorYt
Kukulkan
Level 64
God Stats
9W - 4L
1,732 SR
Queue Stats
87W - 93L
1,449 Elo+
Party 1
Thanatos
Thanatos
joseeluu01
Thanatos
Level 40
God Stats
10W - 13L
1,394 SR
Queue Stats
44W - 42L
1,446 Elo+
Party 1
Team Averages
Level 42
1,489 SR
1,451 Elo+

VS

Team Averages
Level 85
1,418 SR
1,438 Elo+
Chiron
Chiron
Baldoonis
Chiron
Level 63
God Stats
4W - 2L
1,191 SR
Queue Stats
25W - 23L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
jaluvisi
Aphrodite
Level 203
God Stats
3W - 8L
1,166 SR
Queue Stats
501W - 483L
1,468 Elo+
Solo
Izanami
Izanami
kaemoss77
Izanami
Level 59
God Stats
200W - 213L
1,443 SR
Queue Stats
556W - 570L
1,388 Elo+
Solo
Janus
Janus
l-RedHawk-l
Janus
Level 84
God Stats
2W - 1L
1,790 SR
Queue Stats
42W - 43L
1,404 Elo+
Solo
Loki
Loki
punchingbagguy
Loki
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ace7711
Achilles
17
4 / 2 / 2
10,804
540
7,400
15,845
22,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 3
8,917
446
8,584
15,517
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
LuaGhost
Kumbhakarna
12
0 / 2 / 7
8,782
439
6,361
19,822
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
MrAitorYt
Kukulkan
15
3 / 5 / 2
8,856
443
11,615
15,137
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
joseeluu01
Thanatos
14
6 / 8 / 4
8,954
448
12,380
21,509
8,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baldoonis
Chiron
17
8 / 3 / 6
10,521
526
18,334
17,910
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
jaluvisi
Aphrodite
15
2 / 1 / 9
10,127
506
10,210
13,808
7,500
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
kaemoss77
Izanami
16
3 / 5 / 2
10,037
502
7,944
12,120
4,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 4
11,964
598
17,692
10,554
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 6 / 9
8,475
424
7,446
16,176
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
22
23
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ace7711
Achilles
4
2
2
2.5
W
Chiron
Baldoonis
Chiron
8
3
6
3.67
L
2
6
3
0.58
L
Kumbhakarna
LuaGhost
Kumbhakarna
0
2
7
1.75
L
Kukulkan
MrAitorYt
Kukulkan
3
5
2
0.8
W
Aphrodite
jaluvisi
Aphrodite
2
1
9
6.5
L
Thanatos
joseeluu01
Thanatos
6
8
4
1
W
Izanami
kaemoss77
Izanami
3
5
2
0.8
W
8
2
4
5
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
61,626
87,830
Taken
70,568
58,782
Mitigated
30,149
25,211
Healing
25,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ace7711
Achilles
7,400
1,552
0
4,317
15,845
22,302
919
2,515
13,202
0
74,022
W
Chiron
Baldoonis
Chiron
18,334
7,347
215
4,945
17,910
7,583
0
5,547
12,363
0
72,977
L
8,584
2,746
0
4,202
15,517
5,353
1,786
4,086
11,275
0
67,373
L
Kumbhakarna
LuaGhost
Kumbhakarna
6,361
1,209
0
4,188
19,822
16,164
0
7,119
12,316
28,270
0
L
Kukulkan
MrAitorYt
Kukulkan
11,615
1,736
0
2,956
15,137
6,200
0
6,722
7,999
56,948
0
W
Aphrodite
jaluvisi
Aphrodite
10,210
1,363
2,694
8,702
13,808
7,500
906
3,869
9,753
56,474
2,636
L
Thanatos
joseeluu01
Thanatos
12,380
2,435
0
9,548
21,509
8,763
14
5,493
15,892
0
50,276
W
Izanami
kaemoss77
Izanami
7,944
5,589
72
898
12,120
4,400
2,314
218
11,450
0
79,063
W
17,692
1,055
0
2,399
10,554
4,766
0
4,539
6,015
103,639
1,282
W
7,446
1,962
0
5,297
16,176
5,900
0
3,803
12,269
0
49,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
51,124
382
Minions Killed
527
0
Camps Cleared
0
1,854,927
Distance Traveled
1,904,078
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,804
540
99
5
0
312,638
0
W
Chiron
10,521
526
101
5
0
374,854
1
L
Neith
8,917
446
96
5
0
358,530
0
L
Kumbhakarna
8,782
439
45
2
0
395,632
9
L
Kukulkan
8,856
443
85
4
0
378,840
0
W
Aphrodite
10,127
506
85
4
0
351,880
0
L
Thanatos
8,954
448
57
3
0
409,287
0
W
Izanami
10,037
502
111
6
0
348,243
0
W
Janus
11,964
598
170
9
0
441,319
8
W
Loki
8,475
424
60
3
0
387,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role