Player Matchup

Hou Yi
Hou Yi
Gold III
Arbok
Hou Yi
Gold III
Level 147
God Stats
2W - 2L
1,641 SR
Queue Stats
100W - 93L
1,555 MMR
Solo
Poseidon
Poseidon
Silver I
Drakko2285
Poseidon
Silver I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 122L
1,531 MMR
Solo
Athena
Athena
Gold IV
HeimDolla
Athena
Gold IV
Level 149
God Stats
2W - 4L
1,709 SR
Queue Stats
46W - 53L
1,501 MMR
Solo
Chaac
Chaac
Bronze III
ImmortalAunt695
Chaac
Bronze III
Level 80
God Stats
0W - 1L
1,455 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Puma Loco 98
Ah Muzen Cab
Gold II
Level 158
God Stats
1W - 3L
1,401 SR
Queue Stats
245W - 240L
1,528 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,541 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,555 SR
1,542 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
ManOfHighT
Hachiman
Silver I
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,581 MMR
Party 1
Janus
Janus
Silver I
PerleyWhites
Janus
Silver I
Level 158
God Stats
2W - 1L
1,776 SR
Queue Stats
5W - 3L
1,608 MMR
Party 1
Horus
Horus
Gold IV
Playcml
Horus
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arbok
Hou Yi
10
0 / 0 / 0
5,227
523
1,194
5,374
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Drakko2285
Poseidon
10
0 / 2 / 0
4,808
481
1,442
6,218
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
HeimDolla
Athena
7
0 / 5 / 0
4,421
442
1,635
9,558
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,666
467
1,880
8,133
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
Puma Loco 98
Ah Muzen Cab
10
0 / 1 / 0
5,276
528
3,410
5,997
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
BellonaNutLokiBacchusBake Kujira

VS

Bans
ThorAgniBastetThanatosAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 0 / 0
7,129
713
4,318
6,255
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
 
Cliodhna
11
2 / 0 / 2
5,951
595
3,558
6,480
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
ManOfHighT
Hachiman
13
1 / 0 / 2
6,732
673
3,721
1,177
392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 0 / 1
6,074
607
5,382
3,520
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Playcml
Horus
8
2 / 0 / 2
5,817
582
3,186
7,384
5,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
0
4
W
Cliodhna
 
Cliodhna
2
0
2
3
L
Hou Yi
Arbok
Hou Yi
0
0
0
0
L
Poseidon
Drakko2285
Poseidon
0
2
0
0
L
Athena
HeimDolla
Athena
0
5
0
0
L
0
3
0
0
W
Hachiman
ManOfHighT
Hachiman
1
0
2
2
W
2
0
1
2.5
W
Horus
Playcml
Horus
2
0
2
3
L
Ah Muzen Cab
Puma Loco 98
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
20,165
35,280
Taken
24,816
17,015
Mitigated
14,423
8,652
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,318
350
58
2,950
6,255
4,906
13
435
5,467
43,306
1,253
W
Cliodhna
 
Cliodhna
3,558
116
0
2,546
6,480
2,625
0
195
6,285
0
43,189
L
Hou Yi
Arbok
Hou Yi
1,194
797
0
1,909
5,374
1,816
0
0
5,374
0
37,956
L
Poseidon
Drakko2285
Poseidon
1,442
257
0
1,639
6,218
1,874
0
1,837
4,183
33,602
6,274
L
Athena
HeimDolla
Athena
1,635
496
0
1,418
9,558
6,798
0
1,323
8,075
11,474
431
L
1,880
315
0
3,186
8,133
4,542
0
3,117
4,542
0
28,723
W
Hachiman
ManOfHighT
Hachiman
3,721
2,271
0
633
1,177
392
0
216
961
0
59,712
W
5,382
291
0
783
3,520
1,262
0
150
3,370
41,580
773
W
Horus
Playcml
Horus
3,186
1,771
255
2,558
7,384
5,238
0
1,812
5,572
0
15,178
L
Ah Muzen Cab
Puma Loco 98
Ah Muzen Cab
3,410
1,069
0
500
5,997
1,985
0
2,073
3,630
0
42,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
31,703
297
Minions Killed
378
0
Camps Cleared
0
989,095
Distance Traveled
1,027,149
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,129
713
91
9
0
189,786
3
W
Cliodhna
5,951
595
76
8
0
247,584
2
L
Hou Yi
5,227
523
76
8
0
173,918
0
L
Poseidon
4,808
481
72
7
0
201,194
0
L
Athena
4,421
442
12
1
0
214,239
0
L
Chaac
4,666
467
51
5
0
199,473
0
W
Hachiman
6,732
673
95
10
0
184,205
2
W
Janus
6,074
607
94
9
0
187,606
0
W
Horus
5,817
582
22
2
0
217,968
2
L
Ah Muzen Cab
5,276
528
86
9
0
200,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role