Player Matchup

Thoth
Thoth
Gold III
NumenNox
Thoth
Gold III
Level 148
God Stats
2W - 4L
1,419 SR
Queue Stats
68W - 67L
1,625 MMR
Solo
Thor
Thor
Gold V
SleeperSpace
Thor
Gold V
Level 119
God Stats
1W - 1L
1,912 SR
Queue Stats
18W - 21L
1,632 MMR
Solo
Cupid
Cupid
Gold II
Spawn89
Cupid
Gold II
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 318L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,610 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 189
1,608 SR
1,591 MMR
Ares
Ares
Bronze III
Grimzap
Ares
Bronze III
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 15L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
PoolGuy520
Mulan
Gold IV
Level 184
God Stats
6W - 11L
1,428 SR
Queue Stats
418W - 440L
1,355 MMR
Party 1
Nut
Nut
Platinum III
TyrellTheWise1
Nut
Platinum III
Level 235
God Stats
17W - 18L
1,679 SR
Queue Stats
661W - 697L
1,919 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NumenNox
Thoth
15
4 / 4 / 2
10,022
716
15,292
8,638
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 5
8,749
625
8,857
15,386
18,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Spawn89
Cupid
15
1 / 2 / 4
9,436
674
11,571
11,711
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesSetBacchusCharonNe Zha

VS

Bans
KuzenboNoxAtlasBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Grimzap
Ares
15
3 / 3 / 6
9,986
713
9,916
15,011
16,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
16
3 / 3 / 7
10,458
747
8,196
18,892
23,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 6
11,847
846
13,954
11,407
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
11
11
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
Grimzap
Ares
3
3
6
2
L
Thoth
NumenNox
Thoth
4
4
2
1.25
W
Mulan
3
3
7
2.17
L
1
5
5
0.7
L
Cupid
Spawn89
Cupid
1
2
4
1.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
32,066
35,735
Taken
45,310
26,969
Mitigated
45,225
3,791
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Grimzap
Ares
9,916
403
0
750
15,011
16,220
0
5,129
8,704
31,867
3,335
L
Thoth
NumenNox
Thoth
15,292
667
0
500
8,638
3,344
0
1,634
6,978
36,996
0
W
Mulan
8,196
536
0
5,224
18,892
23,580
30
3,855
13,595
0
36,584
L
8,857
1,305
0
721
15,386
18,261
0
4,511
10,811
341
23,214
L
Cupid
Spawn89
Cupid
11,571
7,493
174
2,396
11,711
5,364
0
3,087
8,594
0
44,535
W
13,954
7,433
0
4,290
11,407
5,425
2,242
4,360
6,250
0
62,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
32,291
161
Minions Killed
202
0
Camps Cleared
0
695,921
Distance Traveled
799,076
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,986
713
33
2
0
268,763
0
L
Thoth
10,022
716
58
4
0
226,673
2
W
Mulan
10,458
747
49
4
0
258,034
0
L
Thor
8,749
625
22
2
0
226,453
0
L
Cupid
9,436
674
81
6
0
242,795
0
W
Nut
11,847
846
120
9
0
272,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role