Player Matchup

Hel
Hel
Gold II
 
Hel
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold II
KillaKarma92
Hachiman
Gold II
Level 111
God Stats
9W - 11L
1,557 SR
Queue Stats
67W - 59L
1,540 MMR
Party 1
Mulan
Mulan
Gold II
cyb3rknight
Mulan
Gold II
Level 155
God Stats
1W - 2L
1,423 SR
Queue Stats
67W - 59L
1,540 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,494 SR
1,526 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,404 SR
1,519 MMR
Bacchus
Bacchus
Gold III
Saeaux
Bacchus
Gold III
Level 109
God Stats
11W - 19L
1,513 SR
Queue Stats
489W - 433L
1,549 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TacosdeShrimp
Cu Chulainn
Gold IV
Level 126
God Stats
0W - 2L
1,259 SR
Queue Stats
176W - 147L
1,507 MMR
Solo
Anubis
Anubis
Bronze III
YonkoEvul
Anubis
Bronze III
Level 78
God Stats
0W - 2L
1,440 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 0 / 5
9,207
767
5,252
7,609
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
KillaKarma92
Hachiman
14
0 / 0 / 7
8,383
699
6,457
7,952
3,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 3
9,399
783
17,448
13,313
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesThothAgniNe ZhaVulcan

VS

Bans
KuzenboMorgan Le FayGebZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Saeaux
Bacchus
13
1 / 2 / 0
7,389
616
8,961
12,669
17,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TacosdeShrimp
Cu Chulainn
10
0 / 3 / 1
7,009
584
5,262
14,266
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
YonkoEvul
Anubis
13
0 / 3 / 1
7,401
617
4,520
9,595
5,003
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
5
5.5
W
Hachiman
KillaKarma92
Hachiman
0
0
7
3.5
L
Bacchus
Saeaux
Bacchus
1
2
0
0.5
L
Cu Chulainn
TacosdeShrimp
Cu Chulainn
0
3
1
0.17
L
Anubis
YonkoEvul
Anubis
0
3
1
0.17
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
18,743
28,874
Taken
36,530
20,353
Mitigated
32,842
16,538
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,252
353
6,849
5,843
7,609
3,261
0
3,780
3,234
34,313
682
W
Hachiman
KillaKarma92
Hachiman
6,457
4,311
0
1,240
7,952
3,484
749
4,018
3,564
0
29,664
L
Bacchus
Saeaux
Bacchus
8,961
566
0
2,110
12,669
17,372
0
2,609
9,556
22,826
575
L
Cu Chulainn
TacosdeShrimp
Cu Chulainn
5,262
704
0
3,001
14,266
10,467
0
2,344
11,424
0
24,123
L
Anubis
YonkoEvul
Anubis
4,520
55
230
1,257
9,595
5,003
0
1,404
7,948
21,693
0
W
17,448
1,752
0
2,606
13,313
13,608
39
4,097
7,914
1,515
43,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
21,799
165
Minions Killed
111
0
Camps Cleared
0
702,591
Distance Traveled
633,155
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,207
767
78
7
0
249,013
5
W
Hachiman
8,383
699
40
3
0
207,399
0
L
Bacchus
7,389
616
33
3
0
228,347
0
L
Cu Chulainn
7,009
584
28
2
0
199,901
0
L
Anubis
7,401
617
50
4
0
204,907
0
W
Mulan
9,399
783
47
4
0
246,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role