Player Matchup

Nox
Nox
Faygeht
Nox
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
391W - 469L
1,478 Elo+
Party 1
Achilles
Achilles
Jagerwahl
Achilles
Level 43
God Stats
4W - 2L
1,877 SR
Queue Stats
37W - 46L
1,408 Elo+
Solo
Ne Zha
Ne Zha
JoaoVitor1220
Ne Zha
Level 47
God Stats
1W - 4L
1,332 SR
Queue Stats
27W - 35L
1,432 Elo+
Solo
Izanami
Izanami
RizzardOfOzlol
Izanami
Level 29
God Stats
13W - 28L
1,290 SR
Queue Stats
260W - 301L
1,398 Elo+
Party 1
Fenrir
Fenrir
Uli-445
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,309 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,405 Elo+

VS

Team Averages
Level 75
1,543 SR
1,492 Elo+
Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Berserker_ROGUE
Artemis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 102L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
MortalisMus1984
Zhong Kui
Level 89
God Stats
8W - 12L
1,478 SR
Queue Stats
110W - 109L
1,481 Elo+
Solo
Anubis
Anubis
ThanDaddy
Anubis
Level 30
God Stats
52W - 50L
1,594 SR
Queue Stats
63W - 67L
1,560 Elo+
Party 2
Thanatos
Thanatos
jhgfvbn
Thanatos
Level 46
God Stats
31W - 22L
1,642 SR
Queue Stats
54W - 65L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
4 / 4 / 0
6,038
604
3,011
7,847
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Jagerwahl
Achilles
9
0 / 3 / 0
4,765
477
3,456
9,994
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 6 / 3
4,816
482
3,473
9,612
3,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,987
499
2,996
6,071
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Uli-445
Fenrir
5
0 / 2 / 0
3,807
381
1,552
4,490
1,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 2
5,244
524
1,590
6,810
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 1
5,257
526
3,471
4,073
1,162
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
MortalisMus1984
Zhong Kui
11
1 / 0 / 4
6,429
643
5,648
7,109
4,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ThanDaddy
Anubis
12
10 / 3 / 0
7,552
755
9,695
7,959
3,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
jhgfvbn
Thanatos
9
2 / 2 / 4
5,661
566
3,756
7,221
2,586
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
2
2
W
2
0
1
2.5
L
Nox
4
4
0
1
L
Achilles
Jagerwahl
Achilles
0
3
0
0
L
1
6
3
0.42
W
Zhong Kui
MortalisMus1984
Zhong Kui
1
0
4
3
L
0
1
0
0
W
Anubis
ThanDaddy
Anubis
10
3
0
3.33
L
Fenrir
Uli-445
Fenrir
0
2
0
0
W
Thanatos
jhgfvbn
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,488
Damage
24,160
38,014
Taken
33,172
14,921
Mitigated
17,295
6,490
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,590
125
0
1,560
6,810
4,890
0
140
6,630
21,653
0
W
3,471
1,557
254
237
4,073
1,162
397
0
4,073
0
24,596
L
Nox
3,011
58
0
616
7,847
2,361
0
5,186
2,661
33,034
0
L
Achilles
Jagerwahl
Achilles
3,456
1,145
0
2,914
9,994
6,181
0
4,925
5,069
0
25,095
L
3,473
1,381
0
332
9,612
3,038
0
4,852
4,760
0
14,457
W
Zhong Kui
MortalisMus1984
Zhong Kui
5,648
1,295
0
5,187
7,109
4,723
399
0
6,652
38,629
3,635
L
2,996
1,844
0
2,034
6,071
1,945
0
1,037
5,034
0
35,764
W
Anubis
ThanDaddy
Anubis
9,695
625
0
3,242
7,959
3,934
377
1,886
5,825
46,400
51
L
Fenrir
Uli-445
Fenrir
1,552
263
0
594
4,490
1,396
0
351
4,139
0
10,051
W
Thanatos
jhgfvbn
Thanatos
3,756
1,133
0
5,628
7,221
2,586
66
589
6,524
0
36,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,413
Gold Earned
30,143
210
Minions Killed
317
0
Camps Cleared
0
836,211
Distance Traveled
907,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,244
524
87
9
0
182,080
0
W
Artemis
5,257
526
33
3
0
170,003
0
L
Nox
6,038
604
70
7
0
185,016
0
L
Achilles
4,765
477
45
5
0
176,741
0
L
Ne Zha
4,816
482
19
2
0
192,550
0
W
Zhong Kui
6,429
643
81
8
0
159,214
0
L
Izanami
4,987
499
57
6
0
170,972
1
W
Anubis
7,552
755
70
7
0
166,311
0
L
Fenrir
3,807
381
19
2
0
110,932
1
W
Thanatos
5,661
566
46
5
0
229,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role