Player Matchup

Thor
Thor
Dstubby22
Thor
Level 79
God Stats
16W - 14L
1,633 SR
Queue Stats
272W - 260L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
KamiSamaa11
Danzaburou
Level 63
God Stats
1W - 1L
1,313 SR
Queue Stats
73W - 77L
1,493 Elo+
Party 2
Anhur
Anhur
Kragnos0
Anhur
Level 65
God Stats
2W - 0L
1,696 SR
Queue Stats
79W - 71L
1,509 Elo+
Solo
Hercules
Hercules
Quoffy
Hercules
Level 84
God Stats
1W - 6L
1,116 SR
Queue Stats
80W - 92L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
ToasterTosha
Cthulhu
Level 122
God Stats
2W - 0L
1,501 SR
Queue Stats
93W - 98L
1,556 Elo+
Party 2
Team Averages
Level 83
1,452 SR
1,514 Elo+

VS

Team Averages
Level 80
1,583 SR
1,500 Elo+
Anubis
Anubis
CapiJuan
Anubis
Level 79
God Stats
117W - 98L
1,584 SR
Queue Stats
214W - 226L
1,555 Elo+
Solo
Hera
Hera
Drtydeeedz
Hera
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 48L
1,435 Elo+
Party 3
Xbalanque
Xbalanque
EccentricMolly
Xbalanque
Level 80
God Stats
10W - 16L
1,370 SR
Queue Stats
45W - 69L
1,389 Elo+
Party 3
Amaterasu
Amaterasu
Shmurd
Amaterasu
Level 69
God Stats
5W - 3L
1,962 SR
Queue Stats
77W - 72L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
dano1357
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 0 / 10
9,752
1,219
9,355
7,110
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
KamiSamaa11
Danzaburou
15
6 / 0 / 10
9,766
1,221
13,121
6,817
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
Kragnos0
Anhur
15
0 / 0 / 15
8,529
1,066
6,014
7,143
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Quoffy
Hercules
15
5 / 0 / 11
9,315
1,164
6,805
9,106
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ToasterTosha
Cthulhu
15
3 / 0 / 12
9,040
1,130
11,599
5,722
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

365

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CapiJuan
Anubis
12
0 / 2 / 0
7,759
970
3,483
3,305
1,418
13
0 / 6 / 0
7,638
955
4,634
8,866
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
EccentricMolly
Xbalanque
12
0 / 6 / 0
7,342
918
7,098
14,028
5,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
Shmurd
Amaterasu
13
0 / 2 / 0
7,537
942
6,290
14,689
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
dano1357
Cthulhu
12
0 / 3 / 0
7,561
945
8,831
10,600
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
0
19
Kills
0
0
Deaths
19
58
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
CapiJuan
Anubis
0
2
0
0
L
0
6
0
0
W
Thor
5
0
10
10
L
Xbalanque
EccentricMolly
Xbalanque
0
6
0
0
W
Danzaburou
KamiSamaa11
Danzaburou
6
0
10
11
W
Anhur
Kragnos0
Anhur
0
0
15
7.5
W
Hercules
Quoffy
Hercules
5
0
11
10.5
L
Amaterasu
Shmurd
Amaterasu
0
2
0
0
W
Cthulhu
ToasterTosha
Cthulhu
3
0
12
9
L
Cthulhu
dano1357
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,894
Damage
30,336
35,898
Taken
51,488
21,611
Mitigated
32,662
5,381
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CapiJuan
Anubis
3,483
257
0
347
3,305
1,418
0
1,000
2,126
26,406
0
L
4,634
645
243
135
8,866
3,518
0
1,514
7,022
16,994
0
W
Thor
9,355
1,534
0
0
7,110
3,115
0
3,501
3,223
0
21,225
L
Xbalanque
EccentricMolly
Xbalanque
7,098
3,383
0
284
14,028
5,269
0
3,303
10,174
0
14,708
W
Danzaburou
KamiSamaa11
Danzaburou
13,121
6,787
0
477
6,817
3,180
0
2,958
3,693
0
25,476
W
Anhur
Kragnos0
Anhur
6,014
3,373
0
661
7,143
2,894
0
4,333
2,604
0
18,314
W
Hercules
Quoffy
Hercules
6,805
1,646
0
3,086
9,106
8,773
0
2,682
5,759
0
10,767
L
Amaterasu
Shmurd
Amaterasu
6,290
2,892
0
1,935
14,689
13,633
0
2,600
11,750
0
10,303
W
Cthulhu
ToasterTosha
Cthulhu
11,599
596
721
436
5,722
3,649
0
2,553
2,912
35,362
678
L
Cthulhu
dano1357
Cthulhu
8,831
116
117
732
10,600
8,824
0
1,681
8,578
18,968
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
37,837
181
Minions Killed
132
8
Camps Cleared
4
873,199
Distance Traveled
702,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,759
970
54
7
1
106,108
0
L
Hera
7,638
955
36
5
2
141,651
0
W
Thor
9,752
1,219
29
4
3
179,084
0
L
Xbalanque
7,342
918
16
2
0
135,742
0
W
Danzaburou
9,766
1,221
43
5
2
172,409
0
W
Anhur
8,529
1,066
28
4
2
161,991
0
W
Hercules
9,315
1,164
18
2
0
174,535
0
L
Amaterasu
7,537
942
12
2
1
177,831
0
W
Cthulhu
9,040
1,130
63
8
1
185,180
0
L
Cthulhu
7,561
945
14
2
0
140,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role