Player Matchup

Kuzenbo
Kuzenbo
Arrove
Kuzenbo
Level 157
God Stats
6W - 7L
1,623 SR
Queue Stats
98W - 83L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
ExpV3
Kukulkan
Level 8
God Stats
1W - 1L
1,687 SR
Queue Stats
13W - 9L
1,706 Elo+
Party 1
Medusa
Medusa
IccyGunna423
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 49L
1,537 Elo+
Party 2
Ao Kuang
Ao Kuang
Lilkane330
Ao Kuang
Level 74
God Stats
5W - 4L
1,417 SR
Queue Stats
78W - 51L
1,560 Elo+
Party 2
Nike
Nike
jessicaaxxoo
Nike
Level 108
God Stats
1W - 2L
1,358 SR
Queue Stats
5W - 10L
1,705 Elo+
Party 1
Team Averages
Level 82
1,517 SR
1,620 Elo+

VS

Team Averages
Level 118
1,465 SR
1,537 Elo+
Osiris
Osiris
Ace PanicK
Osiris
Level 129
God Stats
11W - 7L
1,718 SR
Queue Stats
81W - 88L
1,528 Elo+
Party 4
Skadi
Skadi
Codered44
Skadi
Level 120
God Stats
9W - 15L
1,500 SR
Queue Stats
38W - 52L
1,446 Elo+
Party 4
Charon
Charon
Deathbear86357
Charon
Level 106
God Stats
1W - 1L
1,177 SR
Queue Stats
19W - 23L
1,560 Elo+
Party 3
King Arthur
King Arthur
Toastiie45
King Arthur
Level 106
God Stats
6W - 3L
1,359 SR
Queue Stats
86W - 84L
1,556 Elo+
Party 3
Hades
Hades
XenoMaster101
Hades
Level 128
God Stats
10W - 10L
1,572 SR
Queue Stats
215W - 194L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arrove
Kuzenbo
10
0 / 1 / 3
5,900
536
2,776
6,464
5,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ExpV3
Kukulkan
10
0 / 1 / 3
5,515
501
5,766
4,784
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 2 / 2
6,033
548
3,915
7,537
2,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Lilkane330
Ao Kuang
12
3 / 3 / 0
6,241
567
6,125
11,483
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 1 / 1
6,167
561
2,725
6,973
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ace PanicK
Osiris
12
1 / 1 / 4
6,279
571
4,697
10,068
7,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
Codered44
Skadi
11
2 / 0 / 0
6,313
574
4,267
3,844
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 2
5,707
519
2,073
7,373
4,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Toastiie45
King Arthur
13
2 / 1 / 0
7,117
647
7,037
9,444
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 1
6,361
578
5,476
8,339
3,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
4
Kills
8
8
Deaths
4
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ace PanicK
Osiris
1
1
4
3
L
Kuzenbo
Arrove
Kuzenbo
0
1
3
1.5
W
Skadi
Codered44
Skadi
2
0
0
2
W
1
2
2
1
L
Kukulkan
ExpV3
Kukulkan
0
1
3
1.5
L
Medusa
1
2
2
1
L
Ao Kuang
Lilkane330
Ao Kuang
3
3
0
1
W
King Arthur
Toastiie45
King Arthur
2
1
0
2
W
2
0
1
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
23,550
37,241
Taken
39,068
20,450
Mitigated
23,704
11,835
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ace PanicK
Osiris
4,697
1,600
0
1,210
10,068
7,011
0
3,869
6,199
0
52,925
L
Kuzenbo
Arrove
Kuzenbo
2,776
1,163
0
1,545
6,464
5,920
267
2,535
3,929
16,219
919
W
Skadi
Codered44
Skadi
4,267
1,240
0
530
3,844
1,301
0
527
3,317
0
54,363
W
2,073
210
1,057
1,412
7,373
4,957
0
3,985
3,388
16,330
0
L
Kukulkan
ExpV3
Kukulkan
5,766
1,760
0
2,066
4,784
1,741
294
1,837
2,947
41,409
0
L
Medusa
3,915
1,660
0
2,772
7,537
2,830
0
1,623
5,914
0
42,607
L
Ao Kuang
Lilkane330
Ao Kuang
6,125
1,711
0
4,617
11,483
4,227
584
1,352
10,131
39,470
1,694
W
King Arthur
Toastiie45
King Arthur
7,037
682
0
1,241
9,444
6,870
0
2,366
7,078
0
54,824
W
5,476
320
962
4,270
8,339
3,565
0
3,621
4,718
46,129
2,079
L
2,725
636
0
835
6,973
5,732
0
0
6,973
0
38,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
31,777
331
Minions Killed
377
0
Camps Cleared
0
1,158,463
Distance Traveled
1,145,788
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,279
571
86
8
0
254,819
0
L
Kuzenbo
5,900
536
33
3
0
242,404
3
W
Skadi
6,313
574
102
9
0
226,603
1
W
Charon
5,707
519
26
2
0
191,883
0
L
Kukulkan
5,515
501
78
7
0
218,605
0
L
Medusa
6,033
548
72
7
0
239,028
0
L
Ao Kuang
6,241
567
74
7
0
244,964
0
W
King Arthur
7,117
647
87
8
0
215,992
0
W
Hades
6,361
578
76
7
0
256,491
0
L
Nike
6,167
561
74
7
0
213,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role