Player Matchup

Olorun
Olorun
Dawken123
Olorun
Level 108
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
Fat Damon7186
Sun Wukong
Level 97
God Stats
4W - 4L
1,609 SR
Queue Stats
45W - 48L
1,496 Elo+
Solo
Neith
Neith
willylove
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 98
1,611 SR
1,462 Elo+

VS

Team Averages
Level 85
1,500 SR
1,330 Elo+
Scylla
Scylla
BuildableYeti51
Scylla
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 24L
1,185 Elo+
Party 1
Gilgamesh
Gilgamesh
JACKHAMMER1993
Gilgamesh
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
xDeathBunnyx908
Ao Kuang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dawken123
Olorun
14
3 / 4 / 11
11,126
742
11,721
11,863
5,389
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Fat Damon7186
Sun Wukong
18
6 / 4 / 10
12,094
806
17,257
19,421
23,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
willylove
Neith
17
10 / 3 / 8
12,507
834
23,293
10,534
4,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,606
774
9,848
13,152
5,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
JACKHAMMER1993
Gilgamesh
16
3 / 6 / 7
10,881
725
11,555
28,358
27,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
15
5 / 9 / 4
11,725
782
8,749
21,868
10,321
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
19
Kills
11
11
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Olorun
Dawken123
Olorun
3
4
11
2.13
W
Sun Wukong
Fat Damon7186
Sun Wukong
6
4
10
2.75
L
Gilgamesh
JACKHAMMER1993
Gilgamesh
3
6
7
1.08
W
Neith
willylove
Neith
10
3
8
4.67
L
Ao Kuang
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,271
Damage
30,152
41,818
Taken
63,378
33,290
Mitigated
43,191
9,056
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,848
411
291
966
13,152
5,318
0
670
12,071
42,873
0
W
Olorun
Dawken123
Olorun
11,721
5,031
1,303
2,736
11,863
5,389
669
3,942
7,558
41,376
702
W
Sun Wukong
Fat Damon7186
Sun Wukong
17,257
3,764
0
3,248
19,421
23,632
366
9,350
9,400
0
47,450
L
Gilgamesh
JACKHAMMER1993
Gilgamesh
11,555
2,721
0
5,444
28,358
27,552
0
7,708
20,103
223
35,031
W
Neith
willylove
Neith
23,293
12,864
0
1,769
10,534
4,269
1,885
5,528
4,681
0
55,730
L
Ao Kuang
8,749
2,373
225
2,279
21,868
10,321
0
3,219
18,099
33,917
2,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
34,212
178
Minions Killed
119
0
Camps Cleared
0
748,496
Distance Traveled
702,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,606
774
54
4
0
253,718
0
W
Olorun
11,126
742
52
3
0
241,583
3
W
Sun Wukong
12,094
806
52
3
0
268,194
0
L
Gilgamesh
10,881
725
37
2
0
243,591
0
W
Neith
12,507
834
74
5
0
238,719
0
L
Ao Kuang
11,725
782
28
2
0
205,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role