Player Matchup

Bakasura
Bakasura
Grillomatador12
Bakasura
Level 126
God Stats
3W - 2L
1,704 SR
Queue Stats
228W - 213L
1,562 Elo+
Party 2
Surtr
Surtr
KitzuneeDn
Surtr
Level 129
God Stats
15W - 15L
1,614 SR
Queue Stats
190W - 167L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
OmniscientOracle
Aphrodite
Level 94
God Stats
16W - 7L
1,862 SR
Queue Stats
417W - 369L
1,498 Elo+
Solo
Anubis
Anubis
R0MP3PN3S34
Anubis
Level 50
God Stats
29W - 18L
1,724 SR
Queue Stats
135W - 129L
1,543 Elo+
Party 2
Rama
Rama
ehyll
Rama
Level 113
God Stats
12W - 8L
1,793 SR
Queue Stats
66W - 48L
1,539 Elo+
Solo
Team Averages
Level 102
1,740 SR
1,543 Elo+

VS

Team Averages
Level 116
1,545 SR
1,522 Elo+
Baba Yaga
Baba Yaga
BIaketheSnake
Baba Yaga
Level 142
God Stats
6W - 5L
1,757 SR
Queue Stats
52W - 47L
1,582 Elo+
Party 1
Bakasura
Bakasura
JanusKiller69
Bakasura
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 66L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
Jollydolphin88
Danzaburou
Level 127
God Stats
5W - 6L
1,086 SR
Queue Stats
41W - 40L
1,469 Elo+
Party 1
Sobek
Sobek
THUNDA-KACHIGGA
Sobek
Level 86
God Stats
1W - 1L
1,750 SR
Queue Stats
46W - 51L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
Vectr4556
Kuzenbo
Level 89
God Stats
15W - 17L
1,633 SR
Queue Stats
422W - 413L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
5 / 3 / 5
8,998
562
7,548
15,779
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
16
7 / 1 / 6
10,308
644
14,200
13,331
8,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
13
1 / 2 / 3
7,971
498
5,525
11,434
8,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
1 / 4 / 3
8,009
501
6,708
14,594
8,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Rama
ehyll
Rama
15
1 / 4 / 1
8,496
531
4,185
12,047
4,931
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BIaketheSnake
Baba Yaga
14
4 / 1 / 4
8,578
536
12,019
7,413
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
JanusKiller69
Bakasura
14
1 / 4 / 2
7,482
468
7,294
15,873
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Jollydolphin88
Danzaburou
17
3 / 2 / 4
10,175
636
9,615
9,387
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 1
7,127
445
4,700
17,364
13,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Vectr4556
Kuzenbo
13
5 / 1 / 4
7,995
500
7,060
10,153
10,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
15
Kills
13
14
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BIaketheSnake
Baba Yaga
4
1
4
6
W
Bakasura
5
3
5
2.5
L
Bakasura
JanusKiller69
Bakasura
1
4
2
0.5
L
Danzaburou
Jollydolphin88
Danzaburou
3
2
4
2.5
W
Surtr
7
1
6
10
W
Aphrodite
1
2
3
1.25
W
Anubis
1
4
3
0.63
L
0
7
1
0.07
L
Kuzenbo
Vectr4556
Kuzenbo
5
1
4
7
W
Rama
ehyll
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
40,688
67,185
Taken
60,190
38,799
Mitigated
39,614
24,181
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BIaketheSnake
Baba Yaga
12,019
573
0
950
7,413
3,102
0
2,474
4,572
64,398
2,725
W
Bakasura
7,548
5,635
0
2,815
15,779
8,152
487
3,552
11,963
0
66,478
L
Bakasura
JanusKiller69
Bakasura
7,294
4,916
0
3,308
15,873
7,898
0
3,857
11,698
0
62,649
L
Danzaburou
Jollydolphin88
Danzaburou
9,615
5,092
0
4,327
9,387
4,411
239
399
8,727
0
96,541
W
Surtr
14,200
6,345
0
2,312
13,331
8,626
633
4,096
9,040
3,218
75,564
W
Aphrodite
5,525
852
4,334
6,721
11,434
8,565
396
4,898
6,036
39,222
0
W
Anubis
6,708
288
0
5,290
14,594
8,525
0
8,616
5,467
63,428
0
L
4,700
994
17
5,363
17,364
13,864
126
1,056
16,050
41,128
3,445
L
Kuzenbo
Vectr4556
Kuzenbo
7,060
2,204
0
870
10,153
10,339
0
5,687
4,356
28,136
0
W
Rama
ehyll
Rama
4,185
3,709
0
2,709
12,047
4,931
0
792
11,125
0
73,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
41,357
513
Minions Killed
510
0
Camps Cleared
0
1,589,371
Distance Traveled
1,627,746
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,578
536
97
6
0
324,221
4
W
Bakasura
8,998
562
120
8
0
375,998
0
L
Bakasura
7,482
468
118
7
0
334,583
1
L
Danzaburou
10,175
636
165
10
0
332,946
4
W
Surtr
10,308
644
104
7
0
329,871
3
W
Aphrodite
7,971
498
57
4
0
286,963
0
W
Anubis
8,009
501
112
7
0
296,082
0
L
Sobek
7,127
445
78
5
0
299,340
0
L
Kuzenbo
7,995
500
52
3
0
336,656
1
W
Rama
8,496
531
120
8
0
300,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role