Player Matchup

Danzaburou
Danzaburou
FORMOSA123
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,437 Elo+
Party 1
Janus
Janus
Juccho
Janus
Level 50
God Stats
5W - 7L
1,423 SR
Queue Stats
20W - 35L
1,348 Elo+
Party 1
Charon
Charon
principillo32
Charon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Party 1
Team Averages
Level 28
1,474 SR
1,347 Elo+

VS

Team Averages
Level 83
1,487 SR
1,266 Elo+
Cupid
Cupid
Batonga123
Cupid
Level 42
God Stats
1W - 1L
1,460 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 2
Tyr
Tyr
GratefulDeadhead
Tyr
Level 130
God Stats
11W - 12L
1,500 SR
Queue Stats
318W - 344L
1,496 Elo+
Solo
Discordia
Discordia
JulianSP
Discordia
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FORMOSA123
Danzaburou
11
0 / 4 / 0
6,477
540
3,053
9,701
4,836
Hidden Dagger

Hidden Dagger

+15
Physical Power

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Juccho
Janus
10
0 / 7 / 0
6,505
542
6,746
10,420
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
6,482
540
3,083
10,799
10,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
4 / 0 / 7
9,785
815
9,612
8,655
4,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 10
8,104
675
3,509
10,994
11,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
JulianSP
Discordia
15
10 / 0 / 2
9,854
821
14,541
6,280
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
14
14
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
0
7
7.5
L
Danzaburou
FORMOSA123
Danzaburou
0
4
0
0
W
0
0
10
5
L
Janus
Juccho
Janus
0
7
0
0
W
Discordia
JulianSP
Discordia
10
0
2
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
27,662
30,920
Taken
25,929
19,762
Mitigated
18,436
824
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
9,612
5,300
1,587
5,487
8,655
4,009
1,212
3,705
4,950
0
49,201
L
Danzaburou
FORMOSA123
Danzaburou
3,053
494
0
304
9,701
4,836
0
3,924
5,049
0
15,075
W
3,509
50
0
1,764
10,994
11,693
23
3,520
7,474
0
19,892
L
Janus
Juccho
Janus
6,746
71
0
520
10,420
4,029
0
5,031
4,777
21,224
63
W
Discordia
JulianSP
Discordia
14,541
758
0
969
6,280
2,734
45
2,467
3,813
37,583
0
L
3,083
591
0
0
10,799
10,897
0
3,529
6,465
6,991
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,464
Gold Earned
27,743
66
Minions Killed
175
0
Camps Cleared
0
564,756
Distance Traveled
687,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,785
815
83
7
0
227,828
0
L
Danzaburou
6,477
540
22
2
0
183,703
0
W
Tyr
8,104
675
25
2
0
242,952
2
L
Janus
6,505
542
34
3
0
190,780
0
W
Discordia
9,854
821
67
6
0
217,162
0
L
Charon
6,482
540
10
1
0
190,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role