Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Diamond V
DvGrimm
Pele
Diamond V
Level 149
God Stats
8W - 4L
1,875 SR
Queue Stats
68W - 53L
2,016 MMR
Solo
Thoth
Thoth
Diamond IV
Jadö
Thoth
Diamond IV
Level 152
God Stats
13W - 10L
1,699 SR
Queue Stats
89W - 80L
2,097 MMR
Party 1
Ymir
Ymir
Diamond I
cSpadez
Ymir
Diamond I
Level 149
God Stats
1W - 2L
1,715 SR
Queue Stats
111W - 96L
2,078 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond III
Šlick
Sun Wukong
Diamond III
Level 153
God Stats
20W - 11L
1,713 SR
Queue Stats
267W - 238L
1,982 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,701 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,702 SR
2,019 MMR
Guan Yu
Guan Yu
Diamond V
BadYucuna
Guan Yu
Diamond V
Level 159
God Stats
2W - 1L
1,738 SR
Queue Stats
159W - 152L
2,009 MMR
Solo
Ares
Ares
Diamond IV
Brehend
Ares
Diamond IV
Level 217
God Stats
3W - 2L
1,731 SR
Queue Stats
130W - 106L
2,038 MMR
Solo
Fenrir
Fenrir
Platinum III
JimCramer
Fenrir
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 50L
1,950 MMR
Party 2
Eset
Eset
Diamond III
Peny
Eset
Diamond III
Level 242
God Stats
4W - 6L
1,822 SR
Queue Stats
212W - 189L
2,102 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
TramboneKing
Ah Muzen Cab
Platinum III
Level 156
God Stats
4W - 2L
1,718 SR
Queue Stats
153W - 153L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 1 / 2
8,443
563
5,635
8,175
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
DvGrimm
Pele
16
5 / 0 / 4
8,765
584
9,506
13,111
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thoth
Jadö
Thoth
16
3 / 1 / 0
9,354
624
7,191
5,704
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
cSpadez
Ymir
12
0 / 3 / 8
7,405
494
5,769
16,245
15,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Šlick
Sun Wukong
15
2 / 1 / 4
8,980
599
12,173
15,333
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
SusanoCliodhnaNutMaman Brigitte

VS

Bans
Ao KuangKuzenboKukulkanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BadYucuna
Guan Yu
13
0 / 2 / 0
7,871
525
8,012
13,923
13,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Brehend
Ares
11
1 / 4 / 3
6,885
459
7,175
14,232
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JimCramer
Fenrir
14
1 / 2 / 4
7,444
496
7,317
14,669
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Peny
Eset
14
3 / 3 / 2
8,353
557
8,856
8,940
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
TramboneKing
Ah Muzen Cab
15
1 / 0 / 3
8,459
564
7,937
6,814
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
6
6
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Guan Yu
BadYucuna
Guan Yu
0
2
0
0
L
Ares
Brehend
Ares
1
4
3
0.63
W
Pele
DvGrimm
Pele
5
0
4
7
W
Thoth
Jadö
Thoth
3
1
0
3
L
Fenrir
JimCramer
Fenrir
1
2
4
1.5
L
Eset
Peny
Eset
3
3
2
1.33
L
Ah Muzen Cab
TramboneKing
Ah Muzen Cab
1
0
3
2.5
W
Ymir
cSpadez
Ymir
0
3
8
1.33
W
Sun Wukong
Šlick
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
39,297
58,568
Taken
58,578
38,409
Mitigated
41,197
21,944
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,635
3,442
0
4,507
8,175
3,569
0
2,147
6,028
0
84,518
L
Guan Yu
BadYucuna
Guan Yu
8,012
1,627
204
6,246
13,923
13,238
0
789
13,134
491
61,505
L
Ares
Brehend
Ares
7,175
721
0
2,419
14,232
14,548
0
3,280
10,952
20,412
330
W
Pele
DvGrimm
Pele
9,506
1,888
0
7,931
13,111
5,463
0
3,202
9,909
0
79,950
W
Thoth
Jadö
Thoth
7,191
87
0
1,703
5,704
2,240
0
2,265
3,439
95,854
1,118
L
Fenrir
JimCramer
Fenrir
7,317
2,327
0
3,730
14,669
7,383
0
3,402
11,267
0
69,365
L
Eset
Peny
Eset
8,856
832
638
1,618
8,940
3,685
0
3,492
5,448
62,986
0
L
Ah Muzen Cab
TramboneKing
Ah Muzen Cab
7,937
1,764
0
1,442
6,814
2,343
0
1,997
4,817
0
80,289
W
Ymir
cSpadez
Ymir
5,769
825
0
2,082
16,245
15,384
0
6,115
10,130
21,187
0
W
Sun Wukong
Šlick
Sun Wukong
12,173
2,868
0
5,721
15,333
11,753
44
2,463
12,870
0
86,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
39,012
609
Minions Killed
500
0
Camps Cleared
0
1,591,790
Distance Traveled
1,571,878
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,443
563
171
11
0
285,692
1
L
Guan Yu
7,871
525
124
8
0
275,704
2
L
Ares
6,885
459
21
1
0
314,675
8
W
Pele
8,765
584
112
7
0
367,497
0
W
Thoth
9,354
624
168
11
0
347,035
8
L
Fenrir
7,444
496
90
6
0
353,989
5
L
Eset
8,353
557
124
8
0
307,149
0
L
Ah Muzen Cab
8,459
564
141
9
0
320,361
3
W
Ymir
7,405
494
23
2
0
314,060
7
W
Sun Wukong
8,980
599
135
9
0
277,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role