Player Matchup

Cthulhu
Cthulhu
AshKashsToes
Cthulhu
Level 68
God Stats
15W - 14L
1,500 SR
Queue Stats
475W - 451L
1,569 Elo+
Party 2
Awilix
Awilix
TheDemonizePanda
Awilix
Level 33
God Stats
3W - 3L
1,751 SR
Queue Stats
72W - 78L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
UnseenMimic
Heimdallr
Level 120
God Stats
12W - 9L
1,687 SR
Queue Stats
79W - 84L
1,518 Elo+
Solo
Guan Yu
Guan Yu
rubypenguin
Guan Yu
Level 108
God Stats
2W - 3L
1,483 SR
Queue Stats
144W - 129L
1,513 Elo+
Solo
Agni
Agni
treyhawk14
Agni
Level 157
God Stats
21W - 20L
1,518 SR
Queue Stats
185W - 185L
1,533 Elo+
Party 2
Team Averages
Level 97
1,588 SR
1,521 Elo+

VS

Team Averages
Level 102
1,562 SR
1,554 Elo+
Anhur
Anhur
CreedSync
Anhur
Level 87
God Stats
7W - 5L
1,652 SR
Queue Stats
278W - 268L
1,497 Elo+
Solo
Nu Wa
Nu Wa
JeanNoLevi3578
Nu Wa
Level 33
God Stats
26W - 22L
1,623 SR
Queue Stats
124W - 130L
1,505 Elo+
Solo
Nut
Nut
Shwarmy
Nut
Level 112
God Stats
5W - 5L
1,425 SR
Queue Stats
11W - 8L
1,542 Elo+
Party 1
Fafnir
Fafnir
Xaele
Fafnir
Level 155
God Stats
3W - 2L
1,611 SR
Queue Stats
12W - 12L
1,623 Elo+
Solo
Sylvanus
Sylvanus
kurm
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshKashsToes
Cthulhu
13
3 / 1 / 2
7,620
476
13,470
12,749
9,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
7,003
438
4,209
12,474
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
UnseenMimic
Heimdallr
14
1 / 4 / 1
7,947
497
5,646
11,913
4,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
rubypenguin
Guan Yu
13
1 / 2 / 0
8,075
505
9,764
19,267
15,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 2
8,428
527
9,394
11,474
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CreedSync
Anhur
16
5 / 0 / 0
9,238
577
8,952
11,688
4,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
8,204
513
12,483
12,723
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
14
3 / 3 / 2
8,041
503
6,334
13,835
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Xaele
Fafnir
16
1 / 0 / 3
9,452
591
12,884
14,606
17,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
kurm
Sylvanus
12
0 / 2 / 5
7,400
463
4,681
14,068
11,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
12
12
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AshKashsToes
Cthulhu
3
1
2
4
W
Anhur
CreedSync
Anhur
5
0
0
5
W
3
4
2
1
W
Nut
3
3
2
1.33
L
1
2
1
0.75
L
Heimdallr
UnseenMimic
Heimdallr
1
4
1
0.38
W
Fafnir
Xaele
Fafnir
1
0
3
2.5
W
Sylvanus
kurm
Sylvanus
0
2
5
1.25
L
Guan Yu
rubypenguin
Guan Yu
1
2
0
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,483
Damage
45,334
67,877
Taken
66,920
38,520
Mitigated
43,551
15,759
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AshKashsToes
Cthulhu
13,470
1,347
0
3,270
12,749
9,861
0
4,283
8,466
55,191
1,748
W
Anhur
CreedSync
Anhur
8,952
5,579
0
5,231
11,688
4,650
260
1,803
9,478
0
76,359
W
12,483
5,464
0
924
12,723
4,810
0
9,510
2,399
57,340
1,277
W
Nut
6,334
3,387
0
3,343
13,835
5,255
0
1,846
11,731
0
72,638
L
4,209
1,650
0
1,262
12,474
4,939
0
3,047
9,383
0
57,597
L
Heimdallr
UnseenMimic
Heimdallr
5,646
3,052
0
4,720
11,913
4,576
0
1,268
10,645
0
61,643
W
Fafnir
Xaele
Fafnir
12,884
3,601
0
3,720
14,606
17,008
0
1,429
13,129
63,835
4,237
W
Sylvanus
kurm
Sylvanus
4,681
1,562
940
4,930
14,068
11,828
0
6,533
6,522
29,746
1,210
L
Guan Yu
rubypenguin
Guan Yu
9,764
1,110
0
4,246
19,267
15,884
0
10,639
7,546
5,615
57,658
L
9,394
348
0
2,261
11,474
3,260
0
8,302
3,120
71,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
42,335
520
Minions Killed
505
0
Camps Cleared
0
1,646,742
Distance Traveled
1,560,213
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,620
476
84
5
0
338,366
2
W
Anhur
9,238
577
133
8
0
327,842
4
W
Nu Wa
8,204
513
88
6
0
278,334
2
W
Nut
8,041
503
103
6
0
340,570
0
L
Awilix
7,003
438
85
5
0
356,191
2
L
Heimdallr
7,947
497
118
7
0
320,265
4
W
Fafnir
9,452
591
139
9
0
286,738
6
W
Sylvanus
7,400
463
42
3
0
326,729
4
L
Guan Yu
8,075
505
107
7
0
317,535
0
L
Agni
8,428
527
126
8
0
314,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role