Player Matchup

Scylla
Scylla
BenDerOx5SanG14
Scylla
Level 54
God Stats
4W - 3L
1,364 SR
Queue Stats
117W - 104L
1,553 Elo+
Party 2
Maui
Maui
LEmaxiPRO
Maui
Level 110
God Stats
1W - 3L
1,285 SR
Queue Stats
92W - 98L
1,504 Elo+
Party 2
Ymir
Ymir
NoiSePoWeRQc
Ymir
Level 173
God Stats
5W - 3L
1,728 SR
Queue Stats
255W - 236L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
alcoXXX
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,295 SR
Queue Stats
105W - 111L
1,516 Elo+
Party 2
Ra
Ra
rektumrapper
Ra
Level 108
God Stats
2W - 3L
1,373 SR
Queue Stats
329W - 301L
1,526 Elo+
Party 2
Team Averages
Level 114
1,409 SR
1,526 Elo+

VS

Team Averages
Level 108
1,368 SR
1,550 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psych0Netero
Tsukuyomi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 109L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
ZzD34DshotzZ
Guan Yu
Level 126
God Stats
0W - 2L
1,281 SR
Queue Stats
57W - 47L
1,607 Elo+
Solo
He Bo
He Bo
oxmargee
He Bo
Level 101
God Stats
2W - 3L
1,189 SR
Queue Stats
164W - 164L
1,543 Elo+
Party 1
Sobek
Sobek
ruvicell
Sobek
Level 107
God Stats
2W - 1L
1,371 SR
Queue Stats
20W - 17L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
8,554
855
8,389
5,368
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
16
4 / 0 / 14
9,034
903
6,775
8,718
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 15
8,356
836
5,392
17,431
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
alcoXXX
Ah Muzen Cab
14
4 / 2 / 8
8,022
802
9,744
10,053
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 9
8,705
871
11,370
9,035
4,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 2
6,260
626
3,477
5,033
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Psych0Netero
Tsukuyomi
13
4 / 8 / 1
7,789
779
12,223
14,335
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ZzD34DshotzZ
Guan Yu
14
0 / 2 / 5
8,052
805
5,798
10,673
10,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

He Bo
oxmargee
He Bo
15
0 / 2 / 5
7,482
748
8,624
7,177
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ruvicell
Sobek
14
2 / 5 / 2
8,465
847
11,774
13,722
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
20
Kills
6
6
Deaths
20
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
W
5
1
11
10.5
W
Maui
4
0
14
11
W
1
2
15
4.25
L
Tsukuyomi
Psych0Netero
Tsukuyomi
4
8
1
0.56
L
Guan Yu
ZzD34DshotzZ
Guan Yu
0
2
5
1.25
W
Ah Muzen Cab
alcoXXX
Ah Muzen Cab
4
2
8
4
L
He Bo
oxmargee
He Bo
0
2
5
1.25
W
6
1
9
10.5
L
Sobek
ruvicell
Sobek
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
41,896
50,605
Taken
50,940
35,507
Mitigated
35,287
22,087
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,477
1,954
0
0
5,033
1,853
0
2,877
2,156
0
5,127
W
8,389
892
456
790
5,368
2,480
504
2,803
2,565
16,624
1,226
W
Maui
6,775
1,639
0
895
8,718
9,551
60
4,246
4,472
8,525
1,415
W
5,392
1,031
652
6,947
17,431
14,443
116
6,411
11,020
10,417
0
L
Tsukuyomi
Psych0Netero
Tsukuyomi
12,223
2,796
563
1,227
14,335
6,230
0
8,408
5,871
0
18,055
L
Guan Yu
ZzD34DshotzZ
Guan Yu
5,798
141
2,173
4,749
10,673
10,348
0
5,343
5,330
0
17,824
W
Ah Muzen Cab
alcoXXX
Ah Muzen Cab
9,744
3,001
1,495
1,848
10,053
4,501
0
2,821
7,232
0
17,170
L
He Bo
oxmargee
He Bo
8,624
325
998
2,169
7,177
2,920
260
4,738
2,366
20,384
1,137
W
11,370
1,596
5,850
3,154
9,035
4,532
336
3,710
5,325
33,399
0
L
Sobek
ruvicell
Sobek
11,774
512
0
1,095
13,722
13,936
0
9,487
4,235
21,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
38,048
104
Minions Killed
119
0
Camps Cleared
0
965,706
Distance Traveled
889,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,260
626
14
1
0
84,548
0
W
Scylla
8,554
855
27
3
0
213,344
0
W
Maui
9,034
903
10
1
0
175,548
0
W
Ymir
8,356
836
7
1
0
162,999
0
L
Tsukuyomi
7,789
779
14
1
0
197,476
0
L
Guan Yu
8,052
805
32
3
0
230,906
0
W
Ah Muzen Cab
8,022
802
14
1
0
206,913
0
L
He Bo
7,482
748
33
3
0
213,416
0
W
Ra
8,705
871
46
5
0
206,902
0
L
Sobek
8,465
847
26
3
0
162,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role