Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CF CRUSADE
Ymir
Level 66
God Stats
6W - 3L
1,737 SR
Queue Stats
80W - 70L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Jazzyjessie8
Baron Samedi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,799 Elo+
Party 3
Medusa
Medusa
JuNk1E1
Medusa
Level 117
God Stats
5W - 2L
1,212 SR
Queue Stats
184W - 213L
1,543 Elo+
Party 2
Shiva
Shiva
NotYourSenpai27
Shiva
Level 123
God Stats
3W - 0L
1,877 SR
Queue Stats
348W - 404L
1,541 Elo+
Party 2
Team Averages
Level 101
1,565 SR
1,578 Elo+

VS

Team Averages
Level 119
1,567 SR
1,511 Elo+
Hades
Hades
Devina
Hades
Level 146
God Stats
7W - 4L
1,982 SR
Queue Stats
466W - 452L
1,566 Elo+
Solo
Anubis
Anubis
ExtraColDZerO
Anubis
Level 108
God Stats
7W - 7L
1,567 SR
Queue Stats
401W - 421L
1,446 Elo+
Party 4
Bacchus
Bacchus
IvyIlimoku
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,536 Elo+
Party 1
Neith
Neith
IzzzyTheDino
Neith
Level 129
God Stats
1W - 3L
1,268 SR
Queue Stats
447W - 463L
1,458 Elo+
Party 4
Pele
Pele
Tyshannah
Pele
Level 104
God Stats
4W - 5L
1,520 SR
Queue Stats
58W - 53L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 2 / 3
7,036
541
4,264
10,138
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 5
7,234
556
5,065
10,565
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Jazzyjessie8
Baron Samedi
12
0 / 1 / 1
6,437
495
2,448
5,536
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JuNk1E1
Medusa
13
8 / 1 / 1
8,034
618
13,638
9,230
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
7,831
602
11,014
11,123
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Devina
Hades
12
1 / 1 / 0
6,496
500
5,903
12,688
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 2 / 0
7,473
575
4,470
7,103
3,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
IvyIlimoku
Bacchus
10
1 / 4 / 0
6,066
467
3,875
10,439
11,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 3
5,904
454
9,840
8,343
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
14
2 / 2 / 2
6,790
522
3,557
11,181
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
2
3
1.25
W
3
1
5
5.5
L
Hades
Devina
Hades
1
1
0
1
L
2
2
0
1
L
Bacchus
IvyIlimoku
Bacchus
1
4
0
0.25
L
0
4
3
0.38
W
Baron Samedi
Jazzyjessie8
Baron Samedi
0
1
1
0.5
W
Medusa
JuNk1E1
Medusa
8
1
1
8.5
W
1
1
1
1.5
L
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
27,645
46,592
Taken
49,754
25,155
Mitigated
27,651
12,669
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,264
1,296
69
994
10,138
3,944
0
2,754
7,384
48,375
0
W
5,065
1,286
0
1,824
10,565
8,397
0
1,995
8,570
22,618
0
L
Hades
Devina
Hades
5,903
400
170
7,348
12,688
4,960
0
415
11,370
47,413
0
L
4,470
0
0
3,317
7,103
3,804
0
4,647
2,456
60,865
3,420
L
Bacchus
IvyIlimoku
Bacchus
3,875
360
0
1,261
10,439
11,588
0
2,329
8,110
19,192
0
L
9,840
4,441
0
1,236
8,343
2,964
0
1,876
6,467
0
51,624
W
Baron Samedi
Jazzyjessie8
Baron Samedi
2,448
298
48
1,172
5,536
2,066
0
2,634
2,902
40,533
0
W
Medusa
JuNk1E1
Medusa
13,638
5,827
0
3,446
9,230
3,823
597
1,776
7,454
0
62,893
W
11,014
3,009
0
5,116
11,123
6,925
0
4,907
6,216
0
70,345
L
Pele
3,557
617
0
4,054
11,181
4,335
0
2,510
8,417
0
55,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
32,729
344
Minions Killed
392
0
Camps Cleared
0
1,238,750
Distance Traveled
1,244,572
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,036
541
87
7
0
292,008
7
W
Ymir
7,234
556
29
2
0
243,518
2
L
Hades
6,496
500
90
7
0
212,711
2
L
Anubis
7,473
575
114
9
0
251,699
0
L
Bacchus
6,066
467
25
2
0
278,577
0
L
Neith
5,904
454
75
6
0
221,544
0
W
Baron Samedi
6,437
495
56
4
0
225,992
2
W
Medusa
8,034
618
70
5
0
256,388
0
W
Shiva
7,831
602
102
8
0
220,844
0
L
Pele
6,790
522
88
7
0
280,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role