Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
MrShadowflower
Freya
Level 109
God Stats
2W - 3L
1,488 SR
Queue Stats
298W - 277L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Rubenbf91
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,554 Elo+
Solo
The Morrigan
The Morrigan
SKILLOR543
The Morrigan
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 133L
1,461 Elo+
Party 2
Team Averages
Level 143
1,498 SR
1,499 Elo+

VS

Team Averages
Level 130
1,522 SR
1,488 Elo+
Chaac
Chaac
GBXJawZz
Chaac
Level 54
God Stats
6W - 9L
1,323 SR
Queue Stats
318W - 300L
1,498 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IronJase
Kumbhakarna
Level 190
God Stats
20W - 14L
1,723 SR
Queue Stats
634W - 648L
1,493 Elo+
Solo
Eset
Eset
OwnerOfFemboys
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,495 Elo+
Party 1
Nut
Nut
SharkS44
Nut
Level 151
God Stats
22W - 14L
1,564 SR
Queue Stats
63W - 46L
1,476 Elo+
Solo
Cabrakan
Cabrakan
TTVLionRoar
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 1 / 0
7,060
588
4,725
10,686
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
 
Achilles
10
0 / 2 / 0
5,806
484
5,932
13,909
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 0 / 0
5,994
500
2,510
3,973
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Rubenbf91
Guan Yu
9
0 / 2 / 0
5,717
476
3,193
11,206
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
SKILLOR543
The Morrigan
10
0 / 5 / 3
6,192
516
2,723
7,870
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GBXJawZz
Chaac
12
2 / 0 / 2
7,301
608
7,670
10,805
9,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
IronJase
Kumbhakarna
10
1 / 0 / 3
5,877
490
3,687
5,786
4,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 5
7,503
625
9,497
5,445
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
6,492
541
1,607
2,734
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
TTVLionRoar
Cabrakan
11
4 / 2 / 3
6,376
531
6,395
9,393
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
1
0
4
L
Achilles
 
Achilles
0
2
0
0
W
Chaac
GBXJawZz
Chaac
2
0
2
3
W
Kumbhakarna
IronJase
Kumbhakarna
1
0
3
2.5
L
0
0
0
0
W
3
2
5
2.75
L
Guan Yu
Rubenbf91
Guan Yu
0
2
0
0
L
The Morrigan
SKILLOR543
The Morrigan
0
5
3
0.3
W
0
0
0
0
W
Cabrakan
TTVLionRoar
Cabrakan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
28,856
47,644
Taken
34,163
28,523
Mitigated
22,227
11,303
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,725
1,307
0
1,697
10,686
5,376
0
3,692
6,858
0
58,989
L
Achilles
 
Achilles
5,932
904
0
3,387
13,909
11,925
0
2,151
11,718
0
40,185
W
Chaac
GBXJawZz
Chaac
7,670
1,511
0
2,630
10,805
9,408
587
0
10,805
0
54,633
W
Kumbhakarna
IronJase
Kumbhakarna
3,687
153
0
2,540
5,786
4,230
0
1,614
3,812
17,610
0
L
2,510
560
0
2,112
3,973
1,573
0
1,387
2,586
34,449
3,379
W
9,497
551
162
1,133
5,445
1,915
0
1,385
3,802
61,348
1,665
L
Guan Yu
Rubenbf91
Guan Yu
3,193
435
296
2,761
11,206
7,161
0
5,593
5,311
0
21,894
L
The Morrigan
SKILLOR543
The Morrigan
2,723
503
0
1,050
7,870
2,488
0
5,806
1,624
38,468
1,615
W
1,607
922
117
794
2,734
841
0
658
1,910
0
49,333
W
Cabrakan
TTVLionRoar
Cabrakan
6,395
1,422
0
3,524
9,393
5,833
0
123
9,232
39,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
33,549
368
Minions Killed
389
0
Camps Cleared
0
1,204,583
Distance Traveled
1,207,129
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,060
588
93
8
0
291,508
0
L
Achilles
5,806
484
62
5
0
210,174
0
W
Chaac
7,301
608
99
8
0
226,203
0
W
Kumbhakarna
5,877
490
12
1
0
254,068
4
L
Freya
5,994
500
77
6
0
223,460
0
W
Eset
7,503
625
109
9
0
246,892
2
L
Guan Yu
5,717
476
42
4
0
268,768
3
L
The Morrigan
6,192
516
94
8
0
210,673
0
W
Nut
6,492
541
108
9
0
232,299
0
W
Cabrakan
6,376
531
61
5
0
247,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role