Player Matchup

Vamana
Vamana
 
Vamana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jkalviiin
Ra
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 129L
1,504 Elo+
Party 1
Bacchus
Bacchus
Karma_Gon_7
Bacchus
Level 55
God Stats
1W - 1L
1,494 SR
Queue Stats
23W - 34L
1,376 Elo+
Party 3
Mercury
Mercury
Nicoooou
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
santiii_oo
Heimdallr
Level 14
God Stats
3W - 2L
1,563 SR
Queue Stats
13W - 14L
1,436 Elo+
Party 3
Team Averages
Level 70
1,511 SR
1,465 Elo+

VS

Team Averages
Level 46
1,507 SR
1,421 Elo+
Persephone
Persephone
ReapingCasualty
Persephone
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,432 Elo+
Party 2
Nemesis
Nemesis
SirSteadyShot
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,268 Elo+
Solo
Terra
Terra
SlicedTurdy
Terra
Level 46
God Stats
5W - 3L
1,734 SR
Queue Stats
51W - 57L
1,437 Elo+
Party 2
Izanami
Izanami
Wizbot64
Izanami
Level 69
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
chargers202
Sylvanus
Level 47
God Stats
65W - 66L
1,509 SR
Queue Stats
85W - 88L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 0 / 0
5,723
572
3,608
8,170
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 1
6,662
666
3,148
5,259
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Karma_Gon_7
Bacchus
11
4 / 1 / 1
6,427
643
2,730
7,224
6,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Nicoooou
Mercury
11
0 / 2 / 1
5,537
554
1,867
9,490
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
santiii_oo
Heimdallr
10
1 / 0 / 3
5,576
558
3,262
3,636
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ReapingCasualty
Persephone
10
0 / 1 / 1
5,397
540
2,927
5,244
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
12
3 / 3 / 0
6,041
604
4,964
9,102
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

1
0 / 0 / 0
3,525
353
0
200
86
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Wizbot64
Izanami
10
0 / 4 / 0
6,100
610
3,765
6,215
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
chargers202
Sylvanus
12
0 / 0 / 0
6,494
649
3,869
5,822
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
4
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
0
0
W
2
1
1
2.5
W
Bacchus
Karma_Gon_7
Bacchus
4
1
1
4.5
W
Mercury
Nicoooou
Mercury
0
2
1
0.25
L
Persephone
ReapingCasualty
Persephone
0
1
1
0.5
L
Nemesis
3
3
0
1
L
0
0
0
0
L
Izanami
Wizbot64
Izanami
0
4
0
0
L
Sylvanus
chargers202
Sylvanus
0
0
0
0
W
Heimdallr
santiii_oo
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,615
Damage
15,525
33,779
Taken
26,583
17,908
Mitigated
13,877
8,734
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,608
1,928
0
1,713
8,170
4,358
0
3,236
4,934
0
41,359
W
3,148
642
252
1,928
5,259
2,026
0
2,406
2,853
37,884
1,747
W
Bacchus
Karma_Gon_7
Bacchus
2,730
490
0
1,192
7,224
6,781
300
0
7,224
24,244
3,210
W
Mercury
Nicoooou
Mercury
1,867
838
0
2,982
9,490
3,410
0
737
8,753
0
48,498
L
Persephone
ReapingCasualty
Persephone
2,927
260
0
1,988
5,244
1,622
0
1,827
3,135
29,403
1,381
L
Nemesis
4,964
2,256
0
423
9,102
4,220
13
1,129
7,877
0
46,911
L
0
0
16
31
200
86
0
0
200
0
0
L
Izanami
Wizbot64
Izanami
3,765
2,543
0
562
6,215
2,399
0
2,235
3,980
0
47,048
L
Sylvanus
chargers202
Sylvanus
3,869
1,769
0
4,280
5,822
5,550
0
0
5,291
42,192
13,055
W
Heimdallr
santiii_oo
Heimdallr
3,262
1,164
0
667
3,636
1,333
574
0
3,636
0
31,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
27,557
340
Minions Killed
289
0
Camps Cleared
0
1,046,393
Distance Traveled
835,064
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,723
572
75
8
0
220,834
1
W
Ra
6,662
666
91
9
0
202,316
0
W
Bacchus
6,427
643
39
4
0
224,844
0
W
Mercury
5,537
554
82
8
0
244,047
0
L
Persephone
5,397
540
39
4
0
196,322
0
L
Nemesis
6,041
604
82
8
0
261,439
0
L
Terra
3,525
353
0
0
0
16,487
0
L
Izanami
6,100
610
84
8
0
192,387
0
L
Sylvanus
6,494
649
84
8
0
168,429
4
W
Heimdallr
5,576
558
53
5
0
154,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role