Player Matchup

Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dracolich77
Sol
Level 129
God Stats
9W - 12L
1,346 SR
Queue Stats
250W - 256L
1,535 Elo+
Solo
Atlas
Atlas
marcsantx2
Atlas
Level 87
God Stats
48W - 31L
1,556 SR
Queue Stats
147W - 126L
1,540 Elo+
Solo
Ne Zha
Ne Zha
xXGuga19Xx
Ne Zha
Level 113
God Stats
11W - 17L
1,580 SR
Queue Stats
303W - 286L
1,424 Elo+
Solo
Team Averages
Level 116
1,496 SR
1,500 Elo+

VS

Team Averages
Level 129
1,517 SR
1,495 Elo+
Bake Kujira
Bake Kujira
Jose Miguel VR
Bake Kujira
Level 129
God Stats
36W - 21L
1,634 SR
Queue Stats
81W - 77L
1,533 Elo+
Solo
Horus
Horus
Raith20
Horus
Level 155
God Stats
2W - 0L
1,565 SR
Queue Stats
58W - 65L
1,449 Elo+
Party 2
Skadi
Skadi
funkybeardman459
Skadi
Level 146
God Stats
2W - 2L
1,435 SR
Queue Stats
155W - 146L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
lnSaNe_-Savage
Nu Wa
Level 129
God Stats
36W - 17L
1,690 SR
Queue Stats
73W - 61L
1,522 Elo+
Solo
Bakasura
Bakasura
saby4545
Bakasura
Level 88
God Stats
18W - 46L
1,261 SR
Queue Stats
235W - 227L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 2 / 0
5,543
554
3,416
6,959
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
9
1 / 4 / 0
5,140
514
3,935
10,812
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,259
526
3,393
7,729
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
9
1 / 2 / 0
5,399
540
4,254
8,036
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
xXGuga19Xx
Ne Zha
9
0 / 3 / 2
5,154
515
3,089
9,364
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Jose Miguel VR
Bake Kujira
12
4 / 1 / 1
7,107
711
7,672
8,038
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Raith20
Horus
10
3 / 0 / 5
6,147
615
3,560
8,171
6,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 4
6,367
637
6,519
7,568
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 3
6,210
621
7,122
4,586
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
saby4545
Bakasura
11
2 / 1 / 3
5,797
580
3,466
7,725
3,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
15
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
0
1
L
Mulan
 
Mulan
1
4
0
0.25
L
0
4
0
0
W
Bake Kujira
Jose Miguel VR
Bake Kujira
4
1
1
4.5
W
Horus
Raith20
Horus
3
0
5
5.5
W
5
0
4
7
W
1
2
3
1.25
L
Atlas
1
2
0
0.5
W
Bakasura
saby4545
Bakasura
2
1
3
3.5
L
Ne Zha
xXGuga19Xx
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
28,339
42,900
Taken
36,088
17,581
Mitigated
21,794
10,497
Healing
17,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,416
82
0
1,016
6,959
2,009
0
3,168
3,389
36,482
1,423
L
Mulan
 
Mulan
3,935
838
0
3,026
10,812
4,254
0
6,245
3,752
0
25,680
L
3,393
1,625
0
2,162
7,729
2,244
0
322
6,637
43,899
526
W
Bake Kujira
Jose Miguel VR
Bake Kujira
7,672
2,924
0
2,611
8,038
7,611
230
0
8,038
53,451
2,009
W
Horus
Raith20
Horus
3,560
1,859
1,351
4,687
8,171
6,284
11
3,672
4,499
0
13,232
W
6,519
2,241
0
3,829
7,568
2,852
78
1,336
6,232
0
42,033
W
7,122
1,717
0
1,171
4,586
1,558
0
2,624
1,962
36,959
1,268
L
Atlas
4,254
1,565
1,186
1,928
8,036
5,122
0
1,294
6,435
18,737
2,864
W
Bakasura
saby4545
Bakasura
3,466
2,372
273
3,825
7,725
3,489
0
2,891
4,834
0
21,353
L
Ne Zha
xXGuga19Xx
Ne Zha
3,089
467
0
1,179
9,364
3,952
0
1,827
7,212
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
31,628
292
Minions Killed
302
0
Camps Cleared
0
953,938
Distance Traveled
1,038,498
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,543
554
68
7
0
191,412
2
L
Mulan
5,140
514
47
5
0
185,491
0
L
Sol
5,259
526
81
8
0
163,845
0
W
Bake Kujira
7,107
711
81
8
0
181,715
4
W
Horus
6,147
615
10
1
0
220,206
2
W
Skadi
6,367
637
74
7
0
232,693
0
W
Nu Wa
6,210
621
70
7
0
190,713
4
L
Atlas
5,399
540
30
3
0
200,143
2
W
Bakasura
5,797
580
67
7
0
213,171
0
L
Ne Zha
5,154
515
66
7
0
213,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role