Player Matchup

Bellona
Bellona
Gold III
Captag
Bellona
Gold III
Level 146
God Stats
12W - 10L
1,597 SR
Queue Stats
308W - 306L
1,537 MMR
Solo
Bacchus
Bacchus
Gold IV
ELCASTEL
Bacchus
Gold IV
Level 168
God Stats
0W - 6L
1,179 SR
Queue Stats
87W - 89L
1,534 MMR
Solo
Poseidon
Poseidon
Gold III
EPICprodigue12
Poseidon
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,537 MMR
Solo
Nut
Nut
Silver I
LGBTQSandwich
Nut
Silver I
Level 129
God Stats
0W - 2L
1,694 SR
Queue Stats
8W - 10L
1,522 MMR
Solo
Thor
Thor
Gold III
ZagueiroDoVasco
Thor
Gold III
Level 83
God Stats
3W - 5L
1,434 SR
Queue Stats
357W - 355L
1,528 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,481 SR
1,532 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,690 SR
1,551 MMR
Athena
Athena
Platinum V
CadetCaligula
Athena
Platinum V
Level 129
God Stats
20W - 7L
1,774 SR
Queue Stats
76W - 68L
1,532 MMR
Solo
Anhur
Anhur
Gold III
KoalasAreTrash
Anhur
Gold III
Level 157
God Stats
4W - 1L
1,705 SR
Queue Stats
51W - 43L
1,548 MMR
Party 2
Bastet
Bastet
Gold II
Persteponme422
Bastet
Gold II
Level 109
God Stats
2W - 3L
1,581 SR
Queue Stats
52W - 45L
1,582 MMR
Party 2
Odin
Odin
Gold IV
StepnAway4Moment
Odin
Gold IV
Level 47
God Stats
8W - 5L
1,614 SR
Queue Stats
118W - 124L
1,351 MMR
Party 1
Janus
Janus
Platinum III
hctibylgu
Janus
Platinum III
Level 155
God Stats
2W - 0L
1,777 SR
Queue Stats
66W - 59L
1,741 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Captag
Bellona
13
3 / 5 / 0
8,096
506
12,653
19,419
25,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ELCASTEL
Bacchus
11
0 / 4 / 2
7,517
470
6,532
13,347
14,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
15
0 / 3 / 0
8,167
510
5,161
8,461
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 0
8,929
558
8,569
12,667
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
7,902
494
5,019
15,843
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Erlang ShenKukulkanThoth

VS

Bans
SusanoBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
8,382
524
6,589
15,706
14,381
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
1 / 1 / 5
8,733
546
5,732
12,099
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 1
8,970
561
11,624
12,651
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 4
8,123
508
9,860
16,815
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
hctibylgu
Janus
17
7 / 1 / 3
10,001
625
9,756
6,590
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
17
17
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Bellona
Captag
Bellona
3
5
0
0.6
L
Bacchus
ELCASTEL
Bacchus
0
4
2
0.25
L
Poseidon
0
3
0
0
W
1
1
5
3.5
L
1
2
0
0.5
W
7
0
1
7.5
W
2
3
4
1.33
L
2
3
1
0.83
W
Janus
hctibylgu
Janus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
43,561
69,737
Taken
63,861
54,098
Mitigated
44,301
20,246
Healing
24,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,589
2,340
2,350
2,926
15,706
14,381
212
4,758
10,710
30,306
896
L
Bellona
Captag
Bellona
12,653
3,893
0
3,396
19,419
25,396
0
2,634
15,541
0
53,869
L
Bacchus
ELCASTEL
Bacchus
6,532
468
0
2,232
13,347
14,530
0
4,327
8,836
29,044
568
L
Poseidon
5,161
866
0
1,485
8,461
2,591
0
4,548
3,589
72,986
0
W
5,732
1,876
0
5,233
12,099
4,964
356
1,294
10,805
0
76,776
L
8,569
4,862
0
8,094
12,667
5,498
574
1,948
10,663
0
97,223
W
11,624
4,606
0
7,907
12,651
5,586
53
1,439
11,163
0
74,032
W
9,860
1,662
0
5,226
16,815
16,810
82
1,331
14,338
0
63,993
L
5,019
929
0
5,039
15,843
6,083
0
2,162
13,429
0
58,185
W
Janus
hctibylgu
Janus
9,756
1,552
0
864
6,590
2,560
0
2,711
3,830
80,542
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
44,209
511
Minions Killed
531
0
Camps Cleared
0
1,508,312
Distance Traveled
1,732,225
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,382
524
40
3
0
391,867
11
L
Bellona
8,096
506
75
5
0
294,157
0
L
Bacchus
7,517
470
33
2
0
301,464
7
L
Poseidon
8,167
510
134
8
0
312,384
3
W
Anhur
8,733
546
151
9
0
304,502
4
L
Nut
8,929
558
172
11
0
269,042
2
W
Bastet
8,970
561
101
6
0
404,823
0
W
Odin
8,123
508
101
6
0
262,314
3
L
Thor
7,902
494
97
6
0
331,265
0
W
Janus
10,001
625
138
9
0
368,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role