Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
GuiDias13
Morgan Le Fay
Gold III
Level 148
God Stats
4W - 7L
1,389 SR
Queue Stats
39W - 29L
1,457 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Redbymat
Xbalanque
Gold IV
Level 156
God Stats
5W - 5L
1,423 SR
Queue Stats
24W - 25L
1,419 MMR
Party 1
Mercury
Mercury
Gold III
despachax
Mercury
Gold III
Level 156
God Stats
4W - 4L
1,387 SR
Queue Stats
54W - 65L
1,513 MMR
Party 1
Sylvanus
Sylvanus
Gold I
tCazuu
Sylvanus
Gold I
Level 124
God Stats
14W - 18L
1,889 SR
Queue Stats
225W - 229L
1,758 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,517 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,443 SR
1,487 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Dzeko21
Sun Wukong
Bronze III
Level 122
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
MarKov08
Gilgamesh
Bronze III
Level 107
God Stats
0W - 2L
1,729 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Ullr
Ullr
Platinum III
Yenndas
Ullr
Platinum III
Level 109
God Stats
7W - 13L
1,334 SR
Queue Stats
124W - 131L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 0 / 0
3,911
782
1,975
5,396
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GuiDias13
Morgan Le Fay
7
0 / 0 / 0
4,005
801
228
751
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Redbymat
Xbalanque
6
0 / 1 / 1
3,577
715
3,311
3,439
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
despachax
Mercury
7
0 / 0 / 0
3,698
740
211
4,263
1,530
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
tCazuu
Sylvanus
6
1 / 0 / 0
4,141
828
1,744
4,881
2,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThanatosBake KujiraMaman BrigitteSusano

VS

Bans
AgniAphroditeDanzaburouAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 1 / 0
3,478
696
2,341
5,000
2,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
 
Kukulkan
1
0 / 0 / 0
2,511
502
0
0
0
Sun Wukong
Dzeko21
Sun Wukong
7
0 / 0 / 0
3,662
732
2,899
3,495
1,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MarKov08
Gilgamesh
7
0 / 0 / 0
3,079
616
753
2,495
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Yenndas
Ullr
6
0 / 0 / 1
3,082
616
2,435
2,973
857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Sun Wukong
Dzeko21
Sun Wukong
0
0
0
0
W
Morgan Le Fay
GuiDias13
Morgan Le Fay
0
0
0
0
L
Gilgamesh
MarKov08
Gilgamesh
0
0
0
0
W
Xbalanque
Redbymat
Xbalanque
0
1
1
0.5
L
Ullr
Yenndas
Ullr
0
0
1
0.5
W
Mercury
despachax
Mercury
0
0
0
0
W
Sylvanus
tCazuu
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,469
Damage
8,428
18,730
Taken
13,963
8,784
Mitigated
6,232
8,372
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,975
756
0
3,553
5,396
3,058
0
0
5,082
0
24,156
L
Cthulhu
 
Cthulhu
2,341
292
463
933
5,000
2,476
0
968
4,032
11,668
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Dzeko21
Sun Wukong
2,899
1,010
0
1,524
3,495
1,862
0
0
3,495
0
21,711
W
Morgan Le Fay
GuiDias13
Morgan Le Fay
228
0
0
294
751
278
0
0
751
21,073
1,296
L
Gilgamesh
MarKov08
Gilgamesh
753
140
0
350
2,495
1,037
0
228
2,267
0
12,451
W
Xbalanque
Redbymat
Xbalanque
3,311
1,347
0
1,412
3,439
1,258
0
1,260
2,179
0
22,445
L
Ullr
Yenndas
Ullr
2,435
906
0
509
2,973
857
0
776
2,197
0
14,586
W
Mercury
despachax
Mercury
211
83
0
500
4,263
1,530
0
0
4,263
0
27,193
W
Sylvanus
tCazuu
Sylvanus
1,744
484
395
2,218
4,881
2,660
0
1,081
3,800
13,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,332
Gold Earned
15,812
187
Minions Killed
101
0
Camps Cleared
0
527,543
Distance Traveled
457,084
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,911
782
37
7
0
97,828
2
L
Cthulhu
3,478
696
20
4
0
120,564
0
L
Kukulkan
2,511
502
0
0
0
0
0
L
Sun Wukong
3,662
732
39
8
0
128,697
0
W
Morgan Le Fay
4,005
801
46
9
0
89,637
0
L
Gilgamesh
3,079
616
17
3
0
115,567
0
W
Xbalanque
3,577
715
36
7
0
101,265
0
L
Ullr
3,082
616
25
5
0
92,256
0
W
Mercury
3,698
740
47
9
0
128,394
0
W
Sylvanus
4,141
828
21
4
0
110,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role