Player Matchup

Sobek
Sobek
Gold III
JONPArtner
Sobek
Gold III
Level 125
God Stats
2W - 5L
1,311 SR
Queue Stats
57W - 61L
1,661 MMR
Party 1
Neith
Neith
Gold III
Molimou
Neith
Gold III
Level 128
God Stats
8W - 10L
1,793 SR
Queue Stats
79W - 87L
1,663 MMR
Party 1
Sol
Sol
Silver I
Riley01
Sol
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,629 MMR
Solo
Guan Yu
Guan Yu
Platinum V
pensilvania1
Guan Yu
Platinum V
Level 129
God Stats
16W - 9L
1,313 SR
Queue Stats
486W - 500L
1,716 MMR
Solo
Da Ji
Da Ji
Gold III
sisterfister237
Da Ji
Gold III
Level 122
God Stats
4W - 6L
1,629 SR
Queue Stats
157W - 148L
1,630 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,509 SR
1,660 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,618 SR
1,668 MMR
Kali
Kali
Platinum V
GoVEGANorG0NoHom
Kali
Platinum V
Level 69
God Stats
296W - 239L
1,555 SR
Queue Stats
687W - 686L
1,602 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Pop Smuke
Ah Muzen Cab
Platinum III
Level 154
God Stats
13W - 4L
1,789 SR
Queue Stats
178W - 161L
1,711 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Wolfullmoon
Hun Batz
Gold IV
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 49L
1,708 MMR
Solo
Fafnir
Fafnir
Platinum V
callumxiv
Fafnir
Platinum V
Level 148
God Stats
2W - 0L
1,749 SR
Queue Stats
55W - 48L
1,710 MMR
Solo
Terra
Terra
Platinum V
vRAMBOv
Terra
Platinum V
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
207W - 185L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 8 / 0
8,977
390
5,880
23,238
20,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Molimou
Neith
17
1 / 4 / 1
10,468
455
11,288
16,579
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
17
1 / 7 / 4
10,621
462
13,804
22,708
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
pensilvania1
Guan Yu
18
2 / 5 / 6
11,199
487
13,770
29,130
30,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
6 / 6 / 1
10,468
455
13,813
24,493
10,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosAo KuangKuzenboAtlas

VS

Bans
AthenaBacchusArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
13,551
589
11,597
23,429
13,012
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
Pop Smuke
Ah Muzen Cab
20
13 / 3 / 9
14,123
614
31,781
17,940
10,129
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Wolfullmoon
Hun Batz
20
13 / 1 / 8
13,899
604
23,246
20,341
10,644
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
callumxiv
Fafnir
18
2 / 4 / 11
12,093
526
9,567
18,670
25,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
vRAMBOv
Terra
16
0 / 2 / 22
11,341
493
11,482
21,491
24,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
11
Kills
30
30
Deaths
12
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Sobek
1
8
0
0.13
L
Neith
Molimou
Neith
1
4
1
0.38
W
Ah Muzen Cab
Pop Smuke
Ah Muzen Cab
13
3
9
5.83
L
Sol
1
7
4
0.43
W
Hun Batz
Wolfullmoon
Hun Batz
13
1
8
17
W
Fafnir
callumxiv
Fafnir
2
4
11
1.88
L
Guan Yu
pensilvania1
Guan Yu
2
5
6
1
L
6
6
1
1.08
W
Terra
vRAMBOv
Terra
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
87,673
116,148
Taken
101,871
75,036
Mitigated
83,632
36,712
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,597
5,748
0
10,694
23,429
13,012
263
3,301
20,128
0
142,898
L
Sobek
5,880
563
1,709
3,577
23,238
20,045
0
5,186
18,052
19,252
2,073
L
Neith
Molimou
Neith
11,288
3,625
0
3,234
16,579
6,463
0
918
15,661
0
94,579
W
Ah Muzen Cab
Pop Smuke
Ah Muzen Cab
31,781
12,803
0
1,206
17,940
10,129
279
5,802
12,138
0
147,398
L
Sol
13,804
3,757
0
7,785
22,708
7,347
0
3,381
19,327
91,759
669
W
Hun Batz
Wolfullmoon
Hun Batz
23,246
8,635
0
3,017
20,341
10,644
0
3,871
16,470
0
137,339
W
Fafnir
callumxiv
Fafnir
9,567
1,937
0
4,982
18,670
25,840
95
2,553
16,117
58,794
5,274
L
Guan Yu
pensilvania1
Guan Yu
13,770
1,703
3,371
9,393
29,130
30,354
0
6,388
22,742
0
80,302
L
13,813
4,219
0
7,643
24,493
10,827
71
4,112
20,381
0
90,984
W
Terra
vRAMBOv
Terra
11,482
1,898
1,380
4,953
21,491
24,007
601
6,841
14,650
42,593
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
65,007
584
Minions Killed
690
0
Camps Cleared
0
2,068,574
Distance Traveled
2,355,560
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,551
589
213
9
0
439,230
0
L
Sobek
8,977
390
52
2
0
422,148
10
L
Neith
10,468
455
141
6
0
415,471
2
W
Ah Muzen Cab
14,123
614
209
9
0
482,817
0
L
Sol
10,621
462
155
7
0
365,866
2
W
Hun Batz
13,899
604
127
6
0
537,871
0
W
Fafnir
12,093
526
100
4
0
410,789
0
L
Guan Yu
11,199
487
113
5
0
419,666
2
L
Da Ji
10,468
455
123
5
0
445,423
1
W
Terra
11,341
493
41
2
0
484,853
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role