Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AlzerPALzer
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 224L
1,526 Elo+
Solo
Khepri
Khepri
RvB Agent Tex
Khepri
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,380 Elo+
Solo
Anhur
Anhur
catcollector6000
Anhur
Level 186
God Stats
3W - 11L
1,362 SR
Queue Stats
351W - 377L
1,445 Elo+
Solo
Loki
Loki
millevolt
Loki
Level 144
God Stats
9W - 5L
1,702 SR
Queue Stats
32W - 38L
1,458 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,462 Elo+

VS

Team Averages
Level 120
1,465 SR
1,518 Elo+
Atlas
Atlas
GuiltyHail49713
Atlas
Level 108
God Stats
4W - 6L
1,569 SR
Queue Stats
89W - 88L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
TWScotting
Cthulhu
Level 62
God Stats
1W - 1L
1,142 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Surtr
Surtr
TheRayven7
Surtr
Level 90
God Stats
1W - 3L
1,424 SR
Queue Stats
19W - 16L
1,436 Elo+
Party 1
Loki
Loki
oHalfLife
Loki
Level 186
God Stats
21W - 9L
1,688 SR
Queue Stats
269W - 90L
1,818 Elo+
Party 1
Aphrodite
Aphrodite
solaetresol
Aphrodite
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 127L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 2
6,309
1,262
7,301
4,980
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
11
0 / 1 / 1
5,964
1,193
4,684
4,996
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,295
1,059
0
0
0
10
1 / 0 / 0
6,071
1,214
1,959
3,494
1,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
12
4 / 3 / 2
7,104
1,421
7,371
8,740
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

350

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,149
1,230
4,441
3,249
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TWScotting
Cthulhu
11
0 / 2 / 4
6,346
1,269
4,893
6,398
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Surtr
11
2 / 0 / 2
6,583
1,317
4,183
4,155
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
11
4 / 0 / 2
7,457
1,491
5,454
3,855
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
solaetresol
Aphrodite
11
0 / 3 / 3
6,358
1,272
1,747
7,294
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
6
6
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
2
1
L
Vulcan
0
1
1
0.5
W
0
1
3
1.5
L
0
0
0
0
W
Cthulhu
TWScotting
Cthulhu
0
2
4
1
W
Surtr
2
0
2
3
L
1
0
0
1
L
Loki
4
3
2
1.67
W
Loki
4
0
2
5
W
Aphrodite
solaetresol
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
20,718
22,210
Taken
24,951
8,301
Mitigated
15,431
645
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,301
398
0
90
4,980
1,890
0
2,386
2,359
19,416
0
L
Vulcan
4,684
1,903
0
299
4,996
1,942
0
2,819
1,828
11,831
0
W
4,441
700
0
0
3,249
1,660
0
1,497
1,752
16,563
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
TWScotting
Cthulhu
4,893
336
301
750
6,398
4,949
0
2,861
3,537
20,768
0
W
Surtr
4,183
888
0
734
4,155
3,405
0
2,432
1,723
312
7,461
L
1,959
931
0
0
3,494
1,154
0
940
2,359
0
12,868
L
Loki
7,371
1,507
0
256
8,740
3,315
0
4,419
3,997
0
18,395
W
Loki
5,454
1,711
0
0
3,855
1,300
0
1,460
2,395
0
14,009
W
Aphrodite
solaetresol
Aphrodite
1,747
377
2,265
2,128
7,294
4,117
0
3,735
3,559
3,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
32,893
95
Minions Killed
119
2
Camps Cleared
7
383,493
Distance Traveled
594,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,309
1,262
30
6
0
99,133
0
L
Vulcan
5,964
1,193
19
4
1
108,198
0
W
Atlas
6,149
1,230
41
8
1
113,735
0
L
Khepri
5,295
1,059
0
0
0
0
0
W
Cthulhu
6,346
1,269
31
6
0
128,902
0
W
Surtr
6,583
1,317
14
3
1
121,535
0
L
Anhur
6,071
1,214
35
7
1
70,789
0
L
Loki
7,104
1,421
11
2
0
105,373
0
W
Loki
7,457
1,491
20
4
5
124,756
0
W
Aphrodite
6,358
1,272
13
3
0
105,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role