Player Matchup

Athena
Athena
DontBIink2x
Athena
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 145L
1,467 Elo+
Party 1
Agni
Agni
Possesed Knight
Agni
Level 121
God Stats
4W - 3L
1,888 SR
Queue Stats
238W - 212L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
brianMW3z
Cernunnos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 103L
1,589 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ironDRAGON21
Tsukuyomi
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 149L
1,532 Elo+
Party 2
Odin
Odin
xdHI0
Odin
Level 117
God Stats
12W - 2L
1,788 SR
Queue Stats
447W - 450L
1,534 Elo+
Party 1
Team Averages
Level 123
1,635 SR
1,520 Elo+

VS

Team Averages
Level 114
1,538 SR
1,555 Elo+
Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Steven5246
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,543 Elo+
Party 3
Charon
Charon
Sysong
Charon
Level 148
God Stats
11W - 6L
1,697 SR
Queue Stats
80W - 63L
1,603 Elo+
Party 3
Kukulkan
Kukulkan
TangyTigger
Kukulkan
Level 69
God Stats
2W - 3L
1,360 SR
Queue Stats
99W - 81L
1,575 Elo+
Party 3
Izanami
Izanami
ankofan48
Izanami
Level 148
God Stats
2W - 1L
1,634 SR
Queue Stats
44W - 39L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 1 / 4
6,972
536
3,659
10,319
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 1 / 2
8,874
683
10,797
6,703
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
brianMW3z
Cernunnos
13
2 / 0 / 3
7,067
544
5,687
8,004
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
ironDRAGON21
Tsukuyomi
12
4 / 1 / 2
6,929
533
6,324
10,337
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
xdHI0
Odin
15
4 / 0 / 2
8,894
684
10,945
9,809
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 2 / 1
6,479
498
5,515
12,481
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
10
0 / 1 / 2
6,071
467
7,088
7,114
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
Sysong
Charon
12
0 / 4 / 0
6,670
513
4,847
14,509
11,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TangyTigger
Kukulkan
11
0 / 7 / 1
6,355
489
2,433
10,301
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ankofan48
Izanami
12
2 / 3 / 0
7,053
543
6,654
8,313
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
3
3
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
W
Athena
1
1
4
3
W
6
1
2
7
L
Nu Wa
0
1
2
1
L
Charon
Sysong
Charon
0
4
0
0
L
Kukulkan
TangyTigger
Kukulkan
0
7
1
0.07
L
Izanami
ankofan48
Izanami
2
3
0
0.67
W
Cernunnos
brianMW3z
Cernunnos
2
0
3
3.5
W
Tsukuyomi
ironDRAGON21
Tsukuyomi
4
1
2
5
W
Odin
xdHI0
Odin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,412
Damage
26,537
45,172
Taken
52,718
23,907
Mitigated
27,840
20,639
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,515
2,053
0
3,335
12,481
5,297
0
1,117
11,078
0
54,698
W
Athena
3,659
1,085
0
2,616
10,319
7,466
0
2,980
7,309
21,696
798
W
10,797
348
0
834
6,703
2,583
0
1,921
4,782
67,058
1,611
L
Nu Wa
7,088
2,777
0
1,508
7,114
4,362
0
2,573
4,429
15,155
0
L
Charon
Sysong
Charon
4,847
1,052
0
3,264
14,509
11,328
0
209
13,256
39,053
2,395
L
Kukulkan
TangyTigger
Kukulkan
2,433
322
0
140
10,301
3,690
0
7,325
2,576
48,330
1,016
L
Izanami
ankofan48
Izanami
6,654
4,283
0
2,223
8,313
3,163
0
2,080
6,183
0
57,926
W
Cernunnos
brianMW3z
Cernunnos
5,687
2,989
0
6,295
8,004
3,098
0
2,287
5,717
0
65,798
W
Tsukuyomi
ironDRAGON21
Tsukuyomi
6,324
1,138
0
5,340
10,337
3,961
0
2,504
7,775
0
48,004
W
Odin
xdHI0
Odin
10,945
2,219
0
5,554
9,809
6,799
0
3,528
5,694
0
72,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
32,628
454
Minions Killed
395
0
Camps Cleared
0
1,397,033
Distance Traveled
1,213,037
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,479
498
93
7
0
308,401
0
W
Athena
6,972
536
35
3
0
289,823
0
W
Agni
8,874
683
125
10
0
277,764
4
L
Nu Wa
6,071
467
16
1
0
230,946
0
L
Charon
6,670
513
90
7
0
217,721
0
L
Kukulkan
6,355
489
95
7
0
229,114
0
L
Izanami
7,053
543
101
8
0
226,855
0
W
Cernunnos
7,067
544
96
7
0
231,686
0
W
Tsukuyomi
6,929
533
75
6
0
331,320
0
W
Odin
8,894
684
123
9
0
266,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role