Player Matchup

Jing Wei
Jing Wei
Arnau20004
Jing Wei
Level 104
God Stats
0W - 1L
1,138 SR
Queue Stats
6W - 6L
1,680 Elo+
Solo
Ix Chel
Ix Chel
Bartalomeos
Ix Chel
Level 151
God Stats
21W - 16L
1,584 SR
Queue Stats
259W - 243L
1,559 Elo+
Party 1
Loki
Loki
Quveiua
Loki
Level 107
God Stats
18W - 17L
1,491 SR
Queue Stats
172W - 157L
1,467 Elo+
Solo
Cabrakan
Cabrakan
SamusAran75
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,510 Elo+
Solo
Atlas
Atlas
smilemoous
Atlas
Level 147
God Stats
21W - 11L
1,661 SR
Queue Stats
147W - 144L
1,552 Elo+
Party 1
Team Averages
Level 115
1,475 SR
1,554 Elo+

VS

Team Averages
Level 167
1,515 SR
1,515 Elo+
Tiamat
Tiamat
EatNut
Tiamat
Level 159
God Stats
18W - 27L
1,387 SR
Queue Stats
708W - 695L
1,452 Elo+
Solo
Heimdallr
Heimdallr
JànusOrTróll
Heimdallr
Level 288
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 272L
1,563 Elo+
Party 2
Yemoja
Yemoja
SiriPlayParanoid
Yemoja
Level 161
God Stats
15W - 12L
1,563 SR
Queue Stats
366W - 343L
1,503 Elo+
Party 2
Lancelot
Lancelot
fathack147
Lancelot
Level 127
God Stats
12W - 16L
1,610 SR
Queue Stats
101W - 118L
1,479 Elo+
Solo
King Arthur
King Arthur
shakil254
King Arthur
Level 102
God Stats
19W - 28L
1,517 SR
Queue Stats
167W - 167L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arnau20004
Jing Wei
11
1 / 3 / 1
6,093
469
7,465
8,755
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Bartalomeos
Ix Chel
13
7 / 3 / 3
7,864
605
10,418
10,285
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Quveiua
Loki
13
4 / 1 / 4
6,760
520
4,560
9,194
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
SamusAran75
Cabrakan
9
0 / 1 / 0
5,386
414
4,242
7,460
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
10
1 / 5 / 4
6,441
495
4,726
13,258
10,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EatNut
Tiamat
12
1 / 5 / 2
6,873
529
6,288
10,039
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JànusOrTróll
Heimdallr
12
6 / 4 / 3
7,850
604
11,405
8,779
3,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
2 / 2 / 5
7,076
544
3,120
12,210
7,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
fathack147
Lancelot
13
4 / 2 / 3
7,702
592
5,683
11,106
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
shakil254
King Arthur
13
0 / 0 / 1
7,945
611
3,513
8,825
8,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
13
Kills
13
13
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arnau20004
Jing Wei
1
3
1
0.5
L
Ix Chel
Bartalomeos
Ix Chel
7
3
3
2.83
W
Tiamat
EatNut
Tiamat
1
5
2
0.4
W
Heimdallr
JànusOrTróll
Heimdallr
6
4
3
1.88
L
Loki
Quveiua
Loki
4
1
4
6
L
Cabrakan
SamusAran75
Cabrakan
0
1
0
0
W
2
2
5
2.25
W
Lancelot
fathack147
Lancelot
4
2
3
2.75
W
King Arthur
shakil254
King Arthur
0
0
1
0.5
L
Atlas
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
30,009
48,952
Taken
50,959
28,917
Mitigated
29,538
13,654
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arnau20004
Jing Wei
7,465
5,322
0
718
8,755
3,819
0
932
7,823
0
37,913
L
Ix Chel
Bartalomeos
Ix Chel
10,418
1,648
987
3,713
10,285
4,588
0
2,963
7,322
56,577
778
W
Tiamat
EatNut
Tiamat
6,288
314
0
2,194
10,039
6,065
315
6,338
3,662
32,813
659
W
Heimdallr
JànusOrTróll
Heimdallr
11,405
6,376
0
1,444
8,779
3,265
1,597
2,447
5,880
0
47,478
L
Loki
Quveiua
Loki
4,560
1,257
0
4,036
9,194
3,548
0
131
9,063
0
42,230
L
Cabrakan
SamusAran75
Cabrakan
4,242
709
0
1,092
7,460
6,354
0
450
7,010
28,985
1,533
W
3,120
1,007
2,214
2,635
12,210
7,614
0
4,086
7,937
22,504
0
W
Lancelot
fathack147
Lancelot
5,683
696
0
5,258
11,106
4,581
0
2,874
8,029
0
49,574
W
King Arthur
shakil254
King Arthur
3,513
290
0
2,675
8,825
8,013
0
2,880
5,278
7,271
53,697
L
Atlas
4,726
2,584
0
3,108
13,258
10,608
0
5,417
7,836
22,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
37,446
313
Minions Killed
326
0
Camps Cleared
0
1,306,575
Distance Traveled
1,243,543
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,093
469
72
6
0
276,186
0
L
Ix Chel
7,864
605
97
7
0
284,208
0
W
Tiamat
6,873
529
56
4
0
226,193
1
W
Heimdallr
7,850
604
53
4
0
215,128
2
L
Loki
6,760
520
72
6
0
298,332
0
L
Cabrakan
5,386
414
44
3
0
160,364
1
W
Yemoja
7,076
544
31
2
0
220,719
7
W
Lancelot
7,702
592
83
6
0
311,150
3
W
King Arthur
7,945
611
103
8
0
270,353
0
L
Atlas
6,441
495
28
2
0
287,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role