Player Matchup

Chaac
Chaac
ChomskeeHonk
Chaac
Level 72
God Stats
12W - 7L
1,917 SR
Queue Stats
444W - 429L
1,395 Elo+
Party 1
Cupid
Cupid
MargotThrobby
Cupid
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 51L
1,489 Elo+
Solo
Jing Wei
Jing Wei
The UPS Panda
Jing Wei
Level 146
God Stats
2W - 3L
1,478 SR
Queue Stats
349W - 358L
1,425 Elo+
Party 2
Ullr
Ullr
chancyab
Ullr
Level 149
God Stats
2W - 9L
1,189 SR
Queue Stats
374W - 396L
1,439 Elo+
Party 2
Anubis
Anubis
polygond
Anubis
Level 68
God Stats
11W - 13L
1,636 SR
Queue Stats
424W - 417L
1,395 Elo+
Party 1
Team Averages
Level 112
1,501 SR
1,429 Elo+

VS

Team Averages
Level 141
1,563 SR
1,477 Elo+
Cupid
Cupid
Catnip-Everclean
Cupid
Level 183
God Stats
9W - 3L
1,791 SR
Queue Stats
680W - 696L
1,469 Elo+
Solo
Bacchus
Bacchus
FADExxRAGE
Bacchus
Level 120
God Stats
2W - 0L
1,708 SR
Queue Stats
117W - 140L
1,484 Elo+
Party 3
He Bo
He Bo
Hazepuffnsu
He Bo
Level 82
God Stats
2W - 3L
1,320 SR
Queue Stats
356W - 373L
1,497 Elo+
Solo
Sol
Sol
black_king1
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
youngplowmule
Ao Kuang
Level 163
God Stats
2W - 2L
1,494 SR
Queue Stats
48W - 76L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 11
10,440
746
17,203
22,678
27,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 10
10,758
768
14,196
15,505
7,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
The UPS Panda
Jing Wei
16
4 / 6 / 5
9,330
666
10,320
12,955
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
14
1 / 5 / 12
8,729
624
10,099
12,322
6,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
polygond
Anubis
16
4 / 6 / 5
9,279
663
11,582
15,456
9,410
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 12
11,969
855
20,305
14,011
7,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FADExxRAGE
Bacchus
16
2 / 4 / 12
9,977
713
14,663
19,589
31,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 6
8,731
624
9,576
13,271
5,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

17
4 / 3 / 10
10,170
726
18,876
12,258
5,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
youngplowmule
Ao Kuang
17
10 / 3 / 8
11,014
787
8,380
17,874
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
73
18
Kills
25
25
Deaths
18
43
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
L
4
5
11
1.9
W
Bacchus
FADExxRAGE
Bacchus
2
4
12
2
W
1
6
6
0.67
L
5
3
10
3.33
L
Jing Wei
The UPS Panda
Jing Wei
4
6
5
1.08
W
4
3
10
3
L
Ullr
1
5
12
1.4
L
Anubis
polygond
Anubis
4
6
5
1.08
W
Ao Kuang
youngplowmule
Ao Kuang
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,400
Damage
71,800
78,916
Taken
77,003
56,830
Mitigated
69,082
29,262
Healing
31,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,305
7,835
5,936
5,141
14,011
7,907
25
1,206
12,805
0
54,895
L
17,203
1,706
909
5,870
22,678
27,341
0
13,035
9,505
0
31,811
W
Bacchus
FADExxRAGE
Bacchus
14,663
860
1,536
5,921
19,589
31,383
0
4,271
15,318
21,283
737
W
9,576
555
571
1,593
13,271
5,018
0
2,145
11,126
20,691
396
L
14,196
9,718
3,683
8,270
15,505
7,785
301
10,028
5,397
0
34,501
L
Jing Wei
The UPS Panda
Jing Wei
10,320
7,816
1,846
1,168
12,955
6,157
67
9,124
3,781
0
22,866
W
18,876
1,161
782
4,758
12,258
5,283
0
1,150
11,108
27,984
0
L
Ullr
10,099
2,928
711
1,331
12,322
6,137
0
7,418
4,821
0
15,006
L
Anubis
polygond
Anubis
11,582
1,123
596
4,878
15,456
9,410
0
10,233
5,007
19,244
0
W
Ao Kuang
youngplowmule
Ao Kuang
8,380
2,537
1,196
4,064
17,874
19,491
0
2,810
15,064
9,730
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
51,861
142
Minions Killed
148
0
Camps Cleared
0
1,161,540
Distance Traveled
1,204,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,969
855
93
7
0
217,060
0
L
Chaac
10,440
746
20
1
0
249,031
0
W
Bacchus
9,977
713
11
1
0
273,240
0
W
He Bo
8,731
624
16
1
0
217,749
0
L
Cupid
10,758
768
53
4
0
240,083
0
L
Jing Wei
9,330
666
32
2
0
230,444
0
W
Sol
10,170
726
24
2
0
233,890
0
L
Ullr
8,729
624
10
1
0
238,665
0
L
Anubis
9,279
663
27
2
0
203,317
0
W
Ao Kuang
11,014
787
4
0
0
262,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role