Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darkness9013
Fenrir
Level 109
God Stats
3W - 1L
1,405 SR
Queue Stats
118W - 118L
1,494 Elo+
Solo
Anubis
Anubis
Hoss Delgado06
Anubis
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
71W - 81L
1,471 Elo+
Party 2
Hercules
Hercules
Kamster05
Hercules
Level 104
God Stats
9W - 8L
1,773 SR
Queue Stats
129W - 117L
1,519 Elo+
Party 2
Horus
Horus
ProfessorPress
Horus
Level 122
God Stats
3W - 1L
1,763 SR
Queue Stats
31W - 26L
1,543 Elo+
Solo
Team Averages
Level 115
1,588 SR
1,506 Elo+

VS

Team Averages
Level 94
1,631 SR
1,503 Elo+
Danzaburou
Danzaburou
DarkNinja4287
Danzaburou
Level 73
God Stats
3W - 3L
1,707 SR
Queue Stats
54W - 44L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
FemBoyGayLover
Jormungandr
Level 63
God Stats
6W - 3L
1,730 SR
Queue Stats
146W - 133L
1,469 Elo+
Party 1
Thanatos
Thanatos
Sn1PeR sh4dow 5
Thanatos
Level 84
God Stats
21W - 13L
1,641 SR
Queue Stats
127W - 118L
1,457 Elo+
Party 1
King Arthur
King Arthur
SugeSmith
King Arthur
Level 122
God Stats
182W - 174L
1,576 SR
Queue Stats
379W - 383L
1,512 Elo+
Solo
Agni
Agni
wiliansittto
Agni
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 66L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 1 / 6
7,814
558
8,243
8,534
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
13
4 / 2 / 4
6,791
485
6,787
9,792
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 2
8,227
588
4,320
8,382
4,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Kamster05
Hercules
14
6 / 0 / 3
7,874
562
7,673
8,922
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 2
7,884
563
10,150
15,772
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkNinja4287
Danzaburou
12
1 / 3 / 2
7,042
503
5,607
9,996
4,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
FemBoyGayLover
Jormungandr
10
2 / 4 / 1
6,910
494
5,434
12,767
10,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
13
1 / 2 / 0
6,789
485
3,158
11,111
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SugeSmith
King Arthur
13
2 / 2 / 0
6,939
496
9,561
16,381
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 0
7,163
512
6,344
7,020
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
6
6
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
6
5
L
Danzaburou
DarkNinja4287
Danzaburou
1
3
2
0.67
W
Fenrir
4
2
4
3
L
Jormungandr
FemBoyGayLover
Jormungandr
2
4
1
0.63
W
1
0
2
2
W
Hercules
Kamster05
Hercules
6
0
3
7.5
W
0
3
2
0.33
L
Thanatos
1
2
0
0.5
L
King Arthur
SugeSmith
King Arthur
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
30,104
51,402
Taken
57,275
32,185
Mitigated
36,310
18,395
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,243
4,053
0
4,357
8,534
3,473
612
2,256
6,278
0
75,208
L
Danzaburou
DarkNinja4287
Danzaburou
5,607
2,539
0
3,268
9,996
4,064
792
0
9,770
0
51,355
W
Fenrir
6,787
1,231
0
2,464
9,792
6,771
0
2,116
7,676
0
18,771
L
Jormungandr
FemBoyGayLover
Jormungandr
5,434
1,600
0
1,525
12,767
10,826
121
361
12,059
27,327
190
W
4,320
101
0
4,784
8,382
4,312
387
4,958
3,424
71,111
1,400
W
Hercules
Kamster05
Hercules
7,673
2,788
0
319
8,922
4,741
0
2,145
6,777
0
52,578
W
10,150
4,180
124
6,347
15,772
12,888
52
116
15,656
1,775
64,682
L
Thanatos
3,158
92
0
10,419
11,111
4,586
0
331
10,702
0
62,421
L
King Arthur
SugeSmith
King Arthur
9,561
699
0
3,617
16,381
14,731
0
393
14,805
393
52,497
L
6,344
187
0
755
7,020
2,103
0
3,628
3,392
54,415
2,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
34,843
452
Minions Killed
387
0
Camps Cleared
0
1,435,591
Distance Traveled
1,392,753
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,814
558
105
8
0
293,600
0
L
Danzaburou
7,042
503
90
6
0
257,632
0
W
Fenrir
6,791
485
34
2
0
319,145
0
L
Jormungandr
6,910
494
27
2
0
293,107
0
W
Anubis
8,227
588
140
10
0
269,065
0
W
Hercules
7,874
562
76
5
0
300,137
0
W
Horus
7,884
563
97
7
0
253,644
0
L
Thanatos
6,789
485
100
7
0
265,100
0
L
King Arthur
6,939
496
65
5
0
305,115
2
L
Agni
7,163
512
105
8
0
271,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role