Player Matchup

Janus
Janus
Gold I
KomiAckerman
Janus
Gold I
Level 145
God Stats
5W - 5L
1,284 SR
Queue Stats
78W - 74L
1,403 MMR
Party 3
Hercules
Hercules
Silver V
RealDesired
Hercules
Silver V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,090 MMR
Party 2
Ishtar
Ishtar
Silver III
URD Bully
Ishtar
Silver III
Level 156
God Stats
5W - 4L
1,527 SR
Queue Stats
277W - 290L
1,030 MMR
Party 3
Khepri
Khepri
Silver III
bluehefner92
Khepri
Silver III
Level 154
God Stats
2W - 2L
1,369 SR
Queue Stats
147W - 161L
1,222 MMR
Solo
Surtr
Surtr
Bronze III
hoodietuff
Surtr
Bronze III
Level 126
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 7L
1,374 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,492 SR
1,224 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,405 SR
1,224 MMR
Raijin
Raijin
Silver II
ButtahLIVE
Raijin
Silver II
Level 107
God Stats
3W - 4L
1,268 SR
Queue Stats
286W - 299L
1,129 MMR
Party 1
King Arthur
King Arthur
Gold V
MonokumaLIVE
King Arthur
Gold V
Level 108
God Stats
6W - 8L
1,506 SR
Queue Stats
313W - 328L
1,328 MMR
Party 1
Arachne
Arachne
Gold V
NeoTheDog29
Arachne
Gold V
Level 126
God Stats
49W - 44L
1,553 SR
Queue Stats
465W - 493L
1,217 MMR
Solo
Anhur
Anhur
Gold III
bussylips99
Anhur
Gold III
Level 79
God Stats
16W - 16L
1,553 SR
Queue Stats
123W - 119L
1,231 MMR
Solo
Sobek
Sobek
Bronze IV
shangging
Sobek
Bronze IV
Level 177
God Stats
0W - 3L
1,144 SR
Queue Stats
8W - 18L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,081
635
2,451
1,191
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RealDesired
Hercules
9
1 / 1 / 1
4,921
615
3,148
5,822
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
URD Bully
Ishtar
8
1 / 4 / 0
4,444
556
2,125
6,444
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
7
0 / 2 / 0
4,324
541
816
3,542
1,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
9
2 / 0 / 2
5,061
633
2,978
4,395
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Maman BrigitteThanatosOdinAthena

VS

Bans
AwilixThothSusanoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ButtahLIVE
Raijin
8
0 / 2 / 0
4,385
548
543
3,306
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
MonokumaLIVE
King Arthur
9
1 / 2 / 0
5,346
668
2,774
6,869
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NeoTheDog29
Arachne
8
0 / 0 / 0
4,300
538
465
6,754
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 1 / 1
6,042
755
4,635
4,128
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
shangging
Sobek
5
1 / 1 / 4
4,497
562
1,590
5,758
3,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
7
7
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
ButtahLIVE
Raijin
0
2
0
0
W
2
0
0
2
L
King Arthur
MonokumaLIVE
King Arthur
1
2
0
0.5
L
Arachne
NeoTheDog29
Arachne
0
0
0
0
W
Hercules
RealDesired
Hercules
1
1
1
1.5
W
Ishtar
URD Bully
Ishtar
1
4
0
0.25
W
Khepri
0
2
0
0
L
5
1
1
5.5
W
Surtr
2
0
2
3
L
Sobek
shangging
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
10,007
21,394
Taken
26,815
9,393
Mitigated
13,256
6,096
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ButtahLIVE
Raijin
543
75
0
250
3,306
955
0
1,268
1,910
28,609
0
W
2,451
88
0
640
1,191
404
0
545
646
35,352
604
L
King Arthur
MonokumaLIVE
King Arthur
2,774
375
0
1,096
6,869
4,661
0
112
6,341
0
35,906
L
Arachne
NeoTheDog29
Arachne
465
286
0
1,481
6,754
2,648
0
599
6,067
0
30,663
W
Hercules
RealDesired
Hercules
3,148
848
0
2,074
5,822
3,374
0
0
5,822
0
31,518
W
Ishtar
URD Bully
Ishtar
2,125
1,155
0
1,475
6,444
1,643
0
919
5,525
0
26,378
W
Khepri
816
70
0
1,026
3,542
1,784
0
669
2,873
12,355
1,748
L
4,635
2,634
0
2,072
4,128
1,301
0
360
3,768
0
39,989
W
Surtr
2,978
875
0
881
4,395
2,188
0
0
4,395
880
30,740
L
Sobek
shangging
Sobek
1,590
552
0
2,559
5,758
3,691
0
817
4,869
9,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
24,570
268
Minions Killed
263
0
Camps Cleared
0
819,306
Distance Traveled
693,369
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,385
548
59
7
0
135,070
0
W
Janus
5,081
635
85
11
0
171,560
0
L
King Arthur
5,346
668
72
9
0
145,369
3
L
Arachne
4,300
538
59
7
0
163,823
2
W
Hercules
4,921
615
64
8
0
158,286
0
W
Ishtar
4,444
556
41
5
0
148,397
0
W
Khepri
4,324
541
25
3
0
165,882
2
L
Anhur
6,042
755
66
8
0
125,558
0
W
Surtr
5,061
633
53
7
0
175,181
0
L
Sobek
4,497
562
7
1
0
123,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role